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  • There are a number of statistical oddities that crop up due to changes in historiological thinking. Right now, I'm staring at one that needs some explanation before the next set can be posted after being finalized. The Spanish Flu, in the book, produced thousands of wraiths a day - and had a death toll of 21 million. We now believe that it killed from fifty to one hundred million - vastly more. As with Verdun, where a figure has been given fairly concretely I am choosing to follow it rather than updating it - we'll see if Wraith 20 changes them. What this means is that between 2,000,000 and 9,000,000...
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  • loomer
    replied to Changing Ways thoughts
    https://forums.somethingawful.com/sh...#post479876313
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  • loomer
    replied to Changing Ways thoughts
    Yeah, when DR is confirming it, it seems kind of ridiculous to go 'oh but there's no proof!' The person who'd best know is the one telling us it's true.
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  • No neat graphics, but a few minimum population ratios. Wraith works rather differently since you aren't likely to bump into your average Hierach or Renegade in a nightclub, but people love their ratios all the same. All initial figures come from census data from 1990 to 2004, depending on availability.
    Alicante, Spain: 1:6010, assuming the Alicante thralls didn't run from the town forever.
    Amsterdam: 1:243,763 - presumably much, much, much higher in actuality.
    London: 1:6.8
    New York City: 1:11,150
    Chicago: 1:300,000
    Atlanta: 1:696 (med), 1:380 (high), 1:2000...
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    Last edited by loomer; 01-02-2018, 09:44 PM.

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  • The different wedge sizes are accounted for by the relative sizes of those factions - some have 50 known members, some have 100, some only have a dozen. The Rebels are the Jade Empire's Renegades, seperated out to reflect different geographical and political areas of activity. Swar and the Indian Shadowlands, though one of the most interesting areas, is one of the least detailed in terms of population figures in the entire run of Wraith.
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    Last edited by loomer; 01-02-2018, 08:25 PM.

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  • There are a huge number of wraiths contained in the 'fixed' population entries - while there are only some 3200 entries in the Non-Orpheus data, the population figures come out to a staggering 943,000. Since this figure is hugely bloated in favour of a few large organizations that probably aren't all that representative proportionately to the rest, I have a second one, which I'll actually be using to determine the proportions of Wraiths in 'non-fixed' pop figures by faction for one of the variant options. For this second option, population entries larger than 3500 are omitted to prevent...
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  • There are many more necropoli, but these ones are guaranteed to exist....
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  • As I polish up the Necropolis data, I've come across a brief mention that there are in fact dozens of Necropoli that belong to the Compact of the Millions. I will be approaching this in two ways. The first is to simply approach them as generic necropoli, with the standard array of 'dozens' meaning. The second is selecting 48 of the most notorious, lethal, or otherwise especially significant sites of ghettos, massacres, and concentration/extermination camps and giving them the population treatment. As a result, there will be two Population figure variants - one with, and one without, the additional...
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  • Up next, and again NoPop - though I now have estimates for the population entries I still need to determine how best to assign affiliation to them, if at all - is where the wraiths are in terms of territories. Those marked as being in the Underworld are in Stygia/Hell/Karta proper, so to speak, and not the Shadowlands. Next up will be the known Necropoli, for comparison.


    There are a few population entries I was unable to find a suitable figure for. If anyone can be of assistance with the below, please let me know. Cited figures are strongly preferred.
    How many dead in...
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    Last edited by loomer; 01-02-2018, 12:04 PM.

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  • The objective is to look at what we see in the books, set it all down in one place, and see what emerges out of the numbers and how it fits or doesn't fit with how the setting is actually presented, and whether or not there's any interesting alternate takes that can be constructed out of the data. It's the same as my ones for Changeling, Hunter, Demon, and Mage - a survey of the available material, presenting what's in there and seeing what it says about the settings and how they've been represented. Is this your first time in one of my demography threads?

    Also, as fascinating as...
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  • What I've settled on for the population entries, unless anyone has a better model, is the tripartite system mentioned in my second post. Low places all events without certain figures but which received a mention of significance at 5% - as most are wars/battles/massacres this is higher than the london ratio, but not so far as to be unreasonable. Medium is at 20%, and high is at 50%. Some events further have a low end and a high end range - e.g. the ACW and the Draft Riots - where the potential death tolls were too variable or unreliable, or where the tone was that an old/unusual source was used...
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  • Quite right. Unfortunately, the wraiths presented in the text are quite literally the only source of actual evidence and data we have. Any evidence-based approach will subsequently encounter these difficulties, regardless of exact methodologies. Though there is such a source, incidentally - Necropolis Atlanta.



    The classification I use is one that recognizes a fairly basic issue with going with the 'proper' deathmarks: It is exceptionally difficult to distinguish between cases of madness murder and regular murder, etcetera. You are free to assign the dead of each cause...
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  • loomer
    replied to Thinner
    Why Mafia vs Gypsies?
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  • How old are the wraiths we have birth and death dates for? Most cluster between 20 and 60, with the strongest representation of 30-year olds - which seems reasonable. It's a long enough life to develop strong passions and fears, find goals, but not necessarily finish them off or even come close. The combination of some kind of strong will/personality and either a sufficiently terrible death or some kind of unresolved business (and/or sheer cussedness/bad luck) would also seem to favour people at that age. A quick note on the annotations: Simplified means I have collapsed the data into decades...
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  • The usual place - a thorough read of the game line, noting down each NPC and any salient details. The categories come from the most frequent causes of death among unique NPCs rather than from Legions (in part because many non-Legion wraiths are represented), which have a different but somewhat similar spread in their own right. I was less concerned with 'what legion does this death belong to' than 'what was the means/tool/circumstance', which only emerges at finer levels of granularity - e.g. the category of deaths that occurred post-rape or at the hands of a family member.


    ...
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  • Unlike the other game lines, Wraith - though still very sparsely populated in many ways compared to the living world - deals with very big numbers. I'm going to post a few to explain how I use them in the 'W/Pop' graphs coming soon. I'll be putting out 'low' 'med' and 'high' variants - what they say on the tin, really. The medium range, unless the source otherwise specified, will usually be the median.

    Thousands of captive Risen in Haiti's Artibonite Valley: Thousands will usually be interpreted as referring to a minimum population of 2,000 except where the narrator or source is unreliable....
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  • The Grand Plan of Stygia - Wraith Demography

    "Rumor has it that a certain Deathlord in Stygia has been acquiring wraiths with computer knowledge and has them working away deep within the bowels of Stygia. They are working side by side with powerful Artificers to create a great and horrible machine - a giant computer. A soul counter capable of keeping track of all the souls in Stygia and the Shadowlands...

    But this is just a rumor. Afterall, the amount of pathos needed to power such a device would be incredible, and the number of souls that would have to be smelted to build it would be inconceivable. No Deathlord is power-mad
    ...
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loomer
loomer
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Last Activity: 01-19-2018, 08:35 AM
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