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  • Purple Snit
    replied to Do the mortals know??
    My point was pretty much that - fiction where people don't see the obvious is commonplace, so people not acknowledging the supernatural is pretty much par for the course. Just assume that the people who gather to discuss aliens or faeries are still just as much seen as a fringe group, except for the fact that they are absolutely right about the truth of the world.
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  • Purple Snit
    replied to Do the mortals know??
    There isn't really much more to masquerades or hidden gods than there is to superheroes and their secret identities. Really, Bruce Wayne or Clark Kent don't stand up to scrutiny, either. But whatever "official" world exists, there will be people who want to change it to suit their needs, and I suspect that this is OP's reason for "our world, but not" as official canon. However, I'm betting there will be some cool alternate worlds in the open licensed fan stuff that will come out after the game is released.
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  • Purple Snit
    replied to Ask Neall
    I'm not. The passage on fatebinding that I quoted, was from the Scion Hero 2nd edition text that backers received not too long ago. Hardly "non-existent data". And yes, I am concerned with how rules will affect the Demigod and God books, even though they aren't out yet, because Origins, Hero, Demigod and God aren't four separate games - they are one progressing game that takes your character from mortal Scion to God of whatever. So I don't think it's unreasonable to reflect on how game systems impact the development of those same characters.

    That said, I'm off-topic for...
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    Last edited by Purple Snit; 04-16-2018, 09:47 AM.

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  • Purple Snit
    replied to Ask Neall
    For me, I found Fatebinding in 1st edition [and, to a lesser extent, in 2nd edition] to be too much of a ball-and-chain on the characters. If you use your full powers in godly fashion [which is why you are playing a game about gods in the first place, yes?], you run the risk of being Fatebound to not only mortals, but even entire cultures [as stated in the Hero rules preview], with your view of the world being affected by these bonds - "[Fatebinds] act to define a God and how the God’s relationships will play out in the future, which is another reason many Gods are careful to stay in the...
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  • Purple Snit
    replied to Ask Neall
    On reflection, I think perhaps that it's not so much that I missed something, as that I'm perhaps not gung-ho about trying to run/play something where the PCs need relics, guides, companions, and creatures to be all that they can be. I'm not arguing mythical accuracy on that point, I'm just not sure how tough that would be to keep track of, let alone hide from the mortals to avoid the fatebinding mechanic. It's just my personal tastes, I guess. I've been running a very Scion-like game for many years now, and in my experience, players don't like obvious game-system baggage and limitations on their...
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  • Purple Snit
    replied to The Scion: Hero error/question thread
    It sounds to me like you just dislike change, honestly. They renamed the purviews, yes - they want it to be a new system, and cutting-and-pasting the old names isn't saying "new" to anyone. I'm more concerned with how they work, not what they are called. I'm really not sure exactly what your point and complaints are. Yes, it's different - it is a new edition trying to fix a broken one. No, some of the gods in 1st edition aren't here, but many more are, and better-researched as well. Yes, they are using the correct names for the Egyptians, and others - see "better-researched"....
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  • Purple Snit
    replied to Ask Neall
    Am I alone in feeling that, a) this all seems really ungainly in an action-oriented game, and b) it doesn't seem terribly true to the myths? Where are the stories of god-blooded heroes stopping to make an offering before every great feat or deed? Do you have to make a sacrifice/offering in order to use the very powers that define Scions? Honestly, it just seems like a clunky "game balance" rule to me, akin to the blood pool or paradox for vampires or mages - something designed solely to limit power use in-game. Maybe I'm missing something, but I'm not thrilled with the mechanics of this...
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  • Purple Snit
    replied to The Scion: Hero error/question thread
    I didn't take them as disrespectful, it just sounded like you were writing off second edition as unnecesary, which it isn't. If you don't like breaking up Justice, you can make a house rule about it, but it just seems like a minor reason to write off the new game. No offense was taken on my part - everyone is entitled to an opinion.
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  • Purple Snit
    replied to The Scion: Hero error/question thread
    Umm...first edition was broken. There were many mechanics that were completely unbalanced, rules that didn't work, and information that was inaccurate. It desperately needed an overhaul - it is most definitely something that needed to be changed. And several of the gods you mention are either of questionable providence (Kalfu, Baron Samedi) or not central enough to the pantheons to warrant inclusion at this point, and so were left out deliberately. Honestly, if you liked 1st edition, stick with it. But 2nd edition isn't just "change for the sake of change".
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  • Actually, there are plenty of Theoi missing from this list, and several Norse as well. But they can't include everyone, especially at the start. Think of all the extra expansions that we could potentially get with all the deities not in the initial releases!...
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  • Purple Snit
    replied to Amanojaku: Underused Villain?
    It looks like it's race of dangerous creatures, not a single being. Stats would be like Oni or Tengu, which I think were in first edition, but not in second edition so far.
    Here's more info: http://yokai.com/amanojaku/...
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Purple Snit
Purple Snit
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"Alive and kicking."
Last Activity: Yesterday, 01:54 AM
Joined: 04-10-2015
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