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  • Purple Snit
    replied to The World
    To clarify [see my question about whether people read what I'm actually writing]: I never said there was a "Masquerade" - I'm actually one of those who dislikes the idea and thinks it doesn't fit, which was what I was trying to say in my posts. And I repeatedly said that "Gods shouldn't appear to everyone" - but shouldn't the PCs be able to actually play their characters in the game without being fatebound to the point of strangling the game? Otherwise, it's going to be a bit dull. I also specifically stated that I knew that Kyman101 was being deliberately over-the-top in his...
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  • Purple Snit
    replied to The World
    No offense, but it seems that you are missing my point. I haven't forgotten anything - I own both editions of Scion, and have run a Scion-style "Gods in the real world" campaign since 1995, so I'm pretty well-versed in both the game, and in real-world mythology and religions [though I'm not a scholar by any means]. The gist of the thread and the debate had been "shouldn't there be a Masquerade or something to hide the existence of the Gods and their Scions from people, lest they be scooped up by the Men in Black, or bound to every random person they help", and my point was...
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  • Purple Snit
    replied to The World
    Either way, there is no "Masquerade".
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  • Purple Snit
    replied to The World
    2. By "Take over" I meant a game mechanic (fatebinding) that stops the Gods/PCs from completely altering the world back and forth between their own dictates and whims on a constant basis.
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  • Purple Snit
    replied to The World
    1. I was referring to the given example where Thor ends up fatebound to be perceived as a jerk because he pushes someone - if it's that hard for PC Gods to do deeds without being punished by the rules/the Storyteller, then the game won't be about larger-than-life adventures, it will be about trying to avoid getting screwed by the narrative.
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  • Purple Snit
    replied to The World
    Fair enough, but obviously it must be possible for Scions and the like to do stuff without getting fucked over by the narrative, because otherwise there wouldn't be stories of the Gods and their Scions doing amazing things in our real-world myths - and in Scion 2nd Edition, since the Gods/Scions "never went away", those sorts of legends obviously continue to the present day. Maybe there's a game mechanic in place to prevent the Gods from just taking over, or changing the entire world with a hand-wave, but if it's really as simple as your "Thor hates poor people!" example [which...
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  • Purple Snit
    replied to The World
    Sure, but that's also why Athena or Tezcatlipoca or Nuada didn't pop up in person much during their respective cultures' golden ages; Fatebinding. But their existence was a given, and their Scions weren't a secret. Suggesting a modern-day "Masquerade", or that Scions fighting the supernatural would be a gigantic revelatory moment for society, doesn't fit with "they never went away". "There are Giants, and a woman claiming to be Thor's Champion fought them? Cool!" Not something you see everyday in Alaska, but not an unheard of event that spawns an "X-files"...
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  • Purple Snit
    replied to The World
    The other thing that gets overlooked in the "masquerade" talk, is that Scion is set in a world where the old powers never went away - so it simply isn't news that the Gods and their Scions exist and do supernatural things. In our world, sure, it would be odd, and there might be a government agency set up to investigate. But if heroes and monsters are accepted, if the Gods are known to be real, why would it be the subject of mass panic or government intervention? I doubt the Greeks thought that it was particularly weird when a Scion showed up - if the Gods never went away, why would it...
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  • Purple Snit
    replied to The World
    I think that a lot of the "Scions work in secret" stuff stems from familiarity with superhero stories, where people have secret identities that wouldn't hold up for 5 minutes in the real world. Honestly, to me, the point of playing Scion is the whole "the old Gods never went away and their champions still do great deeds in the world" premise. Heracles didn't pretend he was an ordinary farmer between trials; Cu Chullain didn't deny his skills and talents, or hide under a cloak and stay out of trouble. Champions of the Gods, their deeds, and the things they fight, should be part...
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Purple Snit
Purple Snit
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"Alive and kicking."
Last Activity: Yesterday, 12:22 AM
Joined: 04-10-2015
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