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  • Therian
    replied to Ask the Devs
    Sounds cool. Will they use a new set of stat blocks?...
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  • Therian
    replied to Ask the Devs
    I realize this will probably be fleshed out in upcoming books, but roughly how will large scale weapons such as siege weaponry and first age weapons be handled in this edition?
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  • Therian
    started a topic Blade of the Immortal Film

    Blade of the Immortal Film

    Thought I'd share this with you guys. Looks like a pretty good example of what a Liminal would be like in a low key way. Also a Takashi Miike movie!




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  • The Move action does also say it can be used to move towards a landmark as well as a person. The Disengage says its necessary for retreating to short range from an opponent. I agree its probably simpler to just use Disengages for all movement and maybe just rely on stunts. Maybe a gambit that maneuvers the fight in the direction the initiator wants.
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  • Positioning and moving through environments in combat

    One thing I think makes for good cinematic fights is moving through locations so that combats end up taking place over multiple environments. I realize a lot of movement can be represented through stunting but it seems in some cases this would be represented by moving range bands. However its a little unclear if you can do that without having to disengage from your opponent and hope they follow. I've been thinking about making one advantage of having higher initiative be that you can use a move action to pull Close range opponents with you, but I'm unsure if that makes anything break or steps...
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Therian
Therian
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Last Activity: Today, 12:23 AM
Joined: 11-03-2013
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