Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Taidragon
    replied to Homebrew Embeds and Exploits
    Vent0 More or less. I was looking for the utility of the form powers for gadgets, but I didn't want to make the powers themselves redundant. I'm not entirely sure about the exceptional success effect that permanently alters the target though.
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to Homebrew Embeds and Exploits
    This is an exploit I've been pondering on for a while, partially for gadgets, partially because I've not found an Exploit that can do something like this. I'm not sure how balanced it is, but I'm definitely open to critique on it.

    Compression Elimination
    Molecules are the building blocks of life, set in all kinds of patterns that give various properties to the substances they compose. The God-Machine has long since learned how to manipulate them in strange ways, not the least of which reducing the distance between these molecules. Demons, meanwhile, have learned how not only...
    See more | Go to post

    Leave a comment:


  • 168)

    Cryptids normally fly under the radar, but one particular one has local Angels, and Demons, on edge. There's something lurking around the streets at night, something large and fast, venturing near, inside and even taking bites out of Infrastructure, and nobody seems to be able to get a clear look at it. Even normal people are noticing it at night, when they cross the street clear of any cars; something fast goes by them, sometimes even clipping them and knocking them to the street, but in spite of the sounds of tires screeching on pavement and the smell of rust the street remains...
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to You Know what I love MK I
    I love that Doctor Who is not only still going on, with different and new ideas across its many media, but that we now have a female Doctor in-canon, on TV.

    I love that Demon: The Descent is so open, letting me make new stuff with gadgets and even new Embeds and Exploits. It's just fun for me to think of new gadget ideas.

    Also, I love the Love Bug movies. It's so goofy, a series about a living Volkswagen Beetle that is a racing car...and yet I can't help but love it. It's from my childhood, Herbie is a fun character and the classic beetle is just so appealing to the ...
    See more | Go to post
    Last edited by Taidragon; 07-19-2017, 01:51 PM.

    Leave a comment:


  • Taidragon
    replied to You Know What I Hate MK I
    I'm probably part of the minority who is okay with Moffat's era overall (certain parts I am so not okay with though), but I am looking forward to a new showrunner.

    That said, I don't think Bill is carrying over to the next season, given what happens in the last one with her. A shame, but it does avoid the by now cliche Doctor/companion romance subplot/theme.

    We will see. So far Capaldi has gone through something equivalent to Colin Baker's era in terms of script quality (though hopefully not behind the scenes events- poor Colin Baker). Time to see if Whittaker gets McCoy's...
    See more | Go to post

    Leave a comment:


  • Does a Demon innately know they're in a Splinter reality? Or do they need to connect the dots if they unknowingly enter one?
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to You Know What I Hate MK I
    Sadly, you're being optimistic.The contentious part isn't about Time Lords changing genders - it's that the titular character is becoming a woman. The subject is so toxic in circles that Neil Gaiman - the very one who wrote "The Doctor's Wife" and "Nightmare In Silver" - stopped answering fan questions and talking about the subject. Gaiman was previously very open to talk about the subject, and very much in favor of it.

    This is the vocal underbelly however, and in my experience it's also a minority. The problem is that it only takes the worst of a representation...
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to You Know What I Hate MK I
    I hate that there are so many petty and vocal people in the Doctor Who fandom I can't go around and be excited for the new Doctor being a woman without fear of being digitally lynched and insulted. I'm abstaining on even looking for fear of what kind of hateful drek I'd find, no matter what excitement the rest of the fandom may hold.

    (It was just announced this morning, the actor being Jodie Whittaker. Looking forward to the change, just hope they have more lined up for her than "I'm a woman now")
    See more | Go to post

    Leave a comment:


  • I find it fairly hilarious that Terry is the one asking about how things are on the sane part of the world, given the company he keeps. Kind of surprised that the pigmen made a recurrence though - nice way to explain his being gone for the last number of games. Almost sound like a plague, given they take human parts and make them into something else. Not quite Prometheans, but something somewhat similar...

    It's interesting at how various bits of terminology get repeated throughout the gamelines. I know Beasts and, well, Demons get a lot of mileage in that regard. Didn't know Fetches...
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to 1001 Gadgets
    77)
    Name: Handy Hairpin
    A black hairpin, fairly cheap but surprisingly sturdy.

    Embed: Fulcrum Point

    Trigger and Activation: The user puts the hairpin into a lock as though trying to pick it, whispers "Presto" and turns the hairpin. The user must also make a Dexterity + Larceny roll.

    Effect: The knob on the other side of the door turns, as though someone had just manually unlocked (or locked) the door. This works only on locks that have knobs on the other side; locks that can only be set or opened with a key, such as a padlock, or entirely...
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to 1001 Gadgets
    I think the gadgets listed after that (67 and 68) are the components, and thus effects.
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to 1001 Gadgets
    Mr.F.I.X. It is actually meant to move the anchor/doorway the interior space is anchored to from within; rather than give it a new door, it basically takes the doorway, moves it through twilight, and plants it elsewhere, leaving a blank space where it once was (since that door never actually led to a normal room).

    This could probably work even if the bolthole had the option of the exit being shifted around, though it may make things tricky if connected to something like a car trunk or something. Probably would simply take the car with it, since that doorway was supposed to lead somewhere....
    See more | Go to post

    Leave a comment:


  • Taidragon
    replied to 1001 Gadgets
    Yep, me again. This is an idea I've had for a TARDIS-like gadget, at least the very beginning of one. I'm hoping to use it in a game I'm in, but we'll see.
    76)
    Name: The Bolting Engine
    Normally hidden behind a wooden cabinet with books, the Bolting Engine is a large computer bank, with plenty of slide controls, switches, dials and a small display. Accessing the controls is merely a matter of flipping a shelf of books around; opening some lower panels will expose a great deal of wiring and chrome circuits. The Bolting Engine is a gadget that, once activated, will remove the bolthole...
    See more | Go to post
    Last edited by Taidragon; 07-08-2017, 11:11 PM.

    Leave a comment:


  • Taidragon
    replied to Designing Cryptids as a player
    A very interesting idea; I shall run it by them. I should note, though, I have not yet gotten the means to make cryptids reliably, much less turn a vehicle into one, so I wanted to get the groundwork estavlished first. This seems like a good step though...



    I was thinking something like Kage, but KITT is an interesting idea. It rather depends on how the cryptid and its stigmata play out....
    See more | Go to post

    Leave a comment:


  • Taidragon
    started a topic Designing Cryptids as a player

    Designing Cryptids as a player

    So, an idea I have recently had as a player in a game is that I could potentially turn a car into a cryptid - a living, stigmatic vehicle with its own mind, awareness and cognitive movement, while still being able to be driven. Naturally I would want such a being to be friendly, if a bit like a steed, but I wonder if such a thing is reasonable for a player to do. On the one hand, it would be a character I would like to at least give some input on for creativity. On the other, it is the GM's game and resposibility to manage such a character, and it makes sense for them to design it.

    ...
    See more | Go to post

  • I apologize if this is the wrong area, but would 1963 (when J.F. Kennedy was assassinated, and Doctor Who first aired) or 1969 (when America stepped onto the moon) bad ideas for eras to suggest for the book to have? I honestly don't know if either of them are appealing, but I can see either era working for a Demon line, given the stresses involved?
    See more | Go to post

    Leave a comment:


  • Ah, now that makes a lot more sense. Promises and oaths are sancrosanct for Changelings, but this is certianly more of a grey area. I like the mistakes made in-character regarding it, too. I wonder how it's going to play out...

    Also, I know that this is probaly something that doesn't need to be said, but I'm really happy that there's a GM who talks with the group before introducing drama into the mix. I've learned from experience that drama in the wrong place that splinter a gaming group, and just...yeah. Thumbs up to the Baroness.
    See more | Go to post

    Leave a comment:


  • Ooooh Stasia, what have you wrought upon yourself? I doubt that Jacob will have much retribution for going back on the agreement, but the fact she did it at all, much less so soon and blatantly...well, suffice to say, she's in a spot of bother now. I'm a little surprised that Stasia's so willing to do so, too, given how careful she's been regarding Changelings and their lore.
    See more | Go to post

    Leave a comment:


  • I take it the Infrastructure closet is the subborned Infrastructure that Kilroy had to go to previously, when he had been discovered by Angels and given an out? Otherwise, I'm not sure when that was made/came up previously. It's distinctly not a bolthole, I know that much.

    Also, what has the group done for gadgets? I've been thinking about making some for a group I'm in for a long time, and I want to have a good comparison to look in on.
    See more | Go to post
    Last edited by Taidragon; 07-01-2017, 10:43 PM.

    Leave a comment:


  • There is also something to be said about oversaturating the market, and releasing unbalanced materials. If too many books are released, the game looks too big/ omex and more people won't invest in it than will. If books are released too quickly then they won't be balanced within the world they are set in. Imagine if Mages suddenly had an option that let them create Angels of their own, or if they could permanently replicate themselves, or even just make a sun in their hands at low level. Cool ideas, very unbalanced in the world of darkness. Alternatively, The options may be underpowered, resulting...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Taidragon
Taidragon
Member
Last Activity: Today, 06:13 PM
Joined: 04-25-2015
Location:
Working...
X