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  • Morangias
    replied to Alchemicals as cities first?
    The first time I've read MtC, it seemed really prohibitive. Upon second reading, I've paid more attention to the mechanics involved rather than how it's described in narrative terms, and while you're still very much on a leash, it's a pretty long one, as a single Descent can easily last you a couple months or more before you get to shenanigans that could possibly prolong it even further. There's still the matter of "why would multiple undead demigods be awakened at the same time with compatible goals", but the adventure included in the corebook doesn't seem to make such a big deal out...
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  • Morangias
    replied to Alchemicals as cities first?
    No, that's not at all what I'm saying. However, if I did say that, I'd be right within the paradigm you presented - if my argument is shaky because it's based on 2e mechanics, then so is the OP's idea, which is based on such 2e mechanics as Alchemicals increasing in size past Essence 5, City-size Alchemicals being permanently saddled with Clarity, and Colossus- and City-sized Alchemicals being able to spawn a human-sized drone body. We don't know if any of those will be true in 3e either, do we? Hence, shaky idea based on 2e mechanics.

    Thus, ironically, you are defeated by your own...
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  • Morangias
    replied to Alchemicals as cities first?
    And I don't think we have any grounds for discussion if we dismiss the 2e considerations of a splat that doesn't yet exist in 3e....
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  • Morangias
    replied to Alchemicals as cities first?
    Another issue: the amount of Charms the Alchemical can install is dependent on their Personal Mote Pool, which will diminish as they drop in Essence. What happens to Charms in excess of the Alchemical's new limit? Do they just drop off their body? Which ones? What if all their Charms are clustered in a couple big Arrays? These Charms are priceless artifacts, so I presume the Alchemical will have to pick the dropped ones up and carry them back to the vault complex... have fun doing it four times per activation.

    Seriously, I like Mummy the Curse a lot, but I also like Alchemicals a...
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  • Morangias
    replied to Ask the Devs
    The thing is, Two Shadows' writeup uses different formatting from all other Adversaries writeups when it comes to Charms. In other entries, Artifacts and Evocations are written in normal paragraph style, and the "table"-style dividing Charms into Offensive, Defensive, Social etc. is reserved for personal Charms. Two Shadows' writeup starts with the Artifact like all other writeups do, but does it in the "table" format rather than normal paragraph.

    This, combined with the fact that her two Charms make little sense for armor and are clearly death-themed in a way...
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  • Morangias
    replied to Ask the Devs
    Oh.

    Ooooooh.

    That's extremely interesting. Thank you....
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  • Morangias
    replied to Ask the Devs
    Doesn't Two Shadows, the ghost-blood of the Bloodthirsty, actually have two ghost-blooded Charms? The layout makes it difficult to tell if they're meant to be her native Charms or the Evocations of her armor, but their names and functions seem to suggest the former....
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  • Morangias
    replied to Alchemicals as cities first?
    One fundamental problem I have with this is that the way the Arisen operate isn't particularly efficient, even for the specific function they were designed for. The endless cycle of death and rebirth is pretty much a purpose-built flaw for them, designed by the asshole necromancer-gods to make it hard for them to retain their memory and their humanity at the expense of operational capacity.

    Why would Autochthon, the "god" of invention and industry, who genuinely cares about his human subjects (both because he admires humans for what he believes they share with him and because...
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    Last edited by Morangias; 09-11-2018, 05:47 AM.

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  • Morangias
    replied to Exalted Charms converted into MTG cards
    They're cool, but I don't think openly sharing Charm text like that is legal.
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  • Morangias
    replied to Sidereal scanning ?
    The way 2e explained it, the more magic is used at any particular scene, the less accurate the Loom's predictions for that scene will be. And the Exalted use magic left and right, so any scene the Loom predicts for them is likely to not go down as predicted....
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  • While this admittedly isn't a reason for you, the player, picking the chakram over the boomerang, I'd wager the most common in-character reason for sticking with chakrams would simply be them being a popular weapon in your character's culture. Same way if you're from, say, Lookshy, you may instinctively prefer curved swords (Curved. Swords.) over straight ones.
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  • Morangias
    replied to Ask the Devs
    Fair enough. Thanks!...
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  • Morangias
    replied to Ask the Devs
    Can a Solar White Veil Stylist use Alehouse Memory Stance (which carries an Initiative cost) to supplement a Join Battle attempt using Blinding Battle Feint, subtracting AMS' cost from the result of her roll to determine starting Initiative?
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  • Why would it? All Totemic does is change the Attribute prerequisite of a Charm. I can't imagine that unbalancing anything....
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  • There isn't enough Charisma in the universe....
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Morangias
Morangias
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Last Activity: Yesterday, 01:45 PM
Joined: 11-03-2013
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