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  • webkilla
    replied to The Out-of-Context Game Quotes Thread
    here we go again

    ST: "Right, that's a sup-par roll - you only had two 10s"

    p1: "Don't throw me 30 yards, that sounds like it would hurt"

    ST: "I can't see how you have time to make a sentient trebuchet"

    p2: "I grab P2's character and run over to whack P3's cahracter with him"


    st: "Go with the assumption that your enemy is not brain-damaged or team rocket"
    p3: "You're confusing me"


    ST: "So... you want to challenge your attacker to a...
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  • webkilla
    replied to The Out-of-Context Game Quotes Thread
    and we're at it again:

    p1: "I worm my way into the sand, so I get sand in my butt-crack"



    ST: "Why do i even ask you to roll dice? You never get less than three 10s, even rolls with only two dice..."

    three minutes later

    ST: "Once more, yadda yadda, you don't need to roll dice anymore"

    later yet

    ST: "Just.... just stop. stop dice. No more.. please"


    p1: "I can't do the thing to make the loud noise, so I'll just shout 'YEET' while I run away with...
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  • characters like that tend to be far more interesting IMO

    ...namely because if you do it right, you can do a lot of things to people without killing them, especially with the right medical and/or mutation charms...
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  • you break it you buy it...
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  • webkilla
    replied to The Out-of-Context Game Quotes Thread
    ST: "You see this giant mountain sized carving of a human figure in the mountains to your south, as you fly in from the sea. What do"
    P1: "You know what I wanna do"
    ST: *sigh* Just say it...
    p1:"I want to pee on it to show dominance"

    and thus our first 2020 session took less than 30 to get very silly


    p2: "We've read the scroll... can I eat it now?"


    sidereal: "please try to prevent all these deaths"
    p1: "come on, not so much with the negative attitude"
    ...
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  • I like it enough that I'll probably use it in a game down the line
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  • webkilla
    replied to How Would You Stat Game Characters?
    I would put Yrden down as something that forced spirits to materialize, prevented them from dematerializing, and perhaps also slowed foes with some kind of mobility penalty similar to armor.
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webkilla
webkilla
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Last Activity: Today, 07:13 PM
Joined: 11-03-2013
Location: Denmark
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