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  • 2ptTakrill
    replied to Wealth (Resources) and Mages
    As ST you can always 'gift' your players with the merit points for the things they acquire in game, if you feel that is necessary. Has long as you do it equally I doubt your players will complain.
    SoM just takes some of the sting out of losing things, but merits really aren't needed to represent one time acquisitions won in game.
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  • 2ptTakrill
    replied to Wealth (Resources) and Mages
    The way I run it in my games if the players decide their character needs something and he has the merits to obtain it then it's theirs's, if they obtain it by other means instead (such as magic) then I make them play out obtaining it and dealing with any complications in game.
    I also require an explanation for how they obtained the merits in game and playing it out works as a viable reason. I don't demand that they play out obtaining new merit dots, but it does make them more meaningful and interesting if they do.
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  • Here's my take on them. Their theme is Awareness and Self Control, their Path is Choices and Consequences.
    For Mind everything is about will, everything that happens is due to someone making a choice or choosing not to make a choice.
    For Space it is knowing that nothing exists in a vacuum, everything touches, is connected to and effects everything else.

    As for Mage Sight, I would describe symbols of motivations and the vectors that show how one thing effects another.
    Like ripples flowing away from the thing viewed and the outside ripples that impact it.
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2ptTakrill
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Last Activity: 01-06-2020, 11:31 PM
Joined: 05-19-2015
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