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  • Outis didn't say he died, just that he did irreparable damage to his own history leaving a Consilium and a wife who had never heard of him. He may have come back to discover he was living under a bridge or sitting in prison for a crime he didn't live through committing.
    ​In the case of Post cognition I would say that if you used his childhood home or other touch stone as a focus then no, the spell wouldn't find him. If instead you used him as the touch stone then yes, his flesh and mind do bear the marks of that history, he still has the scars....
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  • 2ptTakrill
    replied to Genius Loci?
    I don't know what most Mages want from a familiar but I can't help but think that would make for a very secure sanctum.
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  • 2ptTakrill
    replied to Help on a Abyssal cult idea.
    Jim Jones didn't get people to sign on by saying "Hey, let's all move to Cuba and drink punch!"
    ​Instead he went around to people who had been disillusioned on changing the world and said "We can build a community without greed or need, without rich or poor." and they thought that sounded like a good idea, a community like that might be feasible, so they joined in. It was only later after they had gotten in too deep, were too invested in him (or staring down a gun) that people found out about the punch.
    ​Groups like this first form by offering people something...
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  • 2ptTakrill
    replied to Help on a Abyssal cult idea.
    What anti-truth are they trying to spread?
    Is it a flesh eating plant, miracle wheat that will grow anywhere, what?
    Perhaps it is addictive to all those who eat it and enticing to everyone, even carnivore animals.
    Don't limit yourself to its effect on those who eat their products either, its biggest effect might be on the environment where it grows.
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  • 2ptTakrill
    replied to Another GMC Tangent
    The way I view God-Machine fluff is that the scientific method can never be used to fully understand the GM, there are too many missing variables, too much an observer can't detect or quantify.
    ​That is what makes it 'high weirdness', in spite of its quasi scientific appearance.
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  • 2ptTakrill
    replied to Another GMC Tangent
    I would argue that the split is not between Magic and science, but between Magic and technology.
    ​Science is just applying the scientific method to an observed phenomenon, something most modern people do out of conditioned reflex.
    Technology is the tools created from what is learned, science's practical application as it were.
    The difference is anyone can use the technology, even though they have no clue how it works.

    Magic requires knowledge and insight, the ignorant can't do it....
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  • 2ptTakrill
    replied to Another GMC Tangent
    Years ago, when it was still new, I stumbled across Mage: The Ascension and while I found the whole concept of Conceptual Reality fascinating it didn't feel like magic to me so I skipped the game. Two decades later I run into Mage: The Awakening on the subnet while searching for game ideas for Vampire and I'm hooked. This felt like magic and the supernatural again. Sure it's all fluff and you can dress the game up anyway you like but it's that fluff that catches the eye long enough to learn the mechanics.
    ​On the same front the idea of playing sentient machines trapped in a cold war doesn't...
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  • 2ptTakrill
    replied to Antagonists
    So far my best Vampire antagonists are a group of my own creation heavily ripped off of what I've read about the Masquerade, I even borrowed the name San Giovani. In this case they are a dynasty of Vampires obsessed with the veil of Death and with flesh crafting. In the past they masqueraded as a powerful Italian Trading House who helped bankroll Hitler's war machine in exchange for open access to the Concentration Camps, where they performed their death and flesh crafting experiments without reservation or restraint.
    ​After Hitler's fall they escaped notice, reinventing themselves as...
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  • 2ptTakrill
    replied to How do upscale Vamps feed?
    For an upscale Vampire feeding, however it is done, shouldn't become the great time consumer of his unlife, that is what we call subsistence living and being upscale means escaping it.
    Whatever he uses it should be quick and consistent, unless he wants it to be a special occasion, leaving him free to pursue other interests.
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  • 2ptTakrill
    replied to Mage: the Desolation
    It's not exactly what you are proposing but it might have ideas you can mine. Fantasy Flight Games put out a setting called Midnight that was a degree of post apocalypse caused when all souls were cut off from the afterlife, meaning zombie apocalypse and now we burn (or seal away) the dead.
    ​There were two things that were specifically aimed at limiting mages in the setting.
    ​The first, and I never actually bought the books so I can't remember what they were called, was a sort of hunting spirit that any use of magic (in your case probably Paradox) risked attracting. This spirit...
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    Last edited by 2ptTakrill; 04-01-2017, 12:17 AM.

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  • 2ptTakrill
    replied to MtAw: Mage Assassins
    My biggest issue with an assassin Legacy is the same one I have with Legacies as a whole, if you are going to shape your soul which Legacy would you choose?
    ​I don't know if Legacies and their Attainments are supposed to carry on after death but if you are shaping your soul do you choose a form that is convenient now, or seek some higher and eternal form?
    ​If Legacies are only about mortal life than maybe picking one with Attainments that make your 9 to 5 easier makes sense, but what about later in life when you're no longer doing that job and realize something else would serve...
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  • 2ptTakrill
    replied to The Soul-Shaped
    They wouldn't actually replace the Proximi, since the families can exist without the interference of Mages, but within the Orders themselves I could see the Shaped taking on important roles, especially if the Mages are somehow responsible for choosing them to gain their splat.
    ​The families, passing their gifts down the bloodline, would continue to be treasured by Mages for their long term benefits. Eugenics anyone?
    ​The Shaped would work better with Sleepers and especially if they can be crafted would be picked for specific roles within society. They would assume the role of skilled...
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    Last edited by 2ptTakrill; 03-28-2017, 01:08 AM.

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  • Unless you are a supernatural creature suffering from a Bane, in which case the wounds are actually very much like normal lethal damage only resistant to healing.
    ​This brings to mind all of those old arguments about the man who fell to Earth.
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  • 2ptTakrill
    replied to The Soul-Shaped
    This sounds like a possible replacement for Proximi, a stronger one that doesn't suffer under Paradox or Dissonance. It would have the potential, depending on how rare it is, to greatly enhance the place of non Mages in the Orders.
    Two things I would do different:
    ​1-Taking the Sleepwalker Merit is part of the cost, either separately or the cost is added into the price of gaining this Template.
    ​2-They don't hold stored Mana, their Attainments are fueled by Willpower points and those points can only be recovered the way any mortal does it; Vice, Virtue or rest. This way...
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  • 2ptTakrill
    replied to [2E] Pack concepts
    The pack in our chronicle were all 'orphans', new wolves with no one else to turn to so they supported each other.
    ​One had the effect of amnesia to represent that she was literally orphaned at such a young age she didn't know who her family was. Her parentage fueled the first arc of the chronicle.
    Another had family, at least up to the moment the Ivory Claws wiped them out. I don't think I have to explain how this one was played out.
    ​The third still had a family, an extensive one made up of wolves and wolf blooded. She left them because she refused to accept the plans...
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  • My first thought is to say that if your senses alone can let you know where the target is they are sensory targets. So if you can hear them breathing through the door, go for it.
    Perhaps ask yourself if they could be hit with an aimed spell, dependent more upon the ability to 'aim' than obstacles in the way.
    ​In the case of the man in a box, is the box big enough you can't guess where he is inside it?
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  • The best way I have come up with to define Bashing vs Lethal vs Aggravated damage is to look at their natural healing times.

    ​Bashing heals in minutes, even with all of your squares filled with Bashing two or three hours of rest and you are right as rain.
    ​These injuries are more about nerve shock than actual damage. Yes you might have a bruise or cut to go with it but the real effect is the way it momentarily overwhelms your pain sensors, leaving you disoriented or in the case of the funny bone, unable to properly control a limb for a limited amount of time.

    ...
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  • Couldn't you use Time to tweak it so that fifteen years in the Astral only takes fifteen seconds in the physical world? Or even Mind, if time is a construct of perception in the Astral Realms.
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  • 2ptTakrill
    replied to MtAw: Mage Assassins
    We know there are in fact assassins among the Guardians thanks to the Moros write-up for Mayfly, the late life Awakening and assassin who worries about his children finding out.
    ​As for shaping your soul for the sole purpose of murder? You wouldn't have to. Legacies provide Attainments from two Arcanum and multiple times, all that is required is that one of those Attainments be useful for murder while the others could provide more personal benefits (not to mention helping cover up the murder).
    ​Assassins aren't serial killers and they aren't terrorists, they kill a specific person...
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  • 2ptTakrill
    replied to MtAw: Mage Assassins
    Chun of Shinanju: "Assassination is the highest form of public service."
    Chun may not have been a Mage but the Guardians would definitely agree with this sentiment and they are all about tarnishing their own souls to protect others and no, they wouldn't talk about it.
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2ptTakrill
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Last Activity: 04-21-2017, 12:35 PM
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