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  • There's something of an inherent problem where there isn't a Jewish population to support this. Israel is the only place with a concentrated enough Jewish population (both religious identifying and cultural/ethnic/etc. identifying) where Jewish community culture really has a chance to flourish and would mostly express itself as local variations on the Invictus, Carthians, and Ordo; assuming there isn't an Israeli Jewish answer to the LeS and CotC.

    Even in the US, where there's enough Jews to have a significant number of Jewish vampires, they'd be too spread out to really form meaningful...
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  • Heavy Arms
    replied to New with a WtA question
    Just an important note: the WtA material (and VtM for that matter) on worldofdarkness.com is from the By Night Studios LARP books. There's a lot of things that could be confusing if you don't know that this is the case, as that website is starting with the BNS LARP material and building from there.
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  • These are all kinda redundant. The Bawn (or in a larger Sept the Inner Bawn) is the area around where the Caern and its Heart are. The Bawn is an area where they could easily access the Cearn in case of attack.

    It might help to think about the real world word bawn. A bawn is a defensive fortification (and thus the area it encases) that provides a first layer of defense before attackers can reach the tower within. This wall/tower design is a kind of early castle before the area inside the bawn walls started including more permanent structures than the tower of local person of power...
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  • I don't think metaplot is always bad. But it's best when it's used sparingly. Shadowrun, for example, has always had a metaplot, but as a cyberpunk setting, the advancing of time in the default setting also means being able to update the technology of the setting to keep people that don't want to be retro all the time more interested. The metaplot happened (not always perfectly of course) pulled back from what most PCs would be doing. Megacorps could rise and fall, but Runners don't have to care because there's always Corps looking for their services. Putting the focus on play on people outside...
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  • OK, it feels like it's worth noting a bit of the "geography" of Septs here:

    The spiritual center of the Sept is the Caern. The Caern itself is generally fairly small in terms of real world area. As such almost no werewolves would live in the Caern itself. It's too small and too busy; especially the "Heart" of the Caern where the actually bond between the physical and spiritual Realms is.

    Around the Caern is the Bawn. The Bawn is the land immediately around the Caern and is generally the limits of the spiritual influence of the Caern (ex: a Caern...
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  • Heavy Arms
    replied to Penalty dice
    Banned users have the word "Banned" replace the word "Member" under their name. I have no idea why they deleted virtually all their public posts. But it was over years ago... so why it happened doesn't really matter.

    Also, it's kind of not cool to say someone should be banned because they deleted seven of their posts and long silent threads (they deleted their posts 3 months after nobody responded). If something they said troubled you... report it (as little of a point there is now). The mods can see what the text was before it was edited if that's importa...
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  • Well, the nature of the Protectorate is vague enough that it's hard to generalize too much. A Red Talon wilderness one will avoid including any human settlements, but will probably be large enough to have lots of good spots for Garou to use as dens in the natural environment around the Bawn. They'll want enough space that normal and kin wolf packs have their own territory to hunt in, as well as their packs to have hunting grounds as well. A more diverse one will probably have the Protectorate cover human rural settlements that Garou and kin can live in if they're not keen on sleeping out in...
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  • Keep in mind that the Sept will have a Protectorate that's usually significantly larger than the Bawn proper.

    Pretty much the whole Sept will live within the Protectorate, including most of the kinfolk, even if living spaces on the Bawn is limited and those goes to the older and higher Rank Garou (and generally more powerful thus most needed to be in vital places for defense).

    The game certainly encourage the idea that the younger Garou are spending more time away doing missions, because that's the PCs doing more than guard duty and things like that. However a significant...
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  • Heavy Arms
    replied to Alpha playtest
    Also, the normality of deviation from statistical mean is wholly dependent on sample size. Of course increased sample size also increases the likelihood of statistically uncommon results occurring. So as sample size increases we expect both stronger conforming towards the statistical average, and more individual instances of results that deviate from it.

    This is one of the issues with playtesting short scenarios with RNG based RPGs. What a group that might only roll 100 times total over a playtest will experience from the RNG will be wildly different from what that group would...
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  • Heavy Arms
    replied to Alpha playtest
    The odds of Messy crits are utterly obnoxious.

    From my understanding: A Messy crit happens when at least one Hunger die comes up a 10, but is overridden by normal crits which occur with two 10s either both on normal dice, or one normal die and one Hunger die.

    This means you have to figure out that odds of rolling a 10 on Hunger dice (easy that's 1 - (0.9^n) where n is the number of Hunger dice), but then decrease it by the odds of rolling two 10s one of which has to come from the non-Hunger dice (which is a bunch of steps to break down into manageable math).
    ...
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  • I haven't bothered buying them, so I can't help too much directly.

    For the most part, base, Vampire, and Mage are pretty simple to convert.

    You need to check the new Virtue/Vice analogs (instead of the seven of each, though for base you can keep the old ones) for what would be appropriate replacements. Check Merits for any changes to ratings (generally are going to be cheaper if there's a change, or might have been eliminated). Adjust Defense and equipment as needed. A starting character's Integrity/equivalent is generally set at start. And then for the most part...
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  • While technically all the forms are functional, Garou generally mate in either homid or lupus. Since they're usually mating with humans or wolves respectively. The three mid forms are only really going to happen when a Metis birth is what we're talking about, but even though... why on earth would they bother?

    Also why not ask in the WtA forums?
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  • Heavy Arms
    replied to Alpha playtest
    Isn't there still "roll 1d10 against the Compulsion chart" as an option instead of the ST picking for what your Compulsion will be?
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  • Heavy Arms
    replied to W5 thoughts
    While I don't want to derail this into a house rules for Rage thread, the issue with the current rules is that in an effort to have elegance in how Frenzies work (roll Rage for all potential ways to Frenzy) the game makes other things really messy. The relatively simple fix is to have two distinct mechanical paths to Frenzy. First is purposefully channeling Rage (aka rolling Rage as a dice-pool in the various subsystems where you do that) that carries a risk of going overboard and Frenzy (which is already how it works, though individual implementations could use some tweaking and there's no...
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  • Heavy Arms
    replied to W5 thoughts
    While I think that the Rage and Frenzy mechanics in WtA are in a significant need of an overhaul, the V5 previews are not at all how that should go.

    That said, I do wholly expect that WW will do exactly this with W5 unless V5 tanks irrevocably badly.
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  • Heavy Arms
    replied to You Know What I Hate MK I
    I don't exactly see the problem with ragging on the Raimi movie's screwing up Spider-man's trademark wit by using a weak "being gay is a prejorative" joke. I'm pretty sure 616 Peter Parker would be pissed off that someone made a movie roughly based on him, and had him making that sort of joke.

    Nobody's calling for Peter to suddenly be gay. They're calling out a moment of writing the character poorly by having him make that joke.

    Also... pretty much every Spider-man fan I know is generally happy that Spider-man hasn't suffered the same poor editorial shit-storm...
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    Last edited by Heavy Arms; 09-08-2017, 04:33 AM.

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  • Heavy Arms
    replied to Tweaking Shields
    How is this relevant to what I said?

    I'll repeat:

    "Carrying two weapons has two distinct optimal options"

    You notice this never says, "because my characters always carry two weapons."

    So please, please, can you actually engage with what I'm saying?...
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  • Heavy Arms
    replied to Tweaking Shields
    Not really. There's only two ways this can actually work:

    1) Each character in the phalanx (or any other shield wall based tactic) is run as an individual character, with a shield user for at least one spear/pike wielder behind them. A Roman phalanx (since Exalted focuses on legion style troops) is a minimum of three lines. So that's the shield wall, and then two people for each person just holding the shield wall. A group of legionaries trying to block of city road with a four person wide formation means twelve combatants. So shields might actually help with that, but then you...
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  • Heavy Arms
    replied to Tweaking Shields
    Yeah, I forget that they extended it to completely letting Melee apply to grapple instead of just to initiate the Grapple Gambit. Though for Exalts Brawl and MA Charms are going to be where grapple boosts are at, so a pure Melee user with a whip is only really functional for mortals.

    And the whole "it's just aesthetics" thing is getting a bit annoying.

    A big first reason? Shields don't provide the aesthetic people that would want a shield focused character to have. The Shield tag itself is meh, non-medium shields are worthless, and the tag can be completely...
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  • Heavy Arms
    replied to Tweaking Shields
    Yes, it's limited by being a MA weapon. But that actually makes it all the better for the investment, since it means you can use the Grapple Tag with your MA dots, instead of having to invest in Melee and Brawl with something like a whip to get full advantage of it. And Ebon Shadow uses a number of light weapons to be your primary hand weapon in this combo.

    Even if most of the pure Melee options aren't as glaring as the fighting chain approach, there are still a bunch of medium weapons with tags that can be more useful than the Shield tag,, and you still get the +1 Defense while...
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Heavy Arms
Heavy Arms
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Last Activity: Today, 05:45 AM
Joined: 11-04-2013
Location: Pennsylvania
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