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  • Ultimately... the difficulties in representing this stuff is why 3e changed all this: you can't really do it justice as a Limit Break in 1e or 2e.

    Though Deliberate Cruelty (and Conviction in general) seem to be Bryan Mills to a T. It captures the disturbingly calm nature of his demeanor, and numerous actions he takes in the name of saving his daughter that are clearly beyond what was necessary to get what he needed. It also explains why he didn't really do much for any of the other girls besides kill the people he did. He's driven by his convictions (one of which is to keep his...
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  • Except the line, "For the purposes of creating your cat, choose which house your character grew up in, and decide whether your character’s loyalty to her current house, or rebellion against her previous one, defines her more." clearly keeps it in the 'both' camp.

    Really... what are you trying to get at here? Social structures are complicated and messy, and the game is trying to give a decently simple way to abstract it. It doesn't have to be a binary thing just because you have to make some character trait choices.
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  • What do you mean by a subscription? AFAIK, there has never been an official WoD subscription service. WW's own storefront, and the DriveThruRPG storefront shared by WW and Onyx Path for the WoD offer individual products.
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  • Video games are under a lot of scrutiny.

    RTS or 4X games that let you play "bad guys" generally get a pass because they're so far removed from the bad things they do. The Dune RTS games don't sections when you're playing the Harkonnen where you force slaves to fight to the death for your sport. House Harkonnen isn't some sort of genetically evil bloodline. The head of the house in the original novel is an evil scumbag that fills his inner circle with such scumbags. His brother is actually a perfectly decent guy that went off to rule a planet by himself to get away from...
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  • https://studio2publishing.com/products/pugmire-dice-set

    or

    https://www.indiepressrevolution.com...th-Publishing/

    Studio2 is handling the Onyx Path books that they're trying to get into traditional distribution channels, and should be a reliable source for such things.

    IPR is where Onyx Path sells excess orders of premium options from the Kickstarter drives, so anything on there is usually limited quantity (I'm not sure if things meant to be in continuous production like the Pugmire dice that Studio2 is selling will remain on IPR or...
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  • It's both?

    Since Cats don't have the same devotion to family that Dogs have, they're free to join the House with a culture that most suits them. So in that sense, House is culture.

    However, loyalty still matters to Cats quite a great deal, or rather being trustworthy by their largely cultural concepts of such. One that, say, was born into House Cymric and thus knows many Cymric secrets, but opts to join Siberian instead, shows their trustworthy status by never betraying the secrets about Cymric they know (and it would be rude to ask), and by being true to Siberian values...
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  • Heavy Arms
    replied to Inflicting more Damage
    What's the intent here?

    It seems like it would greatly devalue Stamina and Health granting stuff, because you can skip down to their worst Injury Conditions and fill those up so they have lots of penalties before having to deal with a bunch of Bruised boxes.

    If you want to penalize them faster, you do it by inflicting non-damage Complications on them with your Stunts. That's the trade off there. You could tangle their legs with some rope, to add Complication to their actions, but if you don't capitalize on it before they free themselves, you're back to square one....
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  • Heavy Arms
    replied to You Know What I Hate MK I
    Also... a "should" opinion can't really be untrue. It can be impractical, or of questionable motive, but it's an assertion of values not facts....
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  • I'm not sure we really need to get into a debate on whether or not Thaumaturgy was OP.

    We are talking about V5 after all....
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  • Great.. and Aragorn is an inexperienced noble too. The point is, you're not going to feel like you're playing Lion-O in Monarchies... refining his two Masterwork items (the Sword, Gauntlet/Armor of Omens) to replicate what they do in the show would, if we're being generous, take you to level 10 alone. Which isn't a very effective character.

    That's the problem. The baselines of what characters can do is radically different. How powerful you can hope to get is radically different. The kinds of challenges you're going to face, etc. etc.

    Can you pick from the Thundercats...
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  • Heavy Arms
    replied to Sexuality in the WoD?
    Yeah. Though not nearly as a 1:1 thing. I've found more diversity in my groups leads to people trying characters more significantly different from themselves after a few games of people getting comfortable as a social group. There's more thinking about these aspects of characters and how they can inform parts of their lives without it just being about RPing sex, and more comfort playing outside of themselves from getting to know people like what they'll be playing to model after.




    Perhaps you're reading me a bit too narrowly there. There's a lot of aspects...
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  • Heavy Arms
    replied to Sexuality in the WoD?
    LGBTQ+ characters are extremely common in my games... but a good portion of my regulars fall in there somewhere so that probably influences things. A good number of the WoD games also put some psychological pressure towards not being binary in a number of ways.

    How often characters have sex (either on or off screen) varies wildly. Most WoD games don't put sex up front as something characters do regularly... unless they're built that way. There's no 'you have to be boinking folk,' default splat in the games, but there are plenty of groups where sex is clearly a regular activity...
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  • Eh? I mean, sure, there are some strong similarities and it might be something to get some people in the mood... but perfect? Not really.

    It would be like saying someone should watch the LotR and Hobbit movies to get inspired for D&D. There's plenty of stuff to get loosely inspired by, But playing a level 1 human ranger with the expectation you're going to be playing Aragorn is getting to disappoint you really, really fast, let alone playing a wizard and thinking you're going to be Gandalf.

    --------

    Also... wyrdhamster maybe like, a thread of "Share...
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  • Heavy Arms
    replied to Sexuality in the WoD?
    I'm not entirely sure what you're asking. It feels kinda like you're talking more about sex (aka actions) rather than sexuality (aka identity and preferences). How much does sex come up in my game is an extremely different question from how much does character sexuality come up in my games.
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  • The problem is the how Frenzy will effect the story (from what we know so far) is essentially binary. Your results are, "people might remember and maybe there's some penalty like limited dialogue, side quest cuts offs, store price increases, but the main plot proceeds without caring," or, "Frenzy would derail the main plot so game over." And the presumes there's no atonement mechanic like regaining Humanity and Masquerade points in Bloodlines to make Frenzy that doesn't game over even less of a sting.

    If you were playing a normal WtA game, and your ST wrote the...
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  • That's... kind of a fairly weird take on things (and unfortunately the kind of take the film seems to want to generate).

    18 years ago was one year into VtM Revised. It was the year the first WoD video game was released (Redemption), two years before the Hunter video games kicked off, and four years before Bloodlines was released. The WoD was hardly faded into obscurity in 2000.

    It's also the problem with ignoring everything else WW was doing back then. There's a lot of "innovations" in V5 that you can see in the non-WoD games in the Revised era/start of the...
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  • Probably... don't want to derail this into a VtM vs. VtR thing?
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  • Additional correction:

    V20 was made by WW under CCP before Onyx Path was started, though Onyx Path handled the supplements and further 20th books.

    ---------

    Of course, something I also think seems worth mentioning with all this? The "World of Darkness" documentary should really be called the "Vampire the Masquerade" documentary. While the rest of the WoD isn't absent from it, it hand waves past huge areas of the franchise. It feels like this is because few of the games had the LARP (esp. internationally) presence VtM had and thus how...
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  • How so?

    In setting, there's no way for the Uplifted to tell the difference between humans with a few thousands of years more advanced technology than we have today vs. an alien that advanced. There's no way to discover this "truth." It changes.... nothing in the setting itself, so I don't see what interesting stuff would come out of it.

    From a more meta-perspective, it seems actively detrimental. These are games that have a certain amount of self-reflection at their core. You're a human playing a dog/cat/etc. looking back at humanity and trying to understand...
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  • The fact that you can say that about Merits doesn't really demonstrate that treating the XP lost if a relinquished spell is dispelled like XP refunds from the SoM rules is actually equivalent.
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Heavy Arms
Heavy Arms
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Last Activity: Today, 09:04 PM
Joined: 11-04-2013
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