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  • Heavy Arms
    replied to Post denied?
    Usually it means that whatever site you're linking to (or using for hosting the image) is restricted by the forum software, and the mods have to approve your post before it'll be visible. It's happened to me a few times.
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  • The thing is, that's not how magic works in Awakening. Dedication to a highly skilled mundane job doesn't dictate the fundamental personality traits that lead nascent mages to their appropriate Watchtowers.

    "Astrophysicist" isn't really an indicator of personality on that level. Why is someone doing that work? That's what informs their magic (even if you want to get into someone more freeform than the RAW). A character that gets into high end theoretical astrophysics because they're passionately pushing the boundaries of knowledge, another that enjoys studying the universe...
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  • Can you expand on why you feel this is the case to the point where the issues highlighted by others really make this seem so restrictive?

    A lot of my confusion is that their mundane jobs aren't their concept magic-wise. Being a chemist, priest, medical doctor, or astrophysicist doesn't change what kind of magic you do. It might change what kind of magic a character wants to focus on, but in all but one of your examples you could make those characters with the RAW without any issues until high Gnosis/Arcana ratings, which can be offset by joining an appropriate Legacy.
    ...
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  • Heavy Arms
    replied to I don't get the Sabbat
    OK, Vincent I'm confused.

    You say you want help, but over four pages, it feels like the opposite. Everything we try to say. Every way we try to expand on what the Sabbat can be as something for your game. All of these things that are attempts to help you out... just get dismissed. It doesn't feel like you want help, if feels like you want to poke holes in everything so you don't have to reconsider things.

    It's not that some of your complaints aren't valid (plenty of the writing in early VtM is just dumb, and it's not even because nobody writing the books was from Scandinavia;...
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  • Heavy Arms
    replied to How would you do W5?
    I mean, I'm sorta in the camp there, but not because of "jobs." The weird thing is that in modern times, its easier than ever to have a job despite Rage. There's also plenty of jobs where being scary isn't the worst thing on Earth. As I've said before, my bigger issue is that Rage is too much power with too much drawback, which makes it less fan to play (and locks lots of cool evocative stuff away for players that choose low Rage).

    I mean, personally, I love the way Forsaken 2e handled these issues, and it's clear now that the WtA setup is just unnecessarily restrictive....
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  • Heavy Arms
    replied to Steel and Iron: What's the difference
    I'd say steel left a mark that industrialization didn't kill. That's why I referenced the modern myths around things like Damascus and Japanese folded steels. Mass production simple shifted the "specialness" of steel to techniques that are more commonly done by individual smiths (generally just mistaking the time and energy of someone working something as an art) as superior to the techniques used to facilitate effective mass production.

    I think the bigger question would be over time does iron vs. steel move on to "artisan" vs. mass production. We see, for example,...
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  • Heavy Arms
    replied to How would you do W5?
    "Kitsune" in this case would be regional to mirror the Japanese mythology they draw from (just like the Nuwisha are rather focused on a more narrow set of Coyote myths than natural coyote territory). Yes, the red fox is the most wildly spread member of Canidae but the other foxes are generally fairly local species with grey wolves being far more wide spread until human culling (and even then still more so than many foxes). Most foxes in this setup would be normal "Garou" just like bobcats and tigers are bother normal Bastet.

    Of course the general use terms like...
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  • Methuselah is an explicitly vague term in the game, meaning everything from, "old vampire that's removed themselves from active night-to-night kindred affairs," to, "a member of the fourth and fifth Generations." It basically just means, "old and powerful vampire," when applied in-character.

    The books aren't entirely clear on it, but there's a canonical effect as the longer vampire-kind exists, what was once a thin-blooded vampire that would struggle or couldn't Embrace would eventually become a proper Generation vampire and those more removed from them...
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  • I think that increasing numbers has issues, but in the current rules structure it's the only way to really represent the uniquely superhuman potency of the lower generations. Getting 6+ isn't just a matter of age, but inherently magical power by being that much closer to Caine/etc. than others.

    There are better methods of handing this that have been produced over the years, but as an abstract for what creatures of such potent blood, it's what the base VtM system allows.

    I think it would solve a lot of issues to use methods the Storypath system uses to avoid the mechanical-to-representation...
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  • Heavy Arms
    replied to How would you do W5?
    Well, an advantage to the Garou, is that they're naturally prone to falling into hierarchies rather than worrying about more democratic processes. The ability of the Silver Fangs to assert authority lets them push the Garou Nation on their local areas more effectively than humans can do.

    As for expansion? I mean canids, as in generally the members of the Canidae, though if I were working in a group and there was pressure to limit to the Canini Tribe I would probably cave. This would mean wolves, dholes, wild dogs, coyotes, jackals, and foxes (yes, the Kitsune would, like the Nuwisha,...
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  • Heavy Arms
    replied to How would you do W5?
    Something I made to plug into the system as is:

    http://forum.theonyxpath.com/forum/m...ing-advantages

    It's not the only way, but it's not exactly hard to do.



    I don't think EvilTyger meant in-character, but the out-of-character writing of the game. WtA has a history of the Noble Savage cliche. This reduces non-Western, and ancient cultures to narrow stereotypes - even if positive ones in phrasing - and is really very insulting to the...
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  • Heavy Arms
    replied to A Louis Covenant?
    It's a simple mistake (especially for speakers of languages that handle articles differently).

    It's also a title that doesn't make perfect sense because the the story is largely from Louis' perspective, who is by far not "the" vampire, he's just "a" vampire. He's only "the" vampire to Daniel (who's not even named in Interview).
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  • Heavy Arms
    replied to My thoughts on V5
    No. It is, in fact, very very bad (lordy I hate repeating this every V5 thread).

    Alpha tests aren't supposed to be open testing. They're not supposed to be things you put out in the wild. They're testing parts of the game that will likely change significantly because the goal is just to make sure the basic theory works.

    Beta testing is when you put things in the hands of fans. Beta is when the game - even though not finished - is put together enough that all the major parts actually work together ~90% of the time.

    If more eyes have seen, and more people...
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  • Heavy Arms
    replied to My thoughts on V5
    No, I'm just frustrated at your assertions of things as fact when it's basically just other people on the Internet agreeing with you.

    You sound like Trump when he goes around and says, "everyone's calling this thing X" when it's something he and his cronies call it that, and most people don't. You're just asserting that the majority is behind you because it's "obvious" not because it's evident.




    Your still spinning the numbers a lot. Oddly I have no idea where you're getting yours. Here's my math (note I didn't include quickstarts...
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    Last edited by Heavy Arms; 06-18-2018, 05:51 PM.

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  • Heavy Arms
    replied to I don't get the Sabbat
    I get the inclination here, but you can't. The Sabbat external influence on the world has always been heavily linked to criminal and dissident groups. Fomenting social disarray to weaken the Camarilla's mortal pawns and substitute them with their own is part of the Sabbat's larger methods. You can't ignore their involvement with criminals (and recruitment from criminals) to understand them.

    Organized crime is one of the Sabbat's favorite tools for disrupting Camarilla control, and corrupting human politics in their favor; frequently by playing both sides. Imagine being a vampire...
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  • Heavy Arms
    replied to Social Combat discussion.
    If you want it to be... sure. I'd probably use Forcing Doors just for the framing of how hard different people might be to intimidate (and I might not say Manipulation for this roll either), but there's no reason for this to be multiple roll situation unless you're trying to work someone to this over multiple interactions.
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  • Heavy Arms
    replied to I don't get the Sabbat
    This feels... highly reductive and very divorced from reality. Criminal gangs come in lots of shapes and sizes, and with it comes lots of levels of control.

    As well, you're skipping over the fact that the Sabbat are vampires with supernatural powers. They can gain influence over mortal governments with methods human gangs never could get close to.



    Then why do gangs, militias, and similar groups maintain control over rather large swaths of land and populations? Because you squash one kingpin, or take out a clique, and another always jumps right back in...
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  • Heavy Arms
    replied to My thoughts on V5
    By what metrics and on what data?



    OK, but WotC acknowledges this is the case, and has the success of D&D 5e to prove the point.

    OPP has never said this was the case. And it's a bad comparison because the CofD was never meant to be a new edition, but a new set of games based on the same core concepts. It's entirely successful at that.



    This is objectively untrue unless you want to really skew the numbers with things like RMCs, posters, reprint bundles, and storyteller screens. Since 2011, more CofD books have been printed...
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  • Heavy Arms
    replied to My thoughts on V5
    PMárk

    Can you stop implying the CofD have been a failure? Sure, it did sell as well, or get as much traction, etc. a people would have liked. But it's officially [u]outlived/u] the original WoD run. Despite never having the smash cultural hit of VtM, it had enough people buying it to keep going for 14 years, and it's still going, when the original WoD only lasted 13 years.

    Every RPG wishes it could sell better, get a bigger audience, etc. Few can state that they're profitable to keep publishing for over a decade despite any disappointments in getting out to more...
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  • Heavy Arms
    replied to [Merits] Madness Helps
    I appreciate that, thank you.



    I feel you. And I do think that the revisions from today help things a bit. But I think you hit on a good idea from the get go: Conditions. Integrity loss can lead to Conditions (so lower Integrity would be implied without being a prerequisite), but you could have them from other sources (even having them at character creation as part of the character concept). Let the players and STs bring them in as appropriate to what they're trying to do....
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Heavy Arms
Heavy Arms
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Last Activity: Today, 04:31 AM
Joined: 11-04-2013
Location: Pennsylvania
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