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  • You don't gain a Stain every time you use the power (and there are ways to focus on powers within the Discipline that don't risk it), you have a chance of gaining a Stain, which depending on what else you do that session, probably isn't going to have your risk of Humanity that bad.

    Of course, since it's a randomized system, there's always the chance the dice hate you and your Humanity sinks after a few uses of the Discipline. There's equally a chance you can use it frequently for a decently long period of play and never feel much of a sting too.

    None of which is to...
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  • The problem here is that CbN wasn't supposed to create the template. Early VtM put out a bunch of different cities that varied much more in how things were set up and none of them were originally supposed to be more "default" than the others.

    It was the fans that decided CbN was the template for the game they wanted out of VtM, and mid-2e and later VtM writers gave fans what they wanted. The "Chicago model" for cities became how more and more Camailla (and even Anarch and some Sabbat cities) were written; cities only varied in later books as a point of contrast,...
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  • Heavy Arms
    replied to Your feelings on remakes?
    OK, but the issue isn't that they're just not there to be viewed. I'm not saying that your difficulties navigating the dozens of streaming services isn't a real concern. But it's not evidence that original works are harder to get now than they used to be. If a friend with an account with the appropriate streaming service came over, you could watch one of those films as easily as they could watch something on Netflix with you.

    Also, to bring back a bit of context, I was responding to a claim that people being "overly sensitive" is why it's hard to find original films instead...
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  • Heavy Arms
    replied to Your feelings on remakes?
    Well, considering the forum rules around this... lets look at legally purchasing/viewing a work, even if an individual's circumstances or personal ethics might not support that action.

    What original work is hard to find, that isn't purposefully so because of the corporate owners making it that way? What isn't available through sources like libraries? What can't you watch via doing a free trial on some specialty streaming service and then drop it once you've watched what you want (or stay a subscriber if you keep finding things you want to watch)?

    And just to be clear,...
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  • Heavy Arms
    replied to Global warming
    Because you can't be that kind of rich and think like a normal person. Even being born into that kind of money screws with people's heads. Humans are not meant to handle this kind of economic gap. History is replete with examples of what happens when the rich get too rich and the poor get too poor, and yet the rich keep trying to get too rich and keep doing everything they can to keep the poor down.

    To become this kind of rich, you have to flourish in an atmosphere where you need to be constantly financially sociopathic with a primary concern of quarterly bottom lines, with annual...
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  • I think the problem is that, ultimately, OPP doesn't have the authority to "walk back" anything with V5. They can write books which downplay things, but those things are still there, and still reflected in the rules changes.

    CbN5 might have the Beckoning and SI dialed in just right for your tastes, but that only goes as far as sticking to Chicago. If your characters have a reason to take a trip to Detroit, all of the non-OPP V5 assumptions come back in (or the ST is doing a lot of handwaving or a lot of work to explain how that could not be the case).

    Every...
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  • Heavy Arms
    replied to Global warming
    It's certainly a good thing; esp. considering the massive economic disparities between the highest polluting countries and the countries most effected by climate change in immediate terms.

    But it's unfortunately yet another band-aid that will mitigate existing damage without stopping the cause....
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  • Heavy Arms
    replied to You Know what I love MK I
    Also... all of those H1B visa holders still at Twitter would only have 60 days to get a new job if they quit or get fired, or they risk getting deported (and that 60 days includes a lot of paperwork to inform the government that you're leaving one job for another). Most experts consider the current state of things to be effectively impossible for an H1B visa holder to switch employers until their new employer is 100% locked in to hire them before they leave their old one.

    So all those visa holding Twitter employees aren't just at risk of losing medical insurance. Their legal resident...
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  • Heavy Arms
    replied to W5 QA
    Those descriptions reek of all the already well trod issues with trying to make 11 Tribes work with the new setup in general.

    The W5 core book will do better because it will have pages, not a card, to explain things... but I'm not sure any amount of word count is really going to address how they're removed too many of the conceptual lines between Tribes....
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  • Heavy Arms
    replied to You Know what I love MK I
    Honestly, while I'm going to enjoy the House Republicans fail to learn the message of this year that the center-right of the country is done with catering to the far-right nonsense in one level, I can't love it because there's a lot of stuff that needs to get done ASAP, that isn't going to happen for at least two more years of gridlock. If they were going to do basic governing issues, let alone get on solving real problems everyone agrees are problems and need fixing, and then waste time on Hunter Biden's laptop? Whatever. That they're going to act like "solving" Hunter Biden's laptop...
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  • Heavy Arms
    replied to W5 QA
    I'm not sure Bill or Ethan would have said yes anyway. Both have been apart from all this for awhile. Neither of them have worked on any WW based IP since Paradox bought the games.

    Paradox has also been fairly adamant about keeping to the idea that their main WoD team will be very active in developing core books so that the new core games suit their needs for other projects, before passing off supplements to other parties; including first Modiphius and now Renegade, who basically end up with first dibs on books due to the new arrangement. There's a strong fan impression that most...
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  • Heavy Arms
    replied to Albrecht sword.
    Given there's zero mention of him having two klaives, I would call that artistic interpretation (esp. as Solemn Lord wasn't detailed until later).
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  • Heavy Arms
    replied to Albrecht sword.
    There's nothing to suggest Jacob's unnamed-in-the-books klaive is the same as Solemn Lord. We don't know how Jonas got Solemn Lord, but he had it before his exile, and managed to retain it despite that. Jacob's weapon is also described as a standard sized klaive, while Solemn Lord is explicitly a grand klaive.

    Given how the Silver Fangs operate, Jonas most likely got Solemn Lord at a point earlier in his life than when we meet him in the books (aka his exile days) as a family heirloom for some act done during his younger adventures before falling out of grace with the Morningki...
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  • Heavy Arms
    replied to Your feelings on remakes?
    For game at least, there can be a lot of whys.

    As an example, I still have my original FFVII PC discs. Trying to actually install and run the game on a modern PC is a nightmare of extra work. A basic port-remake (not necessarily the whole big thing they ended up doing with FFVII) is useful for a lot of games on that aspect alone: I want to go back and play this game, but the underlying code needs to get remade for that to be realistic or I need to run all sorts of emulators to make it happen. Hell, a lot of new computers don't even have disc drives any more because you just get...
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  • Even for those of us that at least read some of the OPP V5 books... it doesn't mean we own them and have them committed to memory to discuss in fine detail on specific pros and cons. I read CbN5 once, and since I didn't feel like buying it, I can have vague blurry memory of it to work on. I can say it was a good book, and I think it does deserve more than a good - but I'm biased against city books and V5's influence here - but it's not going to get the chance to be a great book in my eyes. I can't sit here and fine toothed comb through it for points because... I don't have it in front of me....
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  • Yep. That's why I said it.



    You quoted more than one problem.

    And these are gaming books. Their ultimate purpose is to be used, in games. Things like being fun to read, being part of the collections of fans that want everything, and so on are secondary aspects of them.

    If something is seriously dragging down a TTRPG book's baseline utility as a gaming supplement, that's a negative to the book's overall quality. I don't think there's anything OPP could have done to address the specifics here, but you wanted to discuss what we see as the pros...
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  • The Materialize Charm (accounting for some variation between editions and WtA vs Mage) has a hurdle in that the spirit in question has to deal with the Gauntlet as part of using the Charm. In M20, spirits need Gnosis > Gauntlet rating to use the Charm. So if they need a mage or not is largely on that alone.

    Also... spirits don't like materializing because that subjects them to physical harm. They'd much rather speak through intermediaries, peek through the Gauntlet, or use Charms like Appear, to access the physical world without risking massive Essence loss.

    Manipulating...
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  • I think you're underestimating creating supernatural creatures out of thin air (like a dragon or the Elder Scrolls example). Prime + Pattern sphere is rarely enough. Without Mind, they're only going to be as smart as they would naturally be without any preexisting training. If you use Life + Prime to make a dog, and don't use additional/higher level magic to make it more than a dog.. it's just a dog that will then do dog things (which doesn't inherently include being loyal to you in anyway).

    Forcing spirits to materialize is relatively simple because most of them can already do...
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  • Heavy Arms
    replied to A Ruling on Tier
    There's also a default rule about low Tier characters not being able to simply kill higher Tier characters as part of the inherent imbalance of power in the setting.

    But yeah, for the most part, those "scattered haphazardly" things are not rules about Tier, they're rules that reference Tier. Compiling them all would be in the same ball park as compiling all the times the game says to roll Dexterity for something. It might give you some ideas about how the game applies the trait in question, but those are rules that are meant to define those traits explicitly....
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  • The problem is that for most people, I don't think this sort of hard separation is easy to do in their heads.

    Do I agree the OPP V5 books are significantly better than the rest? Sure. And not even by my low standards for the rest of them either.

    But they're still essentially useless to me because I'm not going to be running or playing in V5 for the foreseeable future; not even including the metaplot changes to a mechanically older version of the game. If anything, the OPP V5 books are kinda painful for me to read, because they're just reminders of the "V4"...
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Heavy Arms
Heavy Arms
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Last Activity: Today, 04:57 AM
Joined: 11-04-2013
Location: Pennsylvania
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