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  • Simon Darkstep
    replied to How do YOU deal with travel time
    We gloss it over entirely, except for a few cases. Those would be a race or pursuit, or an upcoming calendar event.

    Edit to add: Though I do try to establish the location where the session or adventure will be taking place, and that is the stage where the action happens. I try to avoid whiplash-paced world travel in RPGs in general.
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    Last edited by Simon Darkstep; Yesterday, 08:29 AM.

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  • Couple more playtest fixes coming along, not to mention the writing on Shift.

    At some point soonish I'll be about ready to compose a final v.1.00 document. Google Docs seems popular for that here, but I'd be open to suggestions!

    If anybody's interested in the project who knows how to do pretty typesetting, I'm all ears too!
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  • Simon Darkstep
    replied to Ask a question, get an answer
    I always liked the fanciful story about the colored belts of martial arts students: You start with a white belt. The more you wear it, sweat through it, grind it into the dirt, and bleed on it in training, the darker it gets, until it turns black from all your effort.

    And then there's the one with the two sifus: One trains hard to look good, and the other has such disdain for status that he keeps his pants up with a bit of rope. Guess which one has more martial prowess.

    In Creation, I think sifus might well send forth their students in auspicious colored robes (a...
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  • Simon Darkstep
    replied to The Lunar Curse - Freedom At Any Cost
    I like where you're going with it. I think it reinforces the idea of Lunars being something completely different. I like that it's neutral to barbarianism and being a critter person - could work with or without them.

    Are you tying Lunar Limit, then, to the circumstances of Exaltation?

    I'm intrigued by the idea of casting Limit in terms of chaining or caging the beast, and casting Limit Break to feel like freedom gone amok. (Again, possibly inferring other than what you wrote, but that's how the idea is turning over in my mind right now)

    Good work so...
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  • Simon Darkstep
    replied to The Lunar Curse - Freedom At Any Cost
    I'm a little iffy about mandating relationships, bonds, and chains into the story; or about introducing unavoidable insecurities into Exalted - but I like what you've put together!


    I'm spoiler tagging this part because it feels like I'm about to retype something that will be fan-forum-angst, and that isn't my intent. I just want to explain my thoughts on Lunar/Solar bond and how it's seemed to appear up to now.

    There seems to be a very poor place in the story for any particular group that is defined in terms of some other group. That kind of story setting seems
    ...
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  • Well, I got to writing on Advantage Shift, but prose kept on getting way more complicated than intent. So that won't be ready today.

    The basic idea is that Shift is a temporary pool of Momentum dice that anyone in the Circle can pull from. It's built up before battle, as a way to recognize research, maneuver, or preparation that doesn't otherwise create a bonus or remove a hostile Tilt.

    It's shared and single-use, with the intent that the players engage together to decide how to use it.


    There's no reason you can't use Tilt for your Circle and Shift...
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  • Simon Darkstep
    replied to ​ Mortal games?
    You could use the Exalted rules as a system for a standard-fantasy game with mortals. It wouldn't be in-setting, but it would be a chance to learn the rules pretty well.

    Each of the mortal heroes could gain one "Charm" (Essence 1 with no prereqs) that they can use for free, to represent their well-practiced skill. Excellent Strike for a warrior, for instance....
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  • Simon Darkstep
    replied to Thinking About 3e Lunars
    I wholeheartedly agree about the good-faith implicit in a game like Exalted.

    For stunting, that means a fair assessment by the ST of a stunt's value. For a player, that means keeping basically in line with what Charms and abilities you can actually have. For both, it means using the stunting mechanics as a game reward for improving the narrative, and stepping back when they become tedious....
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  • I think a lot of it is that romanticism (in the sense of nostalgia for a magnificent past) is a compelling and familiar feature in lots and lots of fiction. A topic I enjoyed long ago and far away claimed that the term itself arose from the Medieval-era idea that the Romans had things much better built and much better figured out, and that their then-current era was fallen and chaotic. I'm a techie nerd and not a lit nerd, but the idea stuck with me as something to use and not abuse.

    Both Nausicaa and the 8kBC - 3kBC, as well as Medieval Europe or even warring-states China or Japan...
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  • Awesome!

    I enjoyed the small-scale artifacts (Artifactoids?) that you put in, and totally stealing some. It can be fascinating how people will light up on little examples of things while their imagination fills up entire bazaars of goods and strange people.

    Great place to wrap up the session too.

    You're doing it right!
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  • Wear protection.
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  • Glorious Forum Feedback Prana (1m) Reflexive, Authoring, Obvious. - Regain 1 Willpower from forum feedback while working on a Storytelling project. This Charm may be invoked when a forum member asks a good question or makes a good comment in your thread. The Willpower point must be used during the next iteration of your project or be lost.



    Excellent question!

    There's naturally a lot of leeway in how to present Advantage. I personally like making things the characters would know quickly obvious. Advantage is another iteration on that after the Charm...
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  • Simon Darkstep
    replied to Erratic Exalted [PEACH]
    Interesting ideas. Couple of quick questions!


    Are they the Chosen of some particular entity?


    Ascending...
    If the Ascending Attribute transfer is instant, but reverts at the end of the round, are they able to transfer it again during the same tick, or is it simply lost?


    Descending...
    Is there some resistance to having your Attributes or static values drained by the Descending Excellency? With 10 motes you could drop someone from a 5 defense to 0.

    Could the Erratic spend more than someone's defense to drop them...
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  • Hey all!

    I've got a (very drafty) draft of the first half of my first Momentum Exalted Plugin: Advantage

    This half covers Advantage Tilts for bosses and nemeses (big bosses).

    Please do let me know what you think!

    Advantage Plugin

    The Advantage Plugin adds a system for "unfair" encounters, such as boss or nemesis fights, ambushes, or battles within greater strategic maneuvers.

    Advantage appears in two general forms: Advantage Tilt and Advantage Shift.

    Advantage Tilt is a persistent non-Charm bonus,...
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  • I'm not sure if it's specifically still around, but there used to be an idea of Shaping, implying you could really only be Shaped one way at a time. So you couldn't stack up heaps of defensive magics without them undoing each other.

    Or maybe you'd just a'splode....
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  • Simon Darkstep
    replied to Ask the Devs
    Right on! I'd miss 'em if they weren't around....
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  • Simon Darkstep
    replied to Ask the Devs
    Are all of these new splats/types Exalted, or are you exploring other paths to power? For instance, god-blooded or demon-blooded had access to Charms, and ghosts had access to Arcanoi as of 2nd Ed. They could stand on the stage with the Exalted but were not themselves Exalted.
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  • I try to think in terms of the story structure. (*)

    There are places of stability where regular (for Creation) life has recovered and goes on as it seemingly always has. They're my scene-setting areas where I linger for a bit to establish a sense of normalcy and expectation. And I come back to them for a breather, now and then, and to see how things have changed in the course of the story.

    Then there are places of danger where the Circle can explore and sneak and battle. They're where I drop hints that things are not all as they seem, where we find hints of prior...
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  • Simon Darkstep
    replied to Loom Server Migration?
    I like where you're going with this.

    There are some story ideas that spin out of this too. I can imagine some people in Creation or Yu Shan being *very* concerned that some outsider could gain access that trivially.

    I can also imagine a sorcerous (or axiomatic?) working as a plot point to re-establish more permanent links.

    I'd be tempted to be a little silly and in-jokey, and start working in web- and techie-talk names and ideas: Acronis the Restorer, who remembers things as they were. Golden Barracuda, whose voice whispers secrets to those far away....
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  • ( http://tvtropes.org/pmwiki/pmwiki.ph...llRuinYourLife )



    ...
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Simon Darkstep
Simon Darkstep
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Last Activity: Today, 08:35 AM
Joined: 05-30-2015
Location: Atlanta, GA, USA
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