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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    That's basically what happens with my NPCs too!...
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  • Simon Darkstep
    replied to Personal version of Creation
    A lot of that is part of my motivation here!

    Also, since there is no single heavenly order, all the moral choices rest on the human characters. If you've decided that leading a hundred thousand troops into battle is worth expecting thousands of casualties, then that weight is on you. The passions and efforts and sacrifices of the humans involved form the Aeons, and eventually the Aeons fall, even if the passions and powers at the root of them don't dim.

    I'm pretty excited!...
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  • Simon Darkstep
    replied to Personal version of Creation
    I'm starting up a reworked version of Creation. The writeup for it is pretty poor yet. But the gist is that there is no single heaven, hell, or underworld. No celestial bureaucracy - at least not one that is correctly and authoritatively in charge of anything. No Games of Divinity, and no cabinet of Exaltations.

    Instead, Creation has a number of adjacent worlds or other pocket realms, called Aeons. An Aeon may be like a Creation-spanning age (Age of Sorrows or the First Age or the like) or a particularly supernaturally potent empire, or a concept or pantheon. Gaia sheds the...
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  • Simon Darkstep
    replied to Ask a question, get an answer
    In 3rd Edition, is there a way to roll to remain conscious, such as when your health track is filled with Bashing or Lethal damage?

    I vaguely seem to recall that this was possible in 2nd Edition with a Stamina + Resistance roll....
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  • Simon Darkstep
    replied to Wow! locations to rope in new players
    Another possibility - you could figure out some cool stunts & gambits you'd like to see your NPCs do, and set up the scene with that in mind.

    A high bridge over a mountain gorge could be a setup for trip & throw gambits. Anybody thrown off, or who can't make a suitable Athletics roll when the bridge is rocked, goes plummeting out of the scene.

    A harbor that's tightly packed with docked ships could be the scene of a battle along the tops of the masts and booms. A bit like the bridge battle, but with more chances to re-enter the fight if you fall. Unless there...
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  • New Chronicle starting up - finally - and thanks on Thanksgiving!

    So, my home table is finally caught up and put our last open campaign to a satisfying conclusion.

    We're getting a new Chronicle going - The Storm This Way Comes. It's a ton of work getting all the details together so we can hit the ground running, and we're sorting out characters and setting through the US holidays, but it's a lot of fun already.

    We'll be using Momentum Exalted, which I've posted in an ancient version. And the setting is changed up to what I'm calling Aeon Exalted, which is far from ready to post.

    I've been gathering up a bunch of ideas...
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  • What about a different way of handling the cost & Evocations?

    On the idea that a four-dot Artifact opens up a new avenue of gameplay (compared to a three-dot) then perhaps an Artifact need only cost an extra dot to have a significant alternate use. The powerbow/skycutter/shillelagh could be a good one for an example.

    The Evocations would probably need to work with either of these uses, or perhaps you need to be Resonant to unlock them. ("Did that Anathema just pick up Cathak Fred's powerbow and throw it like a boomerang?!?!?")

    Interesting...
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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    Aha.... yes, that would be a bad game setting novel. Thanks!
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  • Simon Darkstep
    replied to Wow! locations to rope in new players
    Not a specific location, but something I've been working on.

    Emphasize and reiterate the environmental conditions as you set the Scene, and don't hesitate to linger on it with the descriptions. We're (finally!) starting our new Chronicle, and it's featuring a lot of stormy weather as a theme. So, rain, thunderstorms, poor visibility, cold water that gets under your collar and down your back.

    Your tea houses could always be bursting with the scent of tea, even if the rest of the street smells like the sweat of beasts and laborers.
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  • Florivet is one of my favorite antagonists from any edition. Thanks!
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  • Simon Darkstep
    replied to [Dev Blog] The Lunar Exalted
    I get the feeling that this is an actual preview of a Lunar Linguistics Protean Charm.

    (in other words, I'm flat lost in this thread but excited to see what's coming)
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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    Where does it fall flat? If it's a crossover, are your Exalts the ones going out-of-setting?


    A guess here, but maybe revisit the mighty passions and personality flaws (intimacies and limit) of the Exalted, and not only the Charms?...
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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    Thanks for clarifying!

    I hate to tempt a derail, but now I'm curious how mean spirited you have to be to sour a setting like Warhammer.

    I did (obviously) like RotSE and how it was structured as a bunch of plot ideas. I thought it mainly suffered by being spread very thin to try to simultaneously cover every splat. Maybe splitting it up into something the size and focus of the Caste books? Dunno!...
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  • Simon Darkstep
    replied to Quick Lunar illustrations
    Fantastic!...
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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    I'm a long time out of Warhammer. Is that Oh-God good or Oh-God bad?
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  • I think I'd divide this into in-setting vs. in-system.

    In-setting characters would still want to build up fortifications. The majority of any enemy they'd face would be mortal or mildly supernatural, so there's still benefit. Plus, if you can channel any potent supernatural enemy (Exalted or otherwise) into one of a small number of paths, your own Exalted defenders won't have to chase all around the battlefield to engage them.

    So, probably a lot of walls, spikey fields, strategic forestry, and the like, to break up formations and encourage hostile Exalted to leap over...
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  • Simon Darkstep
    replied to What Makes a Good Exalted Novel?
    I used to read every BattleTech novel that came out, back in the day. Shadowrun too. It's been years since I cracked any of them open, but I still have fond memories of the good ones. So here we go!

    A good game-line novel will treat every playable faction with a little protagonist respect. For BattleTech, that meant having protagonist perspective from each of the five factions, plus mercs and so on. Not every novel needs every faction, but no faction was the antagonist faction full of faceless minions. So, for Exalted, I'd like to see a sympathetic treatment of each of the various...
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Simon Darkstep
Simon Darkstep
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"Needs more D10's"
Last Activity: 11-30-2018, 08:46 PM
Joined: 05-30-2015
Location: Atlanta, GA, USA
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