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  • Agree with that. I was born in 1988, but started with WoD years after 2000, as a teenager. I just never liked the "10 minutes before armageddon" thing, even in WtA and that's why I supported and am still supporting the idea of a cyclical Gehenna. I'm firmly believing that the WoD works just fine without the world's end, while keeping the existing themes with a slight alteration.

    My other problem with the End Times that it already killed WoD once. You just wouldn't be able to stretch it indefinitely without turning into your own parody, like Buffy and Supernatural.
    ...
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  • Quite true, I naturally oversimplified it. Honestly, the philosophical side is much more interesting to me too....
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  • PMárk
    replied to The VtM Must Read books
    Clan books? Gilded cage? Elysium?

    Those are the ones came into mind.
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    Last edited by PMárk; Yesterday, 05:06 PM.

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  • They are a connection to a region and culture and somewhat a pop-culture trope. Some people like to play Werewolf kung-fu monks. That's enough reason to me.
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  • PMárk
    replied to Generation and Blood Potency
    And I'd reiterate: how is it more munchkin than any other splat's power stat, which can be raised with xp? Or, if those are munchkining too, then everything that makes a character stronger is munchkining?
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  • PMárk
    replied to Planescape: Torment: Enhanced Edition
    I get Pillars as something similar regarding the "doing things in dialogue box". Not exactly the same, but the influence shows, IMO.

    Hmmm, interesting about the Grieving Mother, I'm not that far yet, but if you're right, I'm glad I created a cipher!

    Honestly, it has it's merits, but I still think PS is a tad too much of a text-box game, like a choose your adventure book. And it's slow, because it's just hours and hours and hours as you're pouring through all the, otherwise inconsequential dialogues and the story unfolds very-very slowly, with precious little...
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  • PMárk
    replied to Planescape: Torment: Enhanced Edition
    Never underestimate the power of nostalgia. Also, as other pointed out, in it's time it was new and exciting with it's story-focusedness and unique setting.




    Well, different tastes and all that. I like story and dialogues and interesting npcs, but there's definitely a thing like too much dialogue in a crpg, just as too much fight, I think.* Some games hit the right balance between the two for me (as mentioned, BG 2, Bloodlines, recently Pillars), but to the point I played PS, it was heavily weighted toward text and honestly, if I want to play a visual novel, I'd...
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  • PMárk
    replied to Generation and Blood Potency
    You mean, like spending xp on it makes the character stronger? Just like with every other stat?

    I'd bring in another example, Arete, from Mage. It roughly has the same mechanics, but it could be raised with xp. I see nothing wrong with that.

    As the things are now, Generation is the ultimate munchkin background. I'm still thinking it drives home an important aspect of the setting (stuck in your place on the pecking order vs. diablerie, with all its consequences), but doing it too ham-fistedly, while all the other splats are providing ways to advance your character with...
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    Last edited by PMárk; 04-22-2017, 03:24 PM.

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  • PMárk
    replied to Generation and Blood Potency
    I'm not familiar with the KJ rules, but as I said, getting sronger through aging is a staple of vampirism to me, including Western vampires.



    I disagree. That your child is bound to be weaker than you won't stop the embracing. In fact, I think it's quite the opposite, because you can embrace with less fear that the childe will grow on to your head. If anything it makes more vampires more safe and thus, possible from the elders' standpoint.

    If you meant that generation stops kindred from completely dominating all other supernaturals, that makes sense, but...
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  • PMárk
    replied to Planescape: Torment: Enhanced Edition
    Don't sweat about it! I don't particularly care about geek sacred cows neither.

    I started to play Planescape not long ago, but the old version, with mods, then put it away, because of games like Witcher, the new Sahdowrun ones and recently Pillars. My biggest favorite of all time is BG 2, I just loved everything about it. ToB was okay, but not that good, same with BG 1. I liked both IWDs, but the second was much better, IMO. NWN 1 was just Diablo, with a different coat. NWN 2 was much-much better, but still not on the level of the older games (and I prefer 2d isometric). Pillars...
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  • PMárk
    replied to Generation and Blood Potency
    Generally, I tend to prefer Masquerade and yes, generation is huge, because of the myth and to reinforce the oppressive feeling of the setting. You can't reach the power level of the hoary elders, just because. You must take it with force, or be a pawn, for ever. So it has it's own reasons to exist and, to some extent, I agree with those reasons.

    However, Blood Potency was something I liked from the get-go in Requiem, largely, because in my mind, one staple of the vampiric condition is the getting stronger through the ages and generation was too hard a cap on this, IMO. It reinforced...
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  • PMárk
    replied to Politics Question.
    That's quite sensible and I'd agree with that.

    One thing I might add that it's frequently an excuse for the local government's members and their circle of influence and cronies to basically do what they want without external control or critique. Be the big fish in a small pond. At least that's what I see in Hungary....
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  • I wouldn't wait for a Lore of the Sects for V20. If V5 is coming out next year, I think it's more probable that it would get something like that instead.
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  • PMárk
    replied to Artwork Tropes
    Ok, my interest in archery and historical fencing colors my impressions, but the worst offender to me in the category of facepalms you wrote about is the depictions of archer characters an characters with rapiers in general.

    8 times out of ten, I get the feeling the artist just haven't been able to do a 2 minute google search and watching a few yt videos, or just didn't care, because they constantly portray elves and comic book characters, like Green Arrow with everything wrong. Wrong depiction of drawing hand, arrow on the wrong side of the bow, etc.

    And rapiers......
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  • PMárk
    replied to Artwork Tropes
    Agree. My favorite corebook clan depictions are the revised ones and Bradstreet's. The color ones in v20 are... Some are quite evocative, but they are a little too, well colorfull and comic-y to my taste for Masquerade....
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  • PMárk
    replied to Gehenna Cycle
    I'm not sure I'm seeing the "things go upswing" and WoD becoming not-so-dark due to the cyclical thing. I'm not even sure that it has any connections to magic fluctuation. That would be more like Shadowrun and even SR's setting didn't became a better world due to that....
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  • PMárk
    started a topic Why do you like simulationism?

    Why do you like simulationism?

    I'd like to discuss something. I have a slight feeling that the new editions of WoD games will move toward lighter rules and narrative style. I'm basing it on their background in nordic LARP and on the LARP games they organized so far. It's not a secret, that I'm not a big fan of narrative mechanics and I somewhat fear that it will turn out to be something like the 7th Sea 2nd edition in comparison to its first. But pondering on that is not really the goal here.

    WoD was and is always a more story-centered game. In a sense, I think it's approach paved the way to today's super-ruels-light,...
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  • PMárk
    replied to I'm Done
    All this reminds me why i generally don't focus on the person of creators, but on the products I like. I want to enjoy nice things without the added personal drama.
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  • PMárk
    replied to Gehenna Cycle
    Good thoughts! Since the cyclical Gehenna came up during the V4 development, I like it infinitely better than any sincere end of the world scenario, but truthfully I was never big on those.

    I hope WW will internalize the concept in V5....
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  • But then, what would you call the new editions after the 20ths to not confuse new and existing fans (they are already confused with the whole NWoD/CofD/WoD/20th thing)?...
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PMárk
PMárk
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