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  • I think it's a little harder to pin down than that. The labels of "Cyborg" and "Robot" are mostly just shorthand labels that make talking about them easier to those unfamiliar with DtD. But only by a hair.

    Even Cyborg doesn't really fit well as there are plenty of Demons that look totally organic and others that look neither Organic nor Mechanical (think the Amorphous with swirling rings of fire).

    Demons are weird looking its true, that said though, shooting an Arrow at (most of) them still damages them in the near same way that it would to the Cover...
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  • So I have the same opinion of pretty much everyone on here in the macro-sense: It's not especially flawed since there's no way to please everyone.

    That said, on the micro-sense I like CofD's layout quite a bit to the point that RPG books that have different layout priorities frustrate me. I like getting the fluff out of the way in the first chapter for the most part, and then having a central and concistant chapter for Character Creation.

    For me I use the Character Creation chapter as the Hub: I go through that chapter and once I hit a point that I need to deal with...
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  • xiongrey
    replied to The LGBT Thread II
    This might not have anything to do with RPG games but since this is "Off Topic" I hope that it's still ok: Clothes.

    Clothes are pretty important to me. I love finding new outfits and clothes in general that make me feel just so me that I got to get them. Even better is finding something in a style I never thought about.

    All the same, I find myself getting incredibly nervous wearing clothes I haven't worn to the dust outside of my own home.

    I can't really find a discussion open question, just sharing the weird anxious feeling I get about wearing...
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  • Oh 0.0

    Well Yay!...
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  • I don't know about anyone else, but I've basically considered every Arcadian Contract to have a seeming benefit for every seeming. It doesn't explicitly say so in the book but I kinda took the description to mean that the two seeming benefits listed were just examples and that it wants you to make the benefits for the other seemings if it applies. .

    Again though, that's just how I interpreted it....
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  • This was actually discussed a week or so back in this forum post. The Dev clarified it here:






    This is mostly because Kiths are incredibly easy to create now and they aren't related (for the most part) to Seemings so you can essentially make a Kith out of anything. Think of a role a Keeper (or the environment) made/forced your character into: Make a new kith out of it .

    1. Yuppers! It's pretty easy to be honest. Though I think we'll be getting more rules and ideas when the next supplement comes out titles "Kith & Kin"
    2. CtL2e
    ...
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    Last edited by xiongrey; 02-07-2019, 04:11 PM.

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  • xiongrey
    replied to New SAS Games
    I want more of them as well....
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  • xiongrey
    replied to You Know What I Hate MK I
    Busses that show up 3 stops (45 minutes) late with no explanation anywhere....
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  • I think, perhaps, it's best to decouple idea of Seemings with the the Keeper/Arcadia (nearly) entirely. For the purposes of the above, think only of Kiths as the way the Character was changed in/or by Faerie/the Fae. This is simplify the process nearly the whole way.

    As a further explanation, a Character's Seeming isn't exactly broad category of how a character has changed, but more like a broad "Story Archetype" that the character has come to fit whether through the actions of a character's Keeper, how the character chose to escape, or how the character copes iron-side....
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  • xiongrey
    replied to The LGBT Thread II
    I just want add my voice to how awesome the Pathcast episode with Carriker was! I hadn't really heard of any Green Ronin anything but after that episode I felt compelled to do some more research. The inclusiveness of the setting and uniqueness of the genre of Blue Rose just kind of really made me feel good that it exists!

    A few of my friends and are are in talks with starting up a game of it to try it out but I just want to mention that I love the inclusive feeling I get from places like OPP and Green Ronin XD.
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  • xiongrey
    replied to Any hint for stealth characters?
    Both Satchel and EndlessKng have the sum of it!

    Honestly, Demons by default lend themselves to sneaky in one form or another so don't stress too much.
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  • xiongrey
    replied to Are Strix playable?
    That said, as long as everyone at the table agrees, that sounds like a fascinating Short Story. A Flock of Strix causing what mayhem they can and trying to out maneuver what would usually be the PCs but are this time ST chars. It sounds fascinating enough for a limited game.
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  • Updated for the CTL2e+Jumpstart
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  • Like the previous answers above, some of this is a bit speculation. But there are hints.



    To be honest, fae Entitlements and Fae Titles seem to basically be the same thing but on 2 different creatures. Personally to me, it seems like they're both drawing on the same kind of power from the Wyrd. So, magically speaking, I'd consider Entitlements a kind of "proto-title". (still though, I don't really know, that's just how I interpret it)



    These two have related answers, I would rule yes at my table. We don't know for sure but stealing...
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  • I feel like this needs some clarity to give context to the answers.

    Grimm wasn't exactly left out, but instead it's just another name for Beasts (rather than its own Seeming).

    And Seeming doesn't really hang on a "thing" precisely. Think of each of the 2nd Seemings as a "Story Archetype". A character is a Beast because they fit the mold of that Story Archetype. It's a very broad term and because of that, the "why" a character is that Seeming is totally variable. A character is Fairest because that's her Story. Why is it her Story? Well it...
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  • Fixed and added!...
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xiongrey
xiongrey
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"And of coarse the biography doesn't use spaces so it looks like a wall of text..."
Last Activity: Yesterday, 07:36 PM
Joined: 11-04-2013
Location: Seattle
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