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  • Yeah, almost litterally no adjustment needs to be made. There was no ruleset for the fog of ages in 1E (unless I missed some obscure supplement), and the only things that really touched the subject were a few bloodlines. 2E doesn't mention it so it's not really a thing, but yeah, just say it's a thing and you're all set. Go fish for the bloodlines to adapt to 2E if you want, as they're perfectly functional. Theorically, they's supposed to work a little differently, and have a "boon" or something, but the way they worked in 1E can be translated to 2E without any mechanical change for...
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  • I second the Icarian suggestion (if you go with the Conquest theme). They're associated with the Lancea, so there's a shortcut to the religious aspect of the four horsemen aesthetic, and, more than that, they're kind of the bad kids of the Lancea and it's easy to see one of them as obsessed with reclaiming the name of the bloodline and dominion over the covenant. In terms of powers, they're not terribly original, but I do have a soft spot for them as one of the main antagonists of my last campaign was an Icarian. Plus, they're ventrue and you can never go wrong with ventrue.
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  • The TS didn't really elaborate on the exact reasons why his character would grow to hate his sire/regnant. My guess is some sort of abuse, yes. In normal circumstances, yeah, anything that would hurt or cause harm to the regnant would feel wrong somehow to the blood bonded character. That said, it's the sort of thing that, besides the guideline of breaking points, is left relatively vague so I can see how it could be twisted. Some pretty messed up people could interpret that obsession into something more predatory, not thinking they're hurting their regnant (an exceptional case, but that could...
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  • I'd make two hard breaking points : One for attacking the sire, and another one for the diablerie. It's harsh, but diablerizing your own sire, towards whom you have a level 3 blood bond is a big fucking deal, and it should carry a big risk for the mind and soul of the character. I mean, this is a big turning point for a character and risking 2 humanity dots for it does not seem exaggerated.
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  • Yes he is, and it's why he wants to, at least, get rid of her.



    Also, I'm not sure about the auto humanity loss : "Diablerie is always a breaking point, regardless of the vampire’s Humanity score." so maybe just the lowest roll for that ?...
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    Last edited by S. Brechen; 04-29-2017, 03:41 AM.

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S. Brechen
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