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  • Horodrigo
    replied to Mages in the Hedge
    After reading the Hedge, I'm kinda excited for the Master Shaper merit. Seems like it's not limited only for Changelings, I see a mage getting a really cool Obssession with this Merit.
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  • Horodrigo
    replied to Mages in the Hedge
    I'm waiting for Changeling 2ed to come out just for this as well. I'll be watching this topic for updates.
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  • Horodrigo
    replied to How paranoid are your mages?
    As an Acanthus, I don't think I'm paranoid. I'm a little removed from society, thanks to my filiation to the Mysterium. But I plan acordingly.
    If I'm going to venture on a ruin with some cabalmates, we usually use some spells to protect us against ghosts, spirits and stuff like that.
    Or if something look particulary dangerous, I use Divination to get some clues. But having somewhat low Gnosis(2) I usually don't walk around overloaded with protection spells.
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  • Again on why the other mages aren't really that scary all the time:

    Most Seers battle each other for position.

    Also, on Duel Arcane, there are examples of Seers dueling against Pentacle to solve differences or problems.

    The Mad Ones are not always dangerous. Or at least they are not dangerous all the time.

    The Banishers are not only rare, but some of them also commit suicide. Also:

    That seems to be a thing for the Arrows or the Guardians.

    Liches are not only rare, but come in such different ways that they are really...
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  • Seers does not hunt you. Most of them want to recruit you.
    Tremere, Lichs and Reapers are really rare, and Tremeres have a highly organized society that makes very hard to know the extension of their influence and power.
    Banishers and Scelesti are the real problems here. But hey, thank god they also rare.

    Awakening is a rare ocasion, and those enemies are all awakened, I would be more cautious about not being shot in a crime than being outright murdered by a Scelesti.

    Again, living on a violent country, I do not walk around carrying a gun everywhere, cause...
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  • Thinking like human beings, I think that mages don't pay full attenttion to all the threats that can kill them. The further you adventure into Mysteries, you get more influence, status, enemies, etc.
    But let's get to the point on the mage vs mage where 1 mage is going missing or murdered.

    That alone is a lot of work to the play characters. Let's see my little list:

    A) They have to discover that the killer was a mage, wich can be a little difficult if the killer uses some spells to do it via proxy. Or to erase his presence. Remembering that the use of Rotes is extremely...
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  • Aaah. T-T

    Well, just to explain the things I would try to use:

    Acanthus Mystagogue (Time 3, Fate 2, Death 1, Life 1)

    I would have used Exceptional Luck to give me Charmed Condition (For defensive purposes, so any damage would be reduced to 1).

    Then I would cast Divination with reach(For more specific answers) and ask for these 3 questions:
    1. Will I found my cabalmate still alive in the near future?
    2. Am I mortally endagering myself with this search?
    3. Any other members of my cabal will be endangered by following this trail?...
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    Last edited by Horodrigo; 03-16-2017, 09:26 PM.

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  • Can I be one of the characters? This plot is so cool.
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  • Horodrigo
    replied to Homebrew Artifacts
    It might need a few adjustments, but here's my artifact:



    Ghillie Dhu Cloak (••••)
    Rotes: Honing the Life (Life 3)
    The user receives 2 dots in Strenght. (1 scene/hour)
    Activation: The cloak activates itself when the user is trying to rescue, protect or aid younglings.

    It is inspired on the Ghillie Dhu folklore....
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  • On this second edition, how is the Aegis Kai Doru reacting to the Atlantis Myth?
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  • Horodrigo
    replied to Mortality as an Obsession
    I agree with Malus. If you're not planning on letting your players get Archmastery, but still wanna do the Vampire Ressurrection, explore the wonders of the Chronicle of Darkness. With mage errata, not even Time can make a Vampire alive again, if you turn them into a child, before they where bitten, they'll be a child vampire.

    Try to use the Stryx if you can. They seem to be the thing that is most in contact with the Beast inside the vampires. But if you are looking for rules on how to do it. Apart from Archmastery and other godly powers, there's little a player can do. In my opinion,...
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  • Horodrigo
    replied to Using Influence on itself
    Not trying to be rude, but this topic is about Spirits using influence on their selfs. Not about Mages vs Spirits.

    Adding a little question here. Is there any place that I can find a list of example influences for spirits based on Rank?
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  • Pinterest, search for "Mage" and "Spirit"....
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  • How different a mage can be on the Astral? Some players of mine are asking for their themed cabal(The Stargazers) to look like this:


    Is this possible or the differences between you and your astral self cannot be that different?
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  • The present Drivethru PDF version already has the Errata and Index Included?

    Also, can identical twins(Awakened) share a familiar?
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    Last edited by Horodrigo; 03-01-2017, 10:15 PM.

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  • I think that it's because of the definition of Mana and Essence.

    Mana is (Mage rulebook):
    The palpable, measurable bleed of the Supernal into the material. It’s a Prime energy, a quintessential force that comes from the energy trapped when the Abyss came into existence, or sometimes comes into existence from the glory and greatness of the world. In a Hallow, it can suffuse a physical object, forming tass.

    Essence is (CofD Rulebook):
    A spiritual energy created by memories and emotions.


    Then we have Ruling:
    Ruling spells grant fuller control over
    ...
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    Last edited by Horodrigo; 03-01-2017, 03:43 PM.

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  • Soul Marks (Death 1) can identify supernatural creatures. If you consider sleepwalkers to be supernatural, it would identify them as such....
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Horodrigo
Horodrigo
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Last Activity: 03-24-2017, 02:12 PM
Joined: 08-08-2015
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