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  • You could easily push the time table even further back considering the things occasionally dredged out of the La Brea Tar Pits. An ancient beast of some sort from before the flood or perhaps just a really unlucky neonate who got tossed in there as a punishment back in 3,500 BCE.

    Considering the proximity of the fault lines in the area and the presence of the tar pits in the LA area, it might be worth considering some of the geological ramifications when having a bunch of nosferatu digging around in an attempt to expand their domain.
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  • Thoth
    replied to World Building: The Warrens
    The tricky thing to always keep in mind is where in the world these sewers are. For instance if your game is set in a city that was only built say in the last 75 years, then everything will be relatively standardized and blueprints will be easily available. On the other hand if your game is set in Paris..... there is no such thing as accurate records of the underground tunnels.

    Any Nosferatu Warren leader worth their fangs will probably have slipped in and changed official records to ensure no one can pin point the warrens just looking at mortal maps. Further more the Nosferatu have...
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  • Thoth
    replied to Why people hate the tremere?
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    And after reading all of that, I am saying that it is incorrect or at least not the whole issue. Just because a lot of people say something, it doesn't make it true. It just means that the narrative they are trying to sell is more agreeable to them. Speaking of which why are you so threatened by the concept that all that is required is a little extra effort on the part of the ST or players?

    Could the rules have better wording, there is always the possibility of refinement. But at the same time that applies to every single player and ST who...
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  • Thoth
    replied to Why people hate the tremere?

    It is a catch 22 because in game design. If you make a character for every type of player, eventually people will get stuck in a game with character types they can't deal with, be it psychologically or mechanically. So do you alienate a portion of the gaming population or do you expect them to figure it out for themselves all while complaining about game design? Unfortunately there is no right answer to this particular issue.

    And the reason I know this is not exclusively mechanics driven issue is because I have seen the same problems turn up in white wolf games, TSR
    ...
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  • Thoth
    replied to Making Pentex great again
    Alternatively you have the Pentex CEOs operate like Malcom Merlin did in the first season of Arrow. Sure he designed a machine that could generate an earthquake and he planned to use it against the city, but just in case something went wrong, he had two of them in different locations. In short you always have a backup plan.
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  • Thoth
    replied to Why people hate the tremere?
    For my two cents on the topic, I would say most people dislike Tremere because they have no idea how to handle them.

    Most STs don't really know how to run the clan weakness without making it a plot point, rather than a nightly mechanic. Further more I have seen a lot of STs completely glaze over the fact that the Tremere clan is tightly knit to the point that the clans needs often override the needs or desires of the neonates. If a Brujah leader gets a wild idea, the younger brujah are almost expected to argue it. When a Tremere leader decides to run an "experiment" do you
    ...
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  • Thoth
    replied to I don't get the Sabbat
    To use Babylon 5 as a reference point, the Camarilla are the Vorlons and the Sabbat are the Shadows. Except in this case rather than order vs chaos it is humanity vs embracing ones vampiric nature.

    Over time the Sabbat had stuff retroactively added to its history and backfilled with meaning so that they were theoretically more nuanced, but in truth it all really boils down to the game design having a group of vampires who want to hold on to their humanity and a group that wants to be something else. Basically there is a group for the role players who want to play out their characters...
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  • Thoth
    replied to Pentex, IN THE YEAR 2000!
    Just look at what Monsanto has been up to for the better part of a century and you have all you need. Sadly a lot of the old Technocracy stuff is more relevant than ever. That Data Analytics firm is basically NWO lite, crypto currencies is just the next step for the Syndicate, etc.
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  • Thoth
    replied to Making Pentex great again
    The scariest thing to any player is a competent NPC. While I am not suggesting that every Pentex CEO should be running constant Xanatos Gambits, it should be pretty close to that level....
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  • Thoth
    replied to Music-based character concepts
    A while back I ran a music focused game to mess with game genres and styles. The coterie was a mix of Toreador and Daughters of Cacophony in the same band. It was a some what vampiric take on Celtic Woman - Nil Sen La. The higher class venue changed up the default storytelling concepts associated with vampire bands as far as groupies and rabid fans. Instead it had dedicated donors and cultural events, which is a far cry from the usual Lestat rock band feel....
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  • Thoth
    replied to Advice on Ghouls? I need some.
    For my two cents on the matter, I see this as a non-issue.

    ​You used the blood to allow the child to heal from their health problems, now they are a ghoul that doesn't age. If you want to keep them around, you just keep them ghouled and every few years you wean them off the blood for a few months to allow their body to catch up in age, the whole age rubber banding thing can be useful at times. Once you get them to an age that would no longer draw attention or cause you problems, you make them a permanent ghoul or embrace them.

    While the repeated withdrawals will suck,...
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  • There are a few ways to be a spy against the sabbat without running into the blood issue.

    ​Obfuscation Replacement
    ​This sort of character only does short term jobs where they eliminate a target and then using Obfuscate they replace them. They collect their information and get out before they get stuck with a blood bond. Even if their cover is blown, all they need to do is replace some one else. Think of it as a vampire version of John Carpenters The Thing with a sabbat city rather than an arctic research station.

    3rd Party Spy
    ​There are several independent...
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Thoth
Thoth
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Last Activity: Today, 03:58 AM
Joined: 11-04-2013
Location: California
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