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  • Thoth
    replied to How do you do personal horror?
    Along similar lines to what Vincent stated, personal horror is subjective and at times a non-issue for some players.

    I have seen many types of gamers in my years and dozens of ways to break them down by type. Each type of player requires a different type of thing to make them feel that horror. For the sake of simplicity let us boil all the different player types down to three templates. Killers, Role Players, and Planners.

    Killers are often players who have spent a lot of time playing D&D or online MMOs which are kill based XP grinds. As long as their levels go up,
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  • Also if you are playing an assassin, you would be trying to look like a different clan, rather than announcing you are an assamite.
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  • Thoth
    replied to WoD is it still ok in 2018.
    A couple of anime that recently released this season kind of encapsulate the problems being discussed. "That time I reincarnated as a slime" and "Goblin Slayer".

    Both are set in generic middle ages magical fantasy settings with MMO/RPG elements being used. Yet their take on that material is so different that you could get mental and emotional whiplash watching the two back to back.

    oWoD was essentially "Goblin Slayer" in tone and harshness. Even if you wanted to steer your game away from the worst elements of the setting it was still pretty...
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  • My answer is a little wonky because of how I build Tremere chantries.

    When I sit down to make a chantry, I try to brainstorm what paths are primarily used at that chantry, such as the Green Path at a garden chantry or Neptunes Might at a lighthouse chantry, etc. This ensures each chantry is optimized for use with the primary paths and that results in chantries with more character to them than the default mansion lots of people go with.

    Due to each chantry having this sort of focus, I tend to run things where if a Tremere wants to learn a new path or ritual, they have...
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Thoth
Thoth
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Last Activity: 11-12-2018, 12:06 PM
Joined: 11-04-2013
Location: California
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