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  • A lil, been busy with work and only catch up a lil bit when I come home, but I didn't think I was this disconnected. I remember a few weeks ago (a month?) someone was talking about the Changeling Kickstarter would be after Chevaliers but I thought people were saying it would be next month.

    My bad I usually look for stickies for Kickstarters but I don't see a Kickstarter for Changeling Sticky. Glad I didn't miss this though. But seriously the link to the kickstarter should have been in the first post....
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  • What the Hell? Why am I only just now finding out the Kickstarter released? It used to be way more advertised everytime we have a kickstarter. Its been out for what 8 days already?
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  • Eldagusto
    replied to Ask a question, get an answer
    D'oh, I was using an older and I guess Unerrated copy of my PDF so I just redownloaded and I see it....
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  • Its in the 20th Ed Bloodlines book, in the True Brujah section....
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  • Eldagusto
    replied to Ask a question, get an answer
    I couldn't find the legendary social goal that is supposed to be on page 134 of the core? Could someone point it out to me?
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  • Some legends claim Toreador and Ventrue were also diablerized.

    Recent lore claims Troile actually diablerized one of the 2nd Generation, so Ilyes could indeed have survived and time jumped.

    I like to think its possible, its just each antediluvian have developed defenses against it, multiple unique ones. Killing them is easier, but also troublesome.
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  • Eldagusto
    replied to PEACH : Fatigue, revisited!
    I feel like there should be some sort of system for fat guys running many range bands, and intense battles. I didn't fully stat a system but upon ST decision I may have a player roll a stamina resistance roll to avoid fatigue penality.
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  • Eldagusto
    replied to [3E] No power armor?
    Well yes that is why I would like examples of them. We do have in the Corebook rules on using Craft First Age Artifice, which is a specific thing.

    Thanks Greyman, I saw that symbol when I flipped through the PDF and didn't know what it meant. Coo....
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  • Eldagusto
    replied to [3E] No power armor?
    But there is a difference between an old Daiklave and a weapon made using the First Age Artifice Craft, yeah the name can be confusing... maybe just call it Grand Artifice or just Artifice....
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  • Eldagusto
    replied to [3E] No power armor?
    Yeah I was expecting Power Armor too. But I guess that it could be just normal power armor with a bunch of evocations as mentioned. Still reading the book, but are the Warstriders the only First Age Artifice level artifacts in the book?

    So is it also bad that Final Fantasy has been using Magitek for ages? :P
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  • This thread pertains to me. I intend to include a Beamklave once I have a good group reviewed version of one.

    I most definitely won't have it be a Flame Tag weapon, Beamklaves do more damage if you are stronger, they aren't guns you fire sideways.

    And I am not at all convinced Beamklaves would be any more mass produced then Daiklaves, every Beamklave should be damn unique!

    But I don't see any problem with them smashing mortal arms (weapons and limbs ;P). I have even normal Daiklaves damage mortal weaponry unless the Mortal weaponry was magically preserved...
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  • How deep do you want to go? Because Prasad is one of the major bread and butters of the Realm (The major one outside the Isle and the Caul). So I would say things would escalate as the Realm would eventually be brought in. If they were willing to lose the Tepets over wars in the Border Marches of Creation, a war over Prasad could something that could be key to the Civil War itself.

    So how quick do you want to escalate things? How quick before the combine Legions of Prasad and the Realm and their Champions cause your circle to need the help from other circles and packs? Full on...
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  • I want to be able to make fun characters like I could with the Graceful Wicked Masque Errata. I want rules to make NPC common and nobles. And clarifications on how to portray them. I mean I can be patient till we get official rules on playing them but I would love rules on creating them as even just NPCs. So Goblins, Djinn like Nobles that can offer wishes to mortals, cursed trees or huts that are actually calcified Raksha like in the errata. :P
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  • Some of this can be very misleading, for one I figure the first ten years of Solars being released results in very active lifetimes for the new Exalted, and often resulting in them dying from adventure. If one Exaltation finds five hosts before staying alive for a descent length of time then it may seem like there are even more Exalts about.

    And I inserted more land in the west then we see on the map.
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  • Eldagusto
    replied to Weird Metals and Spices
    Oh yeah. I believe the 2nd ed compass had em....
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  • Eldagusto
    replied to Weird Metals and Spices
    Pandas. Maneating ones at that!...
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  • Eldagusto
    replied to Weird Metals and Spices
    In my game one of the players agreed to establish trade along the way of his travels. His hometown started growing hellcrops when he left as a youngman. Under the influence of the Trepletree a 2nd circle Demon. They sleep imported brass bamboo, which is strong light brass that grows in natural pipe form. Helltin, fern leaves of tin. Meat fruit, melon sized grape fruit looking things that when peeled have a natural loafed meat. Bonefruit, a breadfruit like plant that demons eat but can also be ground and milled into an edible form for humans. The demons farmers also specialize in animal...
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  • Kicking in another World's Door Beating a Settings Arse: Exalted in Exandria

    So one of my favorite things is to make special realms often so I can have my players interact with themes or whole settings from other gamelines. My game is on hiatus before they went to Thedas, the setting of Dragon Age.

    But I am a fan of Critical Role and I can't help but want sometime try to have a circle of Exalts wreck havoc on D&D. I was trying to think the best way to do this in my game. Perhaps one of the things I was contemplating was the idea of the Hannya being efficient direct predators surrounding the Raksha who fled to Creation to enjoy more relaxed nuanced predation....
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  • The idea is they are of supreme prominence and they would have a say in the last action, if they have nothing to lose they can pull a butload out before being banished. Also I imagine if you don't have their agreement then you don't have the power to limit them in their new world. You are forcing them to be seperate, forcing limits on them is separate without their opinion....
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  • Nope Games of Divinity and other books mention that if they were to be locked perfectly away for all eternity they would have nothing stopping them from unleashing such insane horrors upon the world that would dwarf even their own rage. Basically if you were to do that they would be viewed as having nothing left to lose....
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Eldagusto
Eldagusto
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