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  • Ramnesis
    replied to Mage 5 and a new vision
    See, I think the reverse is happening. As time goes on it seems the Traditions are depicted as closer to evenly matched with the Technocracy. They are not on an even footing, but they are a far cry from the shattered resistance on the run from the overwhelming power of the Man that they were in years gone by. For that matter the Technocracy is far from the overwhelming power of the Man.
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  • Ramnesis
    replied to Mage 5 and a new vision
    HDYDT might have been less byzantine if it didn't completely contradict both the M20 core and itself at various points. Lack of consistency has always been one of the strongest and weakest parts of Mage. Strong in that it pushes people to not worry too much about a one true way, weak in that it tends to get people completely lost.
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  • Ramnesis
    replied to Two dates for the Sundering?
    If you've got a scenario where Stygia in the Antetempestian world is said to just be a part of the Underworld and not the center of the wheel with all of the byways as its spokes, that implies a few possibilities:

    -That in the time before there was some kind of recognizable world between the byways, rather than the shapeless fury of the Tempest. Roads on a map rather than spokes through the void.
    -That likely there were other places to go in the western Underworld and byways that led to them, thus byways would not converge on a central hub.
    -That the Shadowland were not...
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  • Ramnesis
    replied to Two dates for the Sundering?
    Underworld geography is simultaneously the coolest and the most headache inducing thing. Given the way the Tempest seems to have worn everything away (in my imagination if nowhere else) I think the underworld was more akin to the other Umbras. One where the borders (what became the Shadowlands) gave way seamlessly to great thoroughfares and landmarks (what became byways and islands) before giving way to the great seas. Not necessarily a coherent world, but more than a few strands of safety through a raging storm.



    Unless there were wraiths who saw them emerge from...
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  • Ramnesis
    replied to Two dates for the Sundering?
    The part of that section that most bothers me is actually the bit about everything reshaping around the axis of Stygia, and Stygia being the heart of the Underworld. Heart of the Dark Kingdom of Iron, sure. The entire underworld? Certainly doesn't seem that way. But that's easy to chalk up to in character bias.

    What I think is going on here is less a dramatic reordering of Wraith history and more a subtle disagreement (among both Wraiths and writers) on what the Shroud is. Note that Hierarchy still says that travel between the worlds of the living and the dead was possible but...
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  • I don't have my books on hand to check, but I'm inclined to say Projectors have it all the time. That gives Sleepers a way to contribute even during storylines where they don't have access to pods. Plus, it gives you as the ST more options to screw with the characters as they try to deal with living world issues.

    However you handle it, just make sure you keep that in mind if you run the siege in Crusade of Ashes. It is specifically stated that the facility would weather the assault much better if the Kirlian camera system had been installed, so advance notice would make a big difference....
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  • This article is a fascinating in the meta-narrative it is trying to lure us in to accepting. On the surface how well it works depends a great deal on how much you accept that the author knows what he is talking about. That's true of a lot of articles, really, but most of them invite us to look at the facts and agree or disagree accordingly. Because of this its storytelling nature and flow, this article invites us to disagree about our perceptions. It invites us to say, "well that's not how I remember it..." or "that's not how I understood it..." both of which are appeals...
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  • Now if someone can just remind it to not look behind it when it comes back up those stairs.
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  • Is this about to head into one of those conversations where we argue which parts of the books we listen to and which parts we ignore? Because that way lies madness.

    Edit: Also, because it is bothering me: The whole 'glass is a liquid' thing is largely an urban legend. There are some technical elements that sometimes keep it from being called a solid but it isn't a liquid and it doesn't flow at room temperature....
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    Last edited by Ramnesis; 11-29-2017, 03:48 PM.

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  • It sounds like there's this underlying feeling of 'What Next' in your game. My suggestion is: don't try to answer the question, instead highlight it.

    For instance, perhaps she's attracted the attention of a spirit of Rage and she can occasionally see it watching and waiting for something. It looks like an ominous villain in the background but it's really just confused about what she is. It could become an antagonist, an ally, a familiar, a friend, a foil, really anything as it responds to her actions. The only thing it won't allow her to do is stay an enigma. If it doesn't learn...
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  • What premise? You are the one insisting on a specific explanation to something that isn't fully defined. And while your explanation is perfectly fine as a way of running the game, I wouldn't say it quite matches what we see in Wraith. After all, we know that Shadowlands reflections of buildings are not one for one matches to their Skinlands counterparts. Depending on the memories or feelings associated with them they can often appear larger or smaller, stronger or more rundown, etc.

    Also, fluid dynamics doesn't hold across the Shroud because, as you say, water is solid to Wraiths...
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  • That, or what's there for the Wraiths is the spiritual reflection of those walls. Or the vibrancy of the living world is powerful enough that it imprints itself onto the Shadowlands. Really, there are any number of ways to explain why Wraiths are restricted by the Skinlands....
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  • Ramnesis
    replied to Three questions about Gaunts
    Here's a fun diversion. Think of the hoops the hierarchy has to jump through to determine that someone is actually a Gaunt, and not just some old wraith who still has a few Fetters.

    Because sure, someone who has actually managed to step away from one of their Fetters is more valuable; possibly even more trustworthy. But if you don't know a Wraith's fetters (and you likely don't) and you don't have a skilled, trustworthy Monitor or Martyr Knight to really check (and you likely don't), how do you know they actually have?

    And that's assuming that abilities like Sense...
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  • Ramnesis
    replied to Three questions about Gaunts
    It's very clear that Wraith changed quite a bit since its inception. Compare the spectral hierarchies presented in Dark Reflections and Doomslayers to see similar drift. I think that early in the line Gaunt was just the term for an old Wraith and that group had largely shifted into Gaunts and Domems by 2nd edition. However, not all the writers were on the same page and so some of the old definitions perpetuated into later Wraith supplements. I also suspect that some of the early chapters of 2nd Edition stole heavily from the 1st edition book, which unfortunately led to a number of contradictions....
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    Last edited by Ramnesis; 11-22-2017, 11:44 PM.

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  • Ramnesis
    replied to Three questions about Gaunts
    This is definitely something that has been stated in multiple different ways. I remember that it was once a matter of resolving all Fetters and that if one was destroyed before you managed to resolve it you could never become a Gaunt. Other sources made it sound like resolving one Fetter turned you into a Gaunt, regardless of the status of your other Fetters. The tone of various books, the apparent number of Gaunts, and their apparent position in the Hierarchy leads me to think it is only one Fetter. That does mean that neither Charon or any of the Deathlords managed to resolve even one Fetter,...
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    Last edited by Ramnesis; 11-22-2017, 09:03 PM.

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  • Unless you are planning on actually publishing it, why would they care?...
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  • That kind of tragedy is what I love about Werewolf and it is a large part of what I meant when I said Captain Planet doesn't mesh well with the themes of Werewolf. Captain Planet was largely about slightly too perfect people saving the day by being slightly too perfect and then calling on a deus ex machina to make things work out. Werewolf is a game about fighting a losing battle that didn't (and doesn't) have to be a losing battle. Werewolves have the power to do something, but power alone isn't the solution....
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  • FATE or even FATE Accelerated might work well for you, though like Powered by Apocalypse it can be hard to adjust to its approach. I was able to do a treatment for Orpheus in FATE, though my players opted for the Final Fantasy game instead (and that's not starting until the current long form Dungeon World game ends, which is going to be a while).
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  • Cartoons have a history of problems when it comes to speaking to children, all too often assuming they are stupid or talking down to them. But Captain Planet in particular sits in a very strange point in the history of American television animation when cartoons had been all but driven out of daytime network television and channels like Nickelodeon weren't yet situated to fill the gap. So there was this unique moment that a man (Ted Turner) with a vanity project (Captain Planet) and his own cable channel (TBS) could exploit to reach a massive number of kids, but he had to work quickly because...
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  • I tried to give Orpheus the Powered by Apocalypse treatment once and rapidly realized it was stripping out too much of what made Orpheus what it was. Powered by Apocalypse works much better if you can pick a very specific element and center the system around that and not worry too much about the rest. That's what most of the famous ones do, Monsterhearts is build around Dark Teen Drama but is terrible at combat while Monster of the Week is built around researching and fighting your quarry but isn't so great on pushing players to manipulate each other.

    Basically, if there's a specific...
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Ramnesis
Ramnesis
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Last Activity: Today, 04:11 PM
Joined: 11-05-2013
Location: New York
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