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  • It's a little of both, really. Even in the Traditions, "imposing your Will on reality" may be the party line of how Magic works, but when younger Mages do their magic they still think of their methods (paradigm and practice) as the way things work (or at least a way). There's a disconnect between what they know is happening and what they 'know' is happening. This is going to be even more of an issue with the Technocrats. They may know that the Union is working to reshape reality, and they may know that is technically what they themselves are doing with their procedures, but they...
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  • Ramnesis
    replied to Can Magick Manipulate EXP?
    Well EXP is a gaming abstraction. It shouldn't be possible to affect it like it is a real thing. Part of what it represents isn't even in the WoD but instead a reward for behavior at the gaming table.

    To the extent that it does represent a kind of effort and life experience, some of that is replicateable or stealable, sure, but it would be better to consider what is happening in fiction and then write the numerical effects to match.
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  • Ramnesis
    replied to Dark Ages: Wraith?
    Yes, that was the Second Great Maelstrom. Not as bad as the First, since Stygia wasn't sacked this time around. That makes it one of the best Maelstroms to explore since you have lots of stories other than pure survival to explore.

    As a bit of historical trivia, the Black Plague was when the European image of Death as a scythe wielding skeleton first appeared.
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  • Ramnesis
    replied to About The Mad and The Fallen
    On a very basic level, everyone is willing to team up against the Nephandi because everyone except them wants there to be a world. No matter how at odds the Technocracy and the Traditions are, they at least have that in common.

    On a deeper level, the reason the stable factions treat the Nephandi as a special kind of threat is that it is so hard to tell what they are doing and how close they are to succeeding. They don't have a coherent plan across the entire faction, and their motivations do not make sense, so it is very hard to predict what they are up to. Despite that, they keep...
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  • Ramnesis
    replied to How are you liking Wr20?
    I cannot speak to the rest of your points, I can't even speak to most of the above because to do that I'd have to be able to follow it. I'd suggest not assuming that everyone plainly sees whatever it is you plainly see. But I digress...

    I'm just going to respond to the single point (possibly one you weren't even making) that game balance is about appeasement. And I suppose it is, in the same sense that making a good movie is about giving the audience something they want to see. Which is to say that's not what appeasement is. Games live or die by balance, and the subject is much...
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  • Ramnesis
    replied to Wraith populations
    Throughout history, infant mortality has always been high. In fact that is something to watch for in statistics. When you hear that a population has a short average lifespan (like 40 years) check to see what the average is for those who make it past their first year.

    However child wraiths are rare, and infant wraiths even rarer. Partly this is a matter of being less likely to have the strong bonds, drives, and goals necessary to become a wraith, and partly because few of them can hold off their shadows for long. Even when they fall, they don't usually stick around as Spectres. Striplings,...
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  • Ramnesis
    replied to Wraith populations
    It's also a matter of what the Hierarchy has to work with, though. A high population hierarchy quite literally has more eyes to watch out for problems and more Legionnaire's to have a visible presence. It may have the same power proportional to its enemies but it will better informed and more visible. As for organizing, that would be a massive problem given the lack of paper, but a higher population also makes a more robust messenger service possible. It doesn't weaken Stygia so much as change the challenges the Hierarchy faces.

    Also note, the 'low population' version of Wraith still...
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  • Ramnesis
    replied to Wraith populations
    Yes, it's a viable way of interpreting things. I'm sorry, your initial post read as if high population was something inevitable and setting breaking. I would say that it will take a bit of rethinking to run things that way (the Hierarchy is going to have a lot more resources to watch for Dictum Mortuum violators, as an example), but nothing you can't do.

    I do want to clarify my thoughts on a few things though. I don't think becoming a wraith is about rejecting death. That ship sailed when they died. What Wraiths are rejecting is what comes after, be that Oblivion or Transcendence....
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  • Ramnesis
    replied to Wraith populations
    We can Drake's equation this if we want. People don't just become Wraiths because they have some unfinished business. It takes burning passion and a bitter refusal to move on. Most people who die do not have enough of either to resist the call of Transcendence or the pull of Oblivion, they never show up. So the first factor is the percentage of the dead who cross over, Cr.

    Many of those who do have enough Angst to immediately fall to spectrehood. The percentage that begin as wraiths will be Pa.

    Of those that do, many come over as drones or are otherwise too weak...
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  • Ramnesis
    replied to The Tempest in Wraith 20th
    You are not alone, no two people have the same image of the Tempest. Nor should the Tempest be so stable that it always appears the same. So I think portraying it is less about specific description and more about specific feelings. So some imagery Ive used before:

    Falling through a thunderhead as fragments of torn papers are tossed around you and bolts of lightning split the air.

    You cling to a crumbling cliff face as bloody rain pummels you and the wind tries to rip you from your handholds.

    Sinking into the dunes as a storm of sand and stained glass shreds...
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Ramnesis
Ramnesis
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Last Activity: Today, 11:35 AM
Joined: 11-05-2013
Location: New York
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