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  • Teatime
    replied to [Open Dev] 2e Revised Endowments
    Range Table:
    "Knowledge of Target's Location" isn't clearly superior to "Sympathetic" - it's much more circumstantial. For instance, when a target tries to keep their head down, using a sympathetic connection is a game-changer, while learning the target's current location might be impossible. A rough fix could make Value 4 require both location and sympathy, while Value 5 could require only one of them.

    Grammar:
    Many Limiters are phrased as double negatives, which makes them a bit uncomfortable to read. "The target must be associated with Hell,...
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  • These suggestions contain some of the most memorable monsters. Even when the plot can't be adapted into an RPG format, they offer a lot to borrow from. Not coincidentally, they're conceived by the same writer:

    Season 1 - The Empty Child / The Doctor Dances
    A chilling horror story in its own right. It can be converted into a game session with some minor adjustments. It uses a classic horror trope made unrecognizable with a few tricks. The core problem is addressed with investigation, evasion and persuasion.

    Season 3 - Blink, and Season 4 - Silence in the Library...
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  • It's hard to choose a single episode, but "Doctor Who" is very creative with its creatures and phenomena. However, the problems are solved less with violence and more with resourcefulness and techno-babble.
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  • A question to ask is whether your players can distinguish between an Angel and a Quashmal without you outright telling them.
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  • Teatime
    replied to [2E] How to murder Uratha?
    There are also informed Mortals, mistreated Wolf-Blooded, resourceful Hosts, vengeful Ghosts with Mortal help, Spirits, Spirit-Urged, Spirit-Ridden, Spirit-Claimed, and really determined Pure.
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  • Teatime
    replied to Area spells on an item?
    What projectmoon desribed isn't an Imbued Item. Imbued Items are able to cast Spells. Here, we have an item that had a Spell cast on it - very different. If that Spell were Indefinite, it could make the object an Enhanced Item, but I'm not certain....
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  • Teatime
    replied to [2E] How to murder Uratha?
    How about drowning? It's not natural causes, but could be considered an accident. The Uratha could have been lured away from the shore, their boat capsized and Telekinesis used to keep them submerged.
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  • Teatime
    replied to Beast Storyteller's Guide
    It might have been Player's Guide material, but I'm going to link to a previous post of mine. It seemed to have been positively received:




    Rule hack: Beasts are bizarro-Prometheans. Instead of Elpis and the Principle they have Hunger and the Narrative, that drive the Beast to self-destruction. Unless they resist, they will ruin everything they love and seal their own doom while learning nothing. However, if the Beast grasps at personal development, strives to understand the consequences of their actions, and adopts a code of conduct, there is still hope. They might...
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  • From perspective of time, I feel Dave Hill's forum posts made a much better job of explaining the Hedge than his playtest materials did. The draft carried a strong concept and David described it in an impressionistic manner. However, when many people read an RPG book they expect a manual instead of a poem. Not everyone immerses themselves in nuances of language. If they're told that the Hedge causes pain, they will take it for granted rather that extending the definition of pain to all of human existence. The fact that multiple bright people are still arguing about that should act as evidence...
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  • Teatime
    replied to Table Size for NWod 2?
    Can you hear the Demons sing~~...
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  • Now that Satchel backed my interpretation there's little for me to add. Still, I assumed Legacy Attainments work like normal Spells do, except where stated otherwise. Even ordinary spells receive free Spell Factors from the Arcanum rating and then may stack additional Spell Factors on top of it. Since Attainments always work, they need to limit the number of Spell Fctors available, but they don't fix them like they do Reach....
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  • That's the same math as in my post, except I added the Factors to Potency. If it's explicitly disallowed then that's that, but I assumed the example in the book couldn't have covered all the possible uses for additional Factors.


    I guess that would settle it. Is it stated in the Corebook, on the Forums or would it break the system and as such should be obvious?...
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  • About Attainments and Withstand - additional Spell Factors might be used to boost Potency. Admittedly, the Corebook can be read two ways on that, but if it's true, with Arcanum •• or ••• you can boost your Potency to 3 and 4, respectively. With Arcanum •••• or ••••• you can boost it to 6 and 7. At this point even the most strong-willed human beings have no chance to resist, short of spending Willpower. Even the most powerful Spirits might have trouble, since they Withstand with Rank.
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  • Teatime
    replied to Homebrew Sorcery Rites
    Two unpolished Rites of my making:

    "Portal"
    1. Procure an analog TV receiver and set it on static.
    2. Imbibe tea from Gymnopilus luteoviridis mushrooms.
    3. Remain still and meditate on the static for several hours.
    Near the end of the rite, the ritualist will physically push through the screen and become transmitted. They can emerge from any other TV receiver meeting the same conditions, as long as they've visited the destination site before. No other passenger can be taken, by the transfer allows for taking as many belongings as the ritualist can...
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    Last edited by Teatime; 04-04-2017, 06:30 PM.

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  • Everything Guardians of the Veil do is intended to protect Magic (and by extension Mages) from corruption. Ideally, their philosophies and methods should facilitate that. If you're not familiar with it, the Trolley Problem implies some of their core philosophy. Let's say a powerful God of Disease is about to wake and bring about a national pandemic. All other means of stopping it failed, and the only option left is to perform a human sacrifice on an innocent. At this point the math seems clear - it's one life against many. However, even with such high stakes, killing an innocent isn't something...
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    Last edited by Teatime; 04-01-2017, 09:40 AM.

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  • According to this post, Orphans of Proteus recruit among Adamantine Arrows and Mysterium. This implies a lot about their new focus. The former adapt to different animal forms and gain new strengths from their transformations. The latter experience the world with new senses and use their new forms to access normally unreachable places. If their new write-up limits the number of forms they can take I will be very surprised.

    If I made a write-up I would use the following Spells as Attainments:

    First and Second Attainment
    Speak With Beasts (Life •) and Heightened...
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Teatime
Teatime
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Last Activity: 04-27-2017, 04:10 PM
Joined: 09-03-2015
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