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  • Teatime
    replied to Chronicle Help
    It's pretty late for me, so I'll be brief:

    Did you decide how to chain events together?

    Do your PCs have Life to heal themselves of damage? If not, can they use Wendigo's equipment to make splints, stretchers and antidotes?

    Make sure Tilts become relevant for further decision-making.

    As for the third Sanctum Spell, what comes to my mind is:
    Degrading the Form (Life ) Rules as written - you can reduce everyone's Physical Attribute of your choice.
    Control Instincts (Life •) GM's call - you can bribe your players with Beats...
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  • Teatime
    replied to Crafting an Artificial Soul
    Honestly? This sounds like the Veiling Practice. Best I can tell, your Spell requires Death 2 + Prime 2. It wouldn't create even a fake Soul, but it would conjure an appearance of one.
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  • Teatime
    replied to Chronicle Help
    The cave contains pre-existing dangers. You can describe them to the players, or demand a perception check. Either way, if your players have time to make decisions, a threat is not part of the Spell.

    According to the Spell description, you should use standard rules for every hazard it causes. I'm afraid you'll have to consult the books for what options you like most. I tried to write down an algorithm of your options, but the sheer variety is killing me. To keep it simple, every time "Chaos Mastery" endangers a PC, they are forced to make an unexpected roll. This uses up...
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  • Teatime
    replied to The Horror Show
    How about making Daniel stuck in a vicious cycle? When loneliness becomes unbearable he goes forth to buy love from others. He showers gifts and help onto whoever catches his eye. However, whether through his infernal powers or corrupting behavior, the outcome is always tainted. Inevitably one of two things happen. Either the recipient recognizes him for a harmful presence he is and rejects him, or becomes comfortable not just with his demonic appearance but with his corrosive influence. In the former case, rejection makes Daniel respond in a lethal manner, and then flee into hermitage, saddled...
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  • Teatime
    replied to Chronicle Help
    I think whatever events you plan for the "Chaos Mastery", they should feel ridiculously contrived. That would signify to your players that something is off, as opposed to thinking that you're personally messing with them. Did you ever see the "Final Destination" series?

    Link

    Without going into details, use every point of Potency on a chain of events ending with a threat. Employ Rube-Goldberg events. Tell your players of a potential danger, and when they try to address it, spring another danger at them and then have them to roll dice. An example in...
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  • Teatime
    replied to Chronicle Help
    Make sure to give your players a fighting chance, or at least a forewarning! No-selling their magic would be really nasty as a surprise.

    Until then, I appreciate the updates. I'm eager to know how your youngest group is doing.
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  • On top of that, it allows you to make a pun on "ruptured"....
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  • Teatime
    replied to Chronicle Help
    I'm not 100% certain, but I think "Wards and Signs" over the Inn should have prevented "State Change" from working (maybe "Kinetic Blow" as well). AoE Spells affect all valid targets within their sphere of influence, for as long as they stay within that sphere of influence. This means that to stand a chance against the Cultists, the PCs would have needed to figure out what's going on and lure them out of the Inn. Considering that they didn't, it might have been a good idea to ignore that Spell anyway, so it all turned for the best. It could have been brutal otherwise....
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  • To be fair, the term "parasite wasp Spirit" is easier to remember than "Mazdarix".
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  • The trainwreck... It's beautiful!
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  • Teatime
    replied to Moros a bit limited?
    Without weighting in on one side or the other, I want to point out that Mind 5's "Social Networking" can create social cohesion where there was none. Theoretically, destroying it would require Mind 5 as well.
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Teatime
Teatime
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Last Activity: 11-15-2018, 09:11 AM
Joined: 09-03-2015
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