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  • Reighnhell
    replied to Kith help
    Re: Corona Soul

    What I was primarily interested in in this write up was trying to model an"Energy Aura" effect in a bit of a different way. Sure, using the Bright One is probably the path of least resistance, but I enjoy tinkering with the rules.

    Mechanically, I was mostly using the Whirlwind Strike ability from Fighting Style: Martial Arts. I felt was was a good precedent for a persistent damaging effect. If I revise Corona Soul for my own games, I would add a "once per turn" clause to the damage. The trick is having that many conditionals (until...
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  • Reighnhell
    replied to Kith help
    RE: Kith

    Try this one -

    Corona Soul
    The Corona Soul burns with incandescent intensity, unable (or unwilling) to dim their consuming passions for anyone, or anything. The force of their desires often manifest as searing light pouring through their cracked skin, but intense displays of heat, electricity or even radiation are not unknown.

    Kith Blessing: Choose either Intimidate or Persuasion. When the Corona uses the chosen Skill to mundane attempts to convey the sincerity and intensity of their emotions, achieving three successes counts as an exceptional...
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  • Reighnhell
    replied to The Horror Show
    Re: Road Titan

    Is it Slasher O'Clock already?

    I like this one. In an age of villains and monsters with sympathetic back stories and complicated motives, there is something refreshing about a pure, uncomplicated fiend. But it does feel like he is missing something...

    Iron Dog ●●●
    “Iron Dog” is a monster truck born in a junkyard and cobbled together from the rusted hulks of dozens of other vehicles. The cab and bed sit high upon rugged, oversize tires and an imposing cow catcher covers the grill like a maniacs mask. Its rack of gleaming headlights emit...
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  • Re: Demographics

    I try not to get into the weeds of finding hard numbers for how many supernaturals inhabit a particular city or location.
    I do use a few general guidelines, but they all serve the story. And always try to remember the wider area- while Toronto might be quiet on a supernatural level, its pretty close to Detroit, which is probably filthy with Ghosts, Vampires, and all manner of things.

    I break things down into general "rarity" groups. While I don't often run crossover games, I do knowledge that beings beyond what we are currently playing...
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  • In defense of Reliquary, its probably in the top five CofD books in terms of usage for me (magical artifacts are one of my favorite tropes in fantasy/horror).

    That being said,most of that usage is focused in the Relic creation section (and even that has been house ruled extensively). The sample artifacts are indeed somewhat unremarkable. I have always felt that this book came from a period in the publishing run where they played it safe (too safe) with powers and mechanics. Looking back, many of the relic abilities were over costed, over complicated, and under powered. Second Sight...
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  • Reighnhell
    replied to The Horror Show
    RE: Mister Hearsay

    What is it about those dapper monsters...

    I like this one quite alot. Good plot hooks all the way through. Perhaps working in the idea that at some point Mr.Hearsay was a high-ranking member of a secret assassin cult, which if exploring the origin of a Slasher is not an inconsequential detail.

    Perhaps it is time I come back to this project......
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  • There are definitely books in the line that I feel could have been better developed, I don't think there are any (at least any of the ones I have read) completely devoid of usable material.

    Some of the ones I think could have been executed better:

    Changing Breeds: I will echo other criticisms. The book was thematically out of step with the NWOD was going for - I can only assume the writers went into the project with many Classic World of Darkness assumptions (including the mandatory throwing shade at the Uratha). Mechanically, there were some good ideas, but even if you...
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Reighnhell
Reighnhell
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Last Activity: Yesterday, 11:07 PM
Joined: 11-05-2013
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