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  • Paradox conditions are designed to either cause wisdom loss or further conditions. You also, of course, take resistant bashing damage when containing paradox, which can matter in a fight (or the fight after the fight if your ST is vicious).

    And some of those conditions are pretty bad if you allow them to lapse. That being said, if you feel as if paradox doesn't have enough teeth, there are plenty of ways to make it worse, not all of them requiring mechanical changes....
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  • Falcon777
    replied to Can mages create androids?
    To be fair, there's actually a more important, though more grey area, potential problem with a hallucination spell to hide circuitry and show physical wounds instead. The main problem with this tactic is that, once again, per raw you cannot change the spell's factors once you have cast the spell. So a hallucination field spell would realistically need to be cast every time a wound happens because the spell cannot update itself to recognize new situations. The unfortunate side effect of this is that illusions are stupidly hard to make with the Hallucination spell so long as the sensation being...
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    Last edited by Falcon777; 10-16-2020, 09:46 AM.

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  • Falcon777
    replied to Can mages create androids?
    So an ongoing effect that has an area of effect using area instead of subjects as the scale factor affects the area and only the area; it doesn't move if whatever was at the center of the area moves. For instance: if you cast a veiling spell upon the area that a trailer house is currently sat upon to hide it from say...spirits, that spell doesn't move when the trailer is moved because it wasn't cast upon the trailer, it was cast upon the area. You have to choose EITHER area OR subject's for your scale factor. My house rule allows you to reach to do both, but per raw you cannot.

    As...
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  • Falcon777
    replied to Can mages create androids?
    Just as a quick point of order, spells cast on an area generally can't move, while spells cast upon a subject affect that subject. A hallucination "field" as Kaiser mentioned, while very useful, wouldn't work as such per raw.

    Now I personally like to house rule that you can in fact craft a spell that has a point of origin and a field of effect that can be moved at the cost of a reach. However, if you allow such a change in your game you have to be ready for the consequences on the world.

    Otherwise go ham. Great suggestions all around.
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    Last edited by Falcon777; 10-16-2020, 09:18 AM.

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Falcon777
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Last Activity: 10-16-2020, 01:09 PM
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