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  • I actually agree with this entirely.

    And who knows, the Perfect Metis prophecy could entirely being this infinitesimally small chance occurrence happening. That's kind of how things go anyways.
    Outside of that explanation though, if I were to do a random fertile Metis storyline, I think it would have to be outside of a modern times game. The event has so much spiritual baggage that comes with it, I couldn't see doing a random false birth random event so close to the Apocalypse and giving it no greater meaning. That just seems like bad storytelling within the setting as writ...
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  • Eh. I think you could drop any individual Tribe and it wouldn't effect the overall Setting all that much. That being said, I see your point.

    They were just about the smallest Tribe anyway (tied with the Talons). And once the Hengeyokai book came out, it was evident that the Stargazers should always have been part of that quasi-Setting. Around the end of Revised the decision was finally made to move them over there but it didn't really matter much since, being as small as they were, they usually didn't have a terribly big impact on games already....
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  • They should be able to. Supplies are known to be delivered to front lines (thinking Amazon War here) via moon bridge. I think the Lunes would have to be appeased somehow (which is as simple/complex as you need for your story) though, since non spirits/Garou don't typically travel via them.

    But yea, it should be a possibility as long as the ends of the Moon Bridge connect to the Material....
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  • Glasswalkers seem to exactly the sort of thing you are looking for. Their Tribebook should have a lot of information to build up whatever you need. Since I don't know the specifics of what you are going for it's hard to give more exact advice.

    It is also odd to me to hear what others think "normal" werewolf behavior is like. I find I rarely agree. But either way, you listed at least 2 Tribes that fit pretty well with what you want. If you need more diversity, throw in some Bone Gnawers. The Glasswalkers are definitely a better fit all around since you seem to want the antagonists...
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  • Just throwing in with the opinion that it really is just going to be Banes. Vampires generally don't know the difference anyways, even ones who know more about the spirit world in general. There isn't going to be a difference, from their perspective, between a Fire Elemental and an oil fire Spirit. And Koldunic Sorcery may very well corrupt non-Bane spirits it interacts with, since its source is Kupala, a giant Bane (in WtA cosmology)....
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  • I enjoyed the book overall (though that wasn't really the question).
    But yea, Saur Ops Specialist covered answering (I disagree on Luna being able to just remake the physical moon, but Luna would still be a Celestine regardless of a physical correspondence). The Moon being missing would only really take away the fastest/safest means of Rage recovery. It wouldn't have any other effect on Rage.

    For the second part: it's our moon that matters, insomuch as it's Luna that matters. But even without her, I don't think anything would change for system-wise for Garou (a lot might change...
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  • We know from Rage Across the Heavens that that isn't how it works....
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  • idpersona
    replied to Spirit Noob Questions
    That seems to work pretty well.

    #1 is especially important, though I think it's less about caring and more about knowing that there could be a difference (most newer Garou nowadays probably don't realize "pure" Wyrm spirits could exist, which I suppose is where the Lores come in)....
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  • idpersona
    replied to Spirit Noob Questions
    This.

    There are some spirits that remained true to their nature after the fall of the Wyrm, but they are few and far between. It is possible but is generally extremely rare. Iit would have required extreme power and special circumstances (i.e. plot reasons) for said Spirit(s) to have remained uncorrupted. Besides the Dragon of Pangaea, I believe the Wani (who the Nagah serve) are also from a similar origin. Not entirely sure though as I'm away from my books. I'm sure Saur Ops Specialist will correct me if I'm wrong in how I'm remembering them.


    edit: oh and said...
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    Last edited by idpersona; 04-12-2017, 09:38 PM.

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  • idpersona
    replied to Pentex and Golems?
    Short answer is yes it's possible.

    A longer answer is hard to give because there are a variety of ways something like that could come about. And with how far Pentex's reach is in WtA, they have access to most of the ways a Golem could be created in WoD books. Sorcery, Magick and Spirit (or Ghost) Possession come to mind off the top of my head. It could also be a materialized spirit.

    I'll be curious when (if) you find out how this creature/creation is being run system-wise....
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    Last edited by idpersona; 04-12-2017, 11:34 PM.

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  • idpersona
    replied to Mage Populations
    To each their own.

    I put the Technocracy and Tradition both right around 1/3 of the Mage population (this is overall mind you, not just on Earth). That leaves the last third to be divided up among Orphans, the Nephandi, Marauders, the Crafts and Hollow Ones. I think that's about fair, given the setting setup. Obviously, YMMV....
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  • idpersona
    replied to Fera Breeds: Pick Six
    This is my understanding too. That they can only come from venomous snakes....
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  • idpersona
    replied to Mage Populations
    So these are the ballpark numbers I generally use (pulled from a WoD census file that was put together years ago, when the world population was about 6.5 billion). Since exact population numbers never really matter to a chronicle, it's worked well enough to give me starting number ideas whenever they are necessary.

    MAGES- 11,000ish (1 for 590,000 mortals) (There are two conflicting accounts. 1 in a million in a few older sources, and 1 in 150,000 mortals in Fallen Tower: Las Vegas. The first number doesn't leave enough mages for all their societies. The second, newer number incorporates...
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  • idpersona
    replied to Fera Breeds: Pick Six
    Gurahl, Ratkin, Bastet, Rokea, Mokole and Corax.

    Though more shifters, not less would be my preference.
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  • idpersona
    replied to Nagaraja Thread
    I'm not going to go looking, but that happened already. There was a few pages (at least) on it.

    I agree though, world populations make zero difference to pretty much any Vampire game. There are as many or as few Vampires as necessary to a game/story....
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  • idpersona
    replied to Obfuscate flaws
    There is at least some indication that Obfuscate covers sound (even before DAV20). When talking from Obfuscate, you can roll to maintain the "invisibility", which leaves the listener with no idea where the sound is coming from. So that's at least another point of argument against Obfuscate only covering visuals.

    For Obfuscate 3 specifically, by RAW it doesn't cover smell. I'm not entirely convinced that that is RAI though. It's an easy enough thing to rule. Add an extra success needed for the illusion of the smells would be really off.
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idpersona
idpersona
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