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  • wern212
    replied to Aura charms!
    Wow, these look really cool. Correct me if I'm wrong, it doesn't say how you get Elemental Aura, does it?
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  • wern212
    replied to Help! How do I blackmail someone?
    I am incredibly blessed that the player who's character is going to be encountering the blackmail-trouble has basically no murder-hoboness in him....
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  • wern212
    replied to Help! How do I blackmail someone?
    That was a very interesting and quite disturbing read, thank you....
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  • wern212
    started a topic Help! How do I blackmail someone?

    Help! How do I blackmail someone?

    Hello all,

    I currently find my own knowledge on the topic of blackmail (and other underhanded political tactics) is severely lacking, so I'm hoping the forum has some examples or advice.
    How does one successfully use abilities like Socialize, Bureaucracy and Larceny to blackmail someone, and how do you you use that to gain power?
    I'm trying to have an NPC Infernal Fiend show up and cause all kinds of trouble in a satrapy, with possible fallout to the PC's, but I realize I have no idea where to start.
    Are there any media that you could point me to? Any examples of...
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  • I'm so happy to hear this! I hope to beta-test this program soon, and I can't wait to show this program to my circle.
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  • wern212
    replied to Ask a question, get an answer
    It's rather strong against enemies with loads of health, yes, but like many Brawl Charms, it falls a little flat if you don't have a way to get a bunch of initiative first. And remember that hardness is a thing....
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  • wern212
    replied to Ask a question, get an answer
    I believe they both damage and throw them. I have not seen any text indicating anything else, at least....
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  • wern212
    replied to Ask a question, get an answer
    The two have completely different effects? Assuming you are talking about Third Edition, at least, I don't have the second edition versions in front of me.
    • All-Encompassing Sorcerer’s Sight allows you to see Sorcery and Evocations, Sorcerouss Workings, ongoing sorcerous effects, and places where there are Shadowlands or Bordermarches. However, from the text of the charm, it would appear to have zero effect on determining what kind of Chosen is standing in front of you.
    • Measure the Wind is a Spirit charm, and allows spirits to determine what kind of individual they are interacting...
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  • wern212
    replied to Ask a question, get an answer
    In Ex3? Make a Light Artifact Weapon (with the Improvised Tag, yes. Though possibly an Evocation down the line to remove that).
    Assuming the player wants to make this their character's signature weapon, this could be the start of a really cool story. And isn't that what the game is about?
    If they are just doing it because they thought it was funny/stupid/a way to abuse the system, then just give them a small stat boost and leave it at that....
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  • wern212
    replied to Ask the Devs
    I've seen this question asked before and also answered before, but the answers tend to vary wildly:

    Thank you all very much for answering all these questions, it really helps!

    EDIT: Oh, and Poison's penalty doesn't apply to Defense, right?...
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    Last edited by wern212; 05-03-2017, 01:00 PM.

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  • wern212
    replied to Heaven Thunder Hammer
    Actually, Supernal treats your Essence a 5, not higher, so even Supernal Brawl Characters couldn't use it if it was Essence....
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  • wern212
    replied to Heaven Thunder Hammer
    Given the context, I'm fairly certain this means number of successes....
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  • wern212
    replied to Mandatory Charms for Starting Characters
    There are no "mandatory" charms, since different types of characters will have different needs. However, assuming you are playing an average campaign, I would recommend the following:
    Dipping Swallow Defense or Shadow Over Water or Iron Battle Focus. Basically, assuming your character goes into combat, having something to negate Onslaught is great.
    Harmonious Presence Meditation is a great charm that only requires Presence 2, and it allows you to add a bunch of dice to all Social rolls you make. Great charm, I take it often.

    Apart from these, the exact charms...
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    Last edited by wern212; 05-01-2017, 06:46 AM.

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  • wern212
    replied to Ask the Devs
    So, I couldn't find an answer to this question:
    What should the ST tell the player when their character fails a Read Intentions action? What happens when a character successfully defends their intentions with their Guile?
    It basically comes down to: does the character simply not find an answer (for example: "Is the prince in love" would be answered with "you don't know"), or does the character who just defended get to give information that is incorrect (for example: "Is the prince in love" could be answered with "No, he's not" even though he...
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  • wern212
    replied to [Quest] Legacy of Sextes Jylis
    While Ava does not have a lot of medical training, that would look like it. Or, at least, some kind of sickness....
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  • Just wanted to let everyone know that the PDF was updated, correcting the errors and changing the way the charms look.
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  • wern212
    replied to Bargaining with Demons for fun and profit
    I don't want to turn this into a Bureaucracy thread, but I've yet to find bureaucracy very useful in most games... while a lot of the charms and effects are fine, the fact that bureaucracy tends to be a lot slower then other means of action tends to leave those characters on the sidelines.
    Also, I find the rules in the Core a bit light on information regarding Bureaucracy. If you have very different experiences, I'd love to hear about them, though perhaps in a different thread as to not derail this one?

    However, possibly most important: a lot of my characters want an influx...
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  • wern212
    replied to [Quest] Legacy of Sextes Jylis
    Crack-BANG. The sound of lightning is usually music to your ears, but today it's not very pleasant.
    That might have something to do with the fact that the Azure Scholar, the ship you were on, has just crashed in the storm, and is currently sinking.
    Still, you can see land in the distance. You can swim that far, and while Lily is no longer excited about your "grand adventure", she convinces you she can also swim.
    Seeing an opportunity, you jump over the railing of the deck and start heading for the land. In the middle of this rainstorm it's not easy. Realizing that...
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wern212
wern212
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Joined: 09-26-2015
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