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  • Caedus
    replied to Contagion Pondering!
    Like my current idea is that bits of the hedge have been ripped into the real world and merged with infrastructure...so bits of that malevolent intelligence that controls the hedge has now mixed in with the infrastructure creating an unnatural mockery of the god machine...which keeps spreading it's bramble like infrastructure throughout seattle. This is my first contagion strain idea, but i am not sure how worthwhile it is as a starting concept.
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  • Caedus
    started a topic Contagion Pondering!

    Contagion Pondering!

    Hey i have a player group now consiting of a stigmatic Hunter without any conspiracy or compact memberships, an extempore promethean who is animated by a goblin fruit that replaced the heart of her body aaaand a human turned hobgoblin. The game is set in seattle and i was wondering what cool things i could get these characters into with the contagion . Any ideas?
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  • Milton Keynes is probably my favorite setting in the book so far
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  • Sure that works for specific ideas and example, but i want more general rules for it to be official.
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  • 2 things!

    1. I hope in Death that we get not only the needed crunch rules for how supers interact with like "Oh what spells affects angels and vampires and how does a abillity impact other supernaturals and so on" but i would also like guides for how supernaturals can specifically combine their powers to work together. Not just like "oh the werewolf can be the fighter and the demon spies on people" but like ideas for how a Mage a Vampiric Blood Sorcerer and Sin Eater Ceremonies Master could work together on doing one big ritual together or how Changelings and Beasts...
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  • I like Realignment, Intel and Fervor the most...i am so and so about authority and feel rather underwhelmed by at least the latter stages of Semiotics
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  • yeah sorry guys i dun goofed on my reading of the edges
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  • Yes i think i might have misunderstood the way this works *hmmms* Well that is annoying, but ithink i prefer to be wrong on this one because everything makes a lot more sense if i am wrong.
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  • every member of a faction of the same sworn order gets access to every edge that they have in their vector. So if you have a faction of cryptocrats with a demon, a hunter, a beast, a mage and a changeling every member of the faction has access to the edges that they unlock in their vector. Specializations of vectors however are faction specific, so the special Task Force Valkyrie bonus to authority 1 is only for the TFV member...
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  • I noticed some issues with the godhead vector. Like certain edges if borrowed makes the others obsolete: the Demon going loud one for example makes the vampire edge obsolete. As going loud effectively raises the supernatural potency trait of demons(Primium) to 10, so if you borrow that edge then the vampire edge does not really do anything. Secondly if you are a hunter and borrow edges from this one, some of them might not even do anything as there is no potency trait for you to raise or any vitae or spells for you hold/keep up
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  • Oh i may have blinked and missed it, but what happens to mortals that end up in the hedge...and in the thorns but who are not avowed or taken by the gentry. LIke let's say a cell of hunters end up in the hedge and have to fight to survive it and get out, what happens to them? Like are they changed or do they manage to remain human?
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  • Anyone willing and able to ponder a Compact Endowment for The Reckoning and Yuri's Group?
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  • It says that non fae creatures also counts when it comes to bargaining..so it doesn't strictly have to be humans, look at page 215 if you want to check it out. I also know that court bargains with creatures not of the wyrd are possible, but i just wanted to have the rules for it clear.
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  • Court Bargains i have a question! Ignoring when the bargain is with a universal concept like a season, emotion or natural phenomenon.They also can bargain with a specific supernatural creature, like a vampire, spirit, qashmal, angel and so on right? Is there a rule for what kind of creature is vieable for such a bargain. Like a corporeal supernatural((vampires and so on)) needs to have blood potency 6+ and spirits and the like must rank 6+? Or is it more open ended than that?
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  • Oh does humans who get the hedge denizen condition keep their integrity trait? I am asking because one of my players got turned into a hob
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  • Caedus
    started a topic Can Hobgoblins make bargains

    Can Hobgoblins make bargains

    Hey you all i know that all fae creatures can seal a promise, and that only True Fae, Huntsmen and Changelings can make full on Oaths. And that hobs can make hobgoblin deals, but i wondered if they could make bargains
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  • Caedus
    started a topic Xp cost Dread Powers

    Xp cost Dread Powers

    Hey does anyone have any homebrewed or hidden but still official rules regarding the xp costs for dreadpowers?
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  • Caedus
    replied to A call for aid!
    ohhh i do like it, i don't entirely agree with the heroic stalking and the followers thing, but i found some cool alternatives to that in the Hunter book: Tooth and Nail
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  • Caedus
    replied to A call for aid!
    When i say mechanically left behind i think more about...being defined as opposed to being powerful. Like we see the system for heroes as antagonists, but i want to have more of a system when they are taken into player hands. Like the gathering followers abillity of theirs, is just left up to the st with no crunch and the same with heroic tracking.
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  • Caedus
    replied to A call for aid!
    i am more looking for mechanical aid than plot aid per say, i can figure out plots and stuff. But i don't want the character to be mechanically left behind compared to the other characters. So if anyone has merits, alternative ways to earn gifts and similar then it would be appreciated
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Caedus
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