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  • Florin
    replied to [Dragon] Making Wyrm antagonists
    I'd go with something like a Rival from the Hero book, maybe a Nemesis if your Origin characters are fairly tough. A basilisk from the example antagonists in the Hero book might work well.
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  • Florin
    replied to Guides, Stunts and Unique Knacks
    I might make it something like "spend a Momentum to escape any form of imprisonment of a lower (and maybe equal) tier." Although, that might be more of an Immortal level knack.
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  • Florin
    replied to Guides, Stunts and Unique Knacks
    Your stunt needs a success cost. It could be (Any number of successes) like under Lugh Lamhfada's guide description in Hero, but guide stunts are something you purchase with successes from an Asset Skill roll.
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  • That or someone at OPP is like, "Just wait until they figure out why we put it in there. It's going to blow their minds!"
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  • It does what it says, moves your favored approach, which would entail moving the dots it gives to your new approach attributes. However, you can also spend 3 sessions tweaking your character to do the same thing, so no one ever does it.
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  • Florin
    replied to Any suggestions on the third party stuff?
    I think where the 3rd party stuff shines is exploring the areas to the sides of not on top of the OPP material. Books about areas not very well detailed in the OPP books, a book about beastman tribes, and other things like that....
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  • Florin
    replied to Exalted forum not updating again
    The Ask a Question, Get an Answer thread is up over 13k in posts. Might need to be archived and restarted.
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  • Florin
    replied to Scion Dragon & Masks of Mythos Kickstarter
    Put it in the feedback form. The Mummy 2nd ed book changed for the better based on backer feedback, and Aberrant as well, for that matter. OPP listens.
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  • Florin
    replied to Doppelganger Limitations
    They can't benefit from Teamwork. You could maybe get away with doing 100 projects individually, but you won't be able to put all of them on one project. You would then probably hit duration issues at that point.
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  • Florin
    replied to Doppelganger Limitations
    They can all do marvels, until you run out of Legend. So, only a few times. Creating a small building would be great for containing your dopplegangers or, if you have it thrust up from underneath, just wiping them out. And your 100 dopplegangers would not last long against someone a feat of Scale to attack all of them at once. It may seem powerful, but there are lots of ways around it. It's a Trickster knack. It's good for Trickster things. It's not going to do much against someone with Hurricane of Death as a title.
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  • Florin
    replied to Doppelganger Limitations
    Let's see. They can create a small building in an instant, instantly teleport to someone you're protecting no matter how far the distance, make yourself and your protected person immune to environmental damage, bring someone back from the dead if it's been fewer than 3 minutes, cause injuries to people who lie to you, spend momentum to not acquire Bruised or Injured injury conditions if you're leading SG characters loyal to you, teleport to anywhere you can see, etc.

    Immortal knacks are powerful. I don't think Doppleganger is any more powerful than the most powerful Immortal Knack...
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  • Florin
    replied to Doppelganger Limitations
    The biggest question is: What fits Scion? Raising an army of mirror images? That seems pretty Scion to me, although they'll mostly go poof as soon as they encounter an enemy. Having someone attack your double going to class while you're in Lagos fighting a hydra? That sounds like Scion to me. Using a doppleganger to push a button to launch a missile instead of doing it myself? That doesn't feel as Scion to me. Using a doppleganger to distract your opponent while you sneak over to the button and push it? That is Scion-worthy to me. Using dopplegangers to chase someone and herd them towards you?...
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  • Florin
    replied to Scion Dragon & Masks of Mythos Kickstarter
    I think they're going for a trade-off with knowing more about the Mythos or at least being more aware of it, or building toward godhood. However, if you're playing a mixed game with normal Scions and Mythos Scions, you're probably not going to hit Demigod at the same time.
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  • Florin
    replied to Scion Dragon & Masks of Mythos Kickstarter
    Yes, they have both Legend and Awareness. However, they choose to raise one or the other when they fulfill a complement of Deeds.
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  • Florin
    replied to Scion Dragon & Masks of Mythos Kickstarter
    The preview did not contain denizen paths for Mythos denizens, but I know there have been requests made. I would expect something like that to end up in the final version or in the companion.
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  • I'd probably create a power tag for it. It's not worth making the character buy two versions of Warp or anything. Honestly, a power tag might be a bit expensive for it, but I think it's the closest tool in the toolbox.
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  • Florin
    replied to Scion Dragon & Masks of Mythos Kickstarter
    We still have one more Dragon drop left.
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  • Florin
    replied to Mystic Arsenal Quality
    I'd have them use Momentum until they pay the full dot cost in XP.
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  • Florin
    replied to Character Creation Scion 2E
    Wow, I missed that. I would still say, though, the best you could do is get the innate power since you have no Legend to power anything else.
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  • Florin
    replied to Character Creation Scion 2E
    From Hero p.201: "When the Visitation occurs, many Gods grant their children Birthrights, powerful tokens of their esteem that become tied to the Scion’s Legend." It's up to your own interpretation as to what that means, but they do use the phrase.

    Also, there are no Birthrights in the Origin character creation process. If the SG wants to give the characters Birthrights, that's up to the SG, but RAW, they don't get Birthrights....
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Florin
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