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  • So like:

    Gold - there's a 60% chance of the solars continuing being huge assholes, a 35% chance of them destroying the entire world, killing everyone, and a 5% chance of everything getting so much better
    Bronze- There's a 100% chance that the solars won't destroy the world. The DBs will take over and it won't be as good, but things will keep running

    Chejop - "Let's go with the Solars not murdering everyone and destroying everything, yeah?"...
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  • armyofwhispers
    replied to Ask the Devs
    *muted grumbling*

    Can this be added to the list of things to errata? Both Guile and Resolve add the 'specialty' directly into the calculation both in the Systems and Conflict Chapter and more importantly in the quick reference part at the bottom of the Character sheet on page 635. Parry and Dodge DO NOT.

    That is, if errata for the Core ever becomes a thing....
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  • armyofwhispers
    replied to Ask the Devs
    So I just noticed something weird about the Dragon Blood excellency.

    In regards to boosting static values a Dragon Blood can add up to [Ability + specialty]/2 round up. Now two things jump out at me. First, static values such as evasion, and parry don't add a specialty when they're calculated. So a DB with Dex 2 + Melee 4 + Specialty (swords) would still only have a parry of 3 (barring defense bonus from weapon). Similarly, if you had the same DB with Dodge 4 + specialty (avoiding arrows) your dodge would still only be 3.

    In both these cases, the DB can add up to [ability...
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  • armyofwhispers
    replied to On What Fire Has Wrought
    There's all kinds of things you can do like distract gambits, poisons or the like.

    Plus a Dawn at character generation is supposed to be one who isn't just fresh out of the box exalted. They're supposed to have been around for 'less than a year' but a brand new solar exalt is only supposed to start with 10 charms right out of the gates (see the Everyday Heroes: Playing Mortals sidebar on page 125 for how to convert a mortal to a Solar in play)

    These are the ones that the Wyld Hunt wants to get to, and fast, before they get up to even the 15 charm mark....
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  • armyofwhispers
    replied to On What Fire Has Wrought
    Are you sure that this isn't the case already? Because, while I haven't run a test scenario, what I've seen of the charmset (and what I've been hearing from sources I trust) is such that the Dawn is in serious trouble if he's alone vs 5 DB of the Wyld hunt.
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  • armyofwhispers
    replied to 2e: Biggest problems fix ?
    Especially when pretty much all the problems with the old system are gone. There are new issues and it's but perfect, but the likelihood of a ST doing a TPK by accident is far, far lower...
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  • Wyld Shaping technique needs a complete overhaul. I've encountered about half a dozen different ways that people have interpreted that single charm leading to thousands of square miles of differentiation in result. Plus wyld called weapon probably shouldn't be able to pull an Artifact N/A weapon out of the wyld period.
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  • armyofwhispers
    replied to Are the Dragon Blooded the good guys?
    Yes. They created humans. They created the Dragon kings. They told the Dragon kings that they were in charge of the humans

    A better way to ask this is: Are some of humanity being enslaved better than all of humanity and every other creature great and small? So yes.

    Even if you just focus on those enslaved by the guild, those people are still property. Property cannot be sold if you destroy it. Which is infinitely better than 'insects' to be exterminated, experimented on or played with at the Yozi's whim because they just. didn't. care.

    UCS and Luna regard...
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  • armyofwhispers
    replied to Are the Dragon Blooded the good guys?
    Uh... Where do you get the idea that mortals has a good life under the Yozi?

    Cause what I remember was that they basically treated mortals as insects beneath their notice, crushing, killing immolating etc without regard to humans in any way. Except y'know, the kind of Yozi that loved to pull the wings off of flies (the flies in this case are humans and the wings are limbs. Or souls.)

    Plus the Dragon Kings ritually sacrificed humans all the time.

    I'm not sure where, in any edition, you got the idea that humans were somehow less susceptible to random brutality...
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  • Solars and lunars make a pretty big splash all on their own. Sids giving a nudge helps, but the wyld hunt will work fine without it. The DB have an astounding amount of resources dedicated to finding and killing anathema.

    I'm not honestly sure what you mean by this.

    A bunch of higher up immaculates know that solars and lunars are exalted as well. They just think that the anathema are cursed to go insane. As for history, a lot can get lost in several centuries of constant war followed by a plague that wiped out 90% of them, followed closely by another creation-wide catastrophy...
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  • They key thing here is that if a Sidereal chooses to help out a Prince of the Earth to do what he wants to do, why would he turn the Sid down? The assumption that the Sidereal is tricking a DB into doing what the Sidereal wants is where it all falls apart....
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  • armyofwhispers
    replied to Ask the Devs
    I have two questions about Falling Mountain Fang in What Fire has Wrought:

    1. Is Weigh Down Weapons meant to be able to target natural weapons? Things that one cannot drop, but that still count as weapons?

    2. How does Weigh Down Armor interact with the Solar charm Armored Scout's Invigoration. Does a solar with that charm active still take the -3 mobility penalty on her armor, or does ASI still maintain that the mobility penalty is 0? What about if the DB hits them with the second layer of weight? Does that still stop the solar cold?...
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  • One issue there. History is replete with examples of people committing atrocities because 'they were just following orders.' You can take a random person off the street and get them to torture someone because there's a person with a lab coat telling them it's okay and that they should keep going.

    Authority is a scary thing.

    That said, history is also replete with examples of individuals who ignored their orders to try and do the right thing or to do what they felt was right. If only 1/10 mortals are willing to break from the mold and refuse to conform, I'd think that...
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  • armyofwhispers
    replied to Artifact Costs
    Plus, a large-scale transport system is one of the biggest ways to directly improve the overall quality of life for entire regions. IE.

    Step 1: Build an artifact train system
    Step 2:
    Step 3: Everyone profits.

    Just because you can't mass produce storied magical weapons and armor doesn't mean you can't fantastically improve the lives of countless millions of people.

    I'll also point out that there is nothing stopping you from mass producing mundane weapons. The only thing this prevents is equipping an army of mortals with bland, samey magical arms...
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    Last edited by armyofwhispers; 08-10-2018, 11:22 AM.

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  • armyofwhispers
    replied to Ask a question, get an answer
    The impression I always got was that every new charm you learn was novel to your character. It's possible to receive training in charms from other characters but the book calls out that that's not how most chosen approach it....
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  • armyofwhispers
    replied to Artifact Costs
    There's also the lines in the core that all artifact armor and weapons listed there are at minimum artifact 3. So theoretically you could have an artifact 2 weapon but it would have to be a separate category of weapon from anything we've got stats for so far.

    EDIT: It's also explicit there that all artifact weapons and armor have evocations. If you were to rewrite that sentence into two they would be: "Every artifact armor or weapon has Evocations that depict its unique legacy and power. Many a unique wonder rated at 3+ dots has evocations that depict its unique legacy and p...
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    Last edited by armyofwhispers; 08-09-2018, 10:53 AM.

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  • armyofwhispers
    replied to Alchemicals and 3E
    The Realm of Brass and Shadow is not, nor did I ever say it was.

    The Alchemical cities, which the vast majority of it's citizens live? You can be damn sure they're shining. Hell, there's a specific example where one of them is shinning so brightly that it marks the day/night cycle for an entire nation (Wisant in Nurad), but all of them are tended by the luminors.

    The citizens of Autochthonia are not scavengers or refugees lost in the wastes. They are nations of people dedicated to surviving in an unforgiving and hostile place. They have an entire branch of government...
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  • armyofwhispers
    replied to Alchemicals and 3E
    Yeah, the furthest I would take this idea would be an Autochthonian craftsmans finding a particularly efficient pump and using it in his design the way a woodcarver would use a natural log burl to turn a particularly beautiful bowl or something.

    Naturally occurring factories that people settle next to is ridiculous.

    In 2E, the Alchemicals were supposed to rival the solars in the feats they could accomplish with craft and artifice. The alchemical cities were bastions of technology and were shining examples of human ingenuity and perseverance in the face of extreme adversity....
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  • armyofwhispers
    replied to Alchemicals and 3E
    Even in 2E we had the conceit that the Alchemical cities were vital to the continued survival of the Machine God.

    A big push was to go to creation to get materials and maybe catch some wyld to inject life back into Autobot, but considering that it was to flee the solars that he went into exile in the first place? I doubt there'll be any semblance of 'inject solars, fix all problems' for 3E.

    Not saying you're wrong, but I wouldn't worry about it too much this time around. If we ever get there that is....
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  • Basically, every exalt type is resonant, neutral or dissonant with each of the 5 MM. Solars are resonant with all 5, Lunars are resonant with Moonsilver, but neutral with the other 4, DB are resonant with jade, nuetral with MS,SM, and Orichalcum, but dissonant with soulsteel.

    When you're resonant with a material you can bring forth the full might of evocations from it. Any evocation with the resonant keyword will have certain effects that go beyond the base evocation. Dissonant is the opposite. Some evocations will have a dissonant keyword where if you don't match the material very...
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armyofwhispers
armyofwhispers
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