Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • armyofwhispers
    replied to Arms of the Chosen errata thread
    Tarantula's Grasp on page (26) states that "allows the wielder to make a [...] gambit as a counterattack, after the attack hits, but before damage is rolled."

    However the dissonant condition is "The wielder may only counterattack if she successfully parries"

    The first statement implies that it can only be used if the attack defeats the wielder's parry, whereas the dissonant condition can only be used if if the parry is successful. Was the first statement meant to say something like "after the attack is rolled, but before the damage is rolled&...
    See more | Go to post

    Leave a comment:


  • Plus 7 strength as your base is no joke either. And the devastating attack in addition to your normal one each round.
    See more | Go to post

    Leave a comment:


  • To further complicate this issue I'll point out that there's nothing stopping the Realm from naming an era one thing and the Lunars or even the Sidereals from naming it another. At least post-usurpation these time periods could denote things that were locally relevant but not creation-spanning.

    For instance: the 10 year winter coincides with the 10 years it took the Snow Hunter to take down Galaech-Ma on creation's edge. Nothing there suggests that the winter extended across all of creation, and if it did you'd think the wyld hunt would try and slay the behemoth as well to break its...
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Arms of the Chosen
    The idea was to gate stuff behind solar charms that the writrs figured would be game-breaking or at least unbalancing to put in the hands of other exalts. For instance, any jade artifact would resonate with Dragon Bloods but there are some charms that they figured were way above what Dragon Bloods should have access to.

    As you say though, there's a surprising number of them in the book.

    Perhaps when "What Fire has Wrought" and other splatbooks drop we'll get other artifacts with evocations gated behind their charms that deal with splat-specific goodies.
    ...
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Ask a question, get an answer
    We do know that they existed before Thulio found them, just not what that means....
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Arms of the Chosen errata thread
    Resplendent Satchel of Healing on page 122 states that if you fail a roll to renew supplies normally on it you'd need to use a different ability roll to restock it "before she can reattune to the satchel"

    The implication is that if you fail a roll to keep it restocked your attunement automatically breaks and you're got to restock it using some other method before you can reattune. However, it doesn't actually say anything about the attunement being broken on a failed roll.

    Figured the wording might need tweaking to add that in.
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Solar circle workings
    These are pretty out there even for SCS ambition 3

    -Granting a kingdom sorcerous abilities? Maybe, but unless you're also doing finesse 5 I'd basically turn them all into hideous mutants to achieve this. Not to mention the social ramifications of having an entire kingdom gain that kind of power.
    -Perma rain of Doom? Anything that basically goes "X spell but permanent" Should not be possible. Perhaps change the weather of the Isle into permanent clouds. It would eventually screw over the agriculture and throw the isle into chaos. That is until you get the sorcerers...
    See more | Go to post
    Last edited by armyofwhispers; 11-20-2017, 03:28 PM.

    Leave a comment:


  • armyofwhispers
    replied to Ask the Devs
    Do Autochthonians still consider adamant to be a magical material?

    Are adamant caste alchemicals still going to be a thing?

    Too far ahead to worry about yet?...
    See more | Go to post

    Leave a comment:


  • I'm gonna take this point by point.

    We actually discussed this elsewhere (Kelly being the ST I was talking about earlier), and we agreed that reducing hardness isn't great. It's complicated by what defines 'natural' hardness and it can mean the difference between a blow doing devastating damage and nothing. It's a pass/fail condition and mechanically prob shouldn't be messed with.

    I agree with Elfive on this one.

    I'd say that since when you've got a hearthstone socketed (in another place) you gain the benefits of being in a demesne you'd also get the recharge,...
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Ask the Devs
    Why do bears have hardness 2, Claw Striders have hardness 3, but Boar-Tusk Crocodiles and Death Moa have 0 hardness?

    What's the logic behind which animals get hardness vs not?
    See more | Go to post

    Leave a comment:


  • So the tag would look something like:

    Beam - Weapons with this tag have an energy-based blade of some sort. They gain +2 to their overwhelming rating which is not compatible with the Balanced tag. However, these weapons have a finite limit of energy that must be recharged periodically. This follows the same rules as ammunition for archery weapons (Core page 202) replacing the archery skill with melee or brawl as appropriate. Most beam weapons can be recharged by simply being within the bounds of a demesne that the bearer is attuned to or by means of a special thaumaturigcal ritual....
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to sorcery questions
    The other major names for the circles were:
    Emerald - Terrestrial
    Sapphire - Celestial
    Adamant - Solar...
    See more | Go to post

    Leave a comment:


  • That raises some interesting questions. Easy to implement though. Just make it a medium (possibly light?) weapon and apply the right tags to it.


    No that can't be what he was talking about since Elfive specifically said that batch artifacts were a thing. Which I do not believe is the case. Nothing in the corebook description of First Age Wonders talks about mass production of artifacts.

    I imagine that they've got a different set of sorcerous reagents to work with. Alchemicals don't have easy access to Solar Circle workings after all. On the other hand, the Solars...
    See more | Go to post

    Leave a comment:


  • Ah, true! Point well taken.

    We were talking about beamklaives though which fall into the weapon category.


    Where did you find this? I didn't get this from the first age writeup at all. Was this in a different section?...
    See more | Go to post

    Leave a comment:


  • I realize it would take a lot of buildup to achieve, but a pair of characters wielding Courante and Galliard have a companion who betrays them and forges a a pair of soulsteel swords as a foil to the pair. Possibly a character who becomes an abyssal, possibly a Solar. Who knows!
    See more | Go to post

    Leave a comment:


  • I was discussing this with my ST actually. We're playing as Autochthonians in an explore creation game.

    Thing is, I don't think that mass production of artifacts is gonna be a thing anymore. Arms makes it pretty clear that each artifact is a unique thing with its own legend and powers. What does this mean for Autochthonia? Probably not that much. In 2E most champions held on to a special artifact as it was attached to their public image anyway. Evocations would really just strengthen that bond

    When coming up with charms for Alchemicals we did give them a charm that essentially...
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to Arms of the Chosen
    I almost feel like they dropped that aspect. Or at least sorta.

    Now it seem like you get to be a 4-dot or 5-dot daiklaive based more on how epic and evocative your themes are. Perhaps it's more an idea that you only see a daiklaive such as this forged every thousand years type thing? Though that doesn't make sense in the context of the first age either where these were churned out much faster than in the current age. *shrugs* maybe now it's just plain hyperbole?...
    See more | Go to post

    Leave a comment:


  • It depends on how you approach it. If there is only one beamklaive and it's a unique thing then yeah, an E1 evocation is appropriate. If you want an entire class of weapons called beamklaives, you'd have to model them as a tag or a set of tags.

    Having a bunch of weapons sharing an evocation seems to be counter to the way artifacts are unique this edition.

    Plus you really don't need extra tags. Giving the swords piercing instead of balanced seems fine to me....
    See more | Go to post

    Leave a comment:


  • I dunno, having your flesh turned into stone or other weird stuff seems pretty common for wyld mutations. At least, the supernatural merits are pretty overt. The Subtlety mutation even specifies that the wyld usually doesn't grant it on its own.

    I don't think that the aesthetics of a mutation effect much the mechanics of it. For instance you could take the "throws lightning from eyes" mutation and treat it like a capacitor that needs to be recharged instead of spines that need to be regrown.

    Your point stands on it being a 2E thing and not automatically translatable...
    See more | Go to post

    Leave a comment:


  • armyofwhispers
    replied to How complicated should Infernals be?
    And see here's the thing. You keep saying that they're all a cohesive whole, and that they all follow a central theme and they're all outpourings of that except... they aren't. Not by default, anyway. They are a cohesive whole that makes sense as a cohesive whole because the writers and devs have poured hours into making sure they all have the same feel.

    If they were all just "really good at X" then the solar charmset would stop at the excellencies. There is nothing about being really good at swordsmanship that allows you to magically manifest a golden sword made out of...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
armyofwhispers
armyofwhispers
Member
Last Activity: Yesterday, 06:03 PM
Joined: 10-23-2015
Location:
Working...
X