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  • nofather
    replied to Examples of Patron Tools
    I believe Dave said that non-Seers can use Patron Tools if they happen to have them.

    EDIT: Ah yes, but it comes with yet to be known consequences.
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    Last edited by nofather; Yesterday, 10:15 PM.

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  • Though Cold Snap does create ice, so creating ice through the cold of Death is a possibility....
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  • nofather
    replied to Twilight Spirits
    They do lose Essence if out of the Hisil, and in the Hisil for that matter, but it's stopped if they are Fettered to something or Manifest.

    P184, 'Spirits in the material world but outside of a suitable Condition bleed one point of Essence per hour. The Influence and Manifestation Conditions starting on p. 187 state whether they protect from Essence bleed. Spirits that run out of Essence due to bleed suffer a single lethal wound and enter hibernation.'

    This is also worth keeping in mind, 'Spirits can sense sources of Essence appropriate for their needs from up to a mile...
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    Last edited by nofather; Yesterday, 06:46 PM.

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  • Depends on the circumstances.

    'If it’s a tie or neither side gets any successes, the effort fails altogether or successive attempts may be made in subsequent turns, if appropriate. The Storyteller decides if the effort can be attempted over and over until one competitor wins.'

    There's examples where someone it's sort of a success for both sides. Throwing a weapon, for instance, versus catching a weapon. The one who caught it caught it, but takes damage based on the throwers successes.
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  • nofather
    replied to Twilight Spirits
    I'd imagine Rank 2-3 spirits would be more popular, with occasionally 4. Rank 1 and 5 would be rare, the former because it would be harder to cross over, the latter because when you're that powerful you might not need to cross over. In either case it would be for a reason that should draw attention, there being a Verge possibly or the Rank 5 spirit is running amok.

    Any spirit crossing over is going to have Twilight form automatically. The trickier part is crossing over. Once there, Influence can do most of the work for creating new sources of Essence, and sometimes Numina.
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    Last edited by nofather; Yesterday, 05:15 PM.

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  • nofather
    replied to Games Discussion/What Are You Playing?
    In gaming reviews a 7 is usually like 'It's the worst game sold but you won't die because you played it and we don't rely on that company's advertising.'
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  • nofather
    replied to Twilight Spirits
    They get to feed more and, with powers, can potentially create a lot of Essence to feast upon.

    Something like a forest spirit might not need to. But imagine something like a spirit of fear created by some hijinx on Halloween. What can it do the next day? The day after that? At some point there's not going to be fear filtering through the Gauntlet, and it will either have to breach over or go dormant.

    I don't really have numbers for it but when I have them en masse it's likely to represent a sort of imbalance in the Hisil. Otherwise they might just do it because they're...
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    Last edited by nofather; Yesterday, 03:55 PM.

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  • It's kind of late here it might not be today.
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  • It's a supernatural effect. Saying they have anger issues is saying mages spontaneously summon things because abyssal entities might appear during paradox, or Prometheans have poor people skills because of Disquiet. A werewolf can be a serene and tranquil agent of peace if you wanted to play that way.

    1d4chan's summaries were better. I don't get the point of harping on needless politics, in every game it's as important or nonimportant as you want....
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  • That werewolf one is more than a bit off. They don't particularly have anger issues, for instance, and one isn't obligated to involve themselves in spirit politics, though it helps. Also you'd worry more about another werewolf or host murdering your family, as that's not really a spirit thing to do.
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  • Torbjörn from Overwatch without the accent. Basically fantasy dwarf voice.
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  • nofather
    replied to Malkovian Malkavia
    3. Not a fan of a lot of the legacy stuff from Masquerade but having it as a disease is interesting enough to warrant putting in.
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  • We got the 'Playing the Pure' post in preparation for Roman Werewolf so I'm expecting some nice Pure showcasing.
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  • It's actually interesting what the Arrow doesn't like. Traitors, pacifists, and cannibals. The legacy is the cannibal one. Big fan of them, inside of mage I'd view it as an extension of the Tremere, as it's centuries old and heavily influenced by the dragon, which apparently the Tremere brought into the equation. But looking at the bigger picture I'd attribute some of the hunt we get with werewolf.

    They can be serial killers, but aren't necessarily. Hannibal Lecter, as depicted in the recent show, would fit very well. He might have been an outcast from the Awakening Gambit....
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    Last edited by nofather; 03-21-2017, 09:41 PM.

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  • I get a girl from an anime tone. Like the one with glasses who's logical.

    It's obviously heavily biased by the avatar.
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  • Thinking back on the first question from 21C Hermit, I was also surprised you abandoned the mot in favor to make a lodge. One suggestion I'd offer is to simply have the lodge be an exception. These exist in the game, and for whatever reason the Lodge might have multiple spirit totems instead of one.

    Another solution that might dovetail with your lodge concept is having one valkyrie spirit per lodge, and each devoted to a different Renown. I'm reading, 'Aspiration: To find and send souls of those close to Renowns.' to mean that the werewolf seeks and sends the soul of a character who...
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  • If they're going to pay Experience for a rite at least have it be useful, it should send any ghost onward to the great beyond, not just temporarily end manifestations....
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  • nofather
    replied to Games Discussion/What Are You Playing?
    Yes I hear all sorts of technological problems with the Switch, so we're avoiding it until whatever advanced version they put out fixes it.

    Have to admit tempted to get a WiiU, my kid loves Nintendo games and the handheld is sort of perfect for him. I won't be surprised if for some reason the price goes up despite their no longer making them since the Switch isn't doing so hot.

    Still doing the same thing over here. For Honor, Duelyst, some Stardew Valley with wife. Missed our last tabletop session, Mage, but we're on track for this weekend. Should be interesting and bloody,...
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  • Actually there are factions of the Pure trying to bring Urfarah back and believe it's possible. While the basis of the divide is over the destruction of their progenitor, their current outlook is how they should do things, with the Forsaken working on continuing his legacy for the most part, and the Pure trying to bring Pangaea back, or at least their dominant place in the world....
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  • You could just travel around with a pack, personal totem, or your totem.

    As Tessie pointed out, they can interrupt and move to the top if they have enough Blood Potency, but they still only have one action per turn and a werewolf or spirit is more than a match for a vampire unless you're talking pup-out-of-First Change versus some centuries-old-creep.

    Even alone, just land one shot and they're now torn between using Celerity twice or healing. And that's still Vitae they're not using for Physical Intensity or Resilience. Use Urhan to interrupt them, and Urshul to cripple...
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Joined: 11-07-2013
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