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  • In our first lookthrough I was noticing the scaling was a bit uneven, so in our first game after a bit we retooled it to be more evenly paced. I forget offhand but I believe it jumped to 2 Bashing at Primal Urge 2, then 3 at 4 and up one again every two Primal Urge. It was more to incentivize the raising of Primal Urge, as not getting that regen boost for 15 experiences can seem so far.

    While I like the idea of downgrading all Lethal to Bashing, it honestly seems more like it should be a Gift than an inherent ability. And just tying to that, while vampires are known for downgrading...
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  • nofather
    replied to Monster Mash 2021 - Round 1
    Intriguing choices but I'll have to go D.
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  • "You'll have to ask Paradox," has been a huge buzzkill.

    Most of the stuff in books likely has to be in fiction to get me feeling sad about them, like the parents talking with the doctor when there's azlu in their daughters brain.

    Acrozatarims good at it, like with his Ivory Claw lodge. http://forum.theonyxpath.com/forum/m...pure-a-weeping
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    Last edited by nofather; 09-18-2021, 06:07 PM.

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  • Yeah, Acrozatarim wrote the Hangmen pack.

    Think part of the issue with some of these, like Abyssal entities, is that they tend to be pretty varied in their make-up, so the impact one Abyssal would have on a pack if they chose it as a totem would be entirely different from the impact of another.

    You also have issues with things like Amkhata and Qashmallim that have a temporary existence in the world, with the Amkhata stacking upon that their seeming lack of intelligence and being created for servitude. An Amkhata seems like it would be more of a weird packmate or ally...
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    Last edited by nofather; 09-17-2021, 10:53 PM.

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  • Considering Onyx Path doesn't seem to be profiting any off of most of the old books, they would benefit from updating as much as possible.

    That said, regarding Werewolf, while first edition was a tight line there was a lot that was left unexplored or unexplained, and certain key elements that have changed drastically due to simple improvements across edition (notably the tribes and their sacred prey, which retools them from being just social groups). One of the big things left unexplored and, unfortunately, likely to be left unexplored is the Spirit world from its perspective as,...
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  • nofather
    replied to Updated backers PDF is live.
    Someone mentioned this on the Unofficial Discord earlier, and while there are mechanical ways to do it, like a pdf comparison program, it would be cool if the changes in these new version were listed somewhere. Having it all in one place, even in just brief sum ups like a patchnote, would speed things along for folk who've already read it but now have to do so again.
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  • nofather
    replied to Going Forward with Darkness
    The way releases have been going, and Promethean's fit as a line, you can probably safely invest in the entirety of lines you're interested in, without having to cut off entire gamelines. So far nothing else has been announced to come out for Promethean, and there's two books on the horizon for Changeling, while nothing for Wraith. If your investments mean finding older books, generally used book stores (and even used books on Amazon) can sell them for incredibly low prices. This is mostly providing you're willing to read via PDF rather than premium hardcover, or live in one of the many places...
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  • nofather
    replied to A History of Table-Top RPGs
    There was a book series, Designers & Dragons, that did a pretty comprehensive compilation of the history of tabletop rpgs by decade. The subject matter covers a wide variety of rpgs, which would be hard to divorce entirely from D&D.
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  • nofather
    replied to Hunter: the Vigil 2E Kickstarter
    There's an example monster called the Sea Trow that is described as 'a type of aquatic vampire.' In its power set you can see Numen (Drain). One of the Dread Powers available is Numen, which lets you choose a Numen to use in lieu of a Dread Power, in this case the Numen is Drain, which drains power from the target (this was the first edition Dread Power you're mentioning, Drain, which drained Health or Willpower). The issue becomes that, as written, it only allows for the drinking of Essence or Willpower. Since for most Hunters Essence is irrelevant, they should probably swap that for Health....
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  • nofather
    replied to Is WtF 2E line incomplete?
    There just hasn't been any official word on it, actually. Everything publicly announced and worked on is in the Monday Meetings list. We've been told to ask Paradox about things not on it, as OPP legally can't say anything about them.

    Regarding completion, it's more that second edition doesn't get into the depth that first edition did with its abundance of books. I'm not sure what trouble you're having making claimed or host antagonists but there's more of a lack of information on important things like the Hisil. As seen in the inspirational media section, it still leans heavily on...
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    Last edited by nofather; 09-06-2021, 12:08 PM.

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  • Another thing is that spirits in second edition have Banes and Bans, two separate things. This might not be an issue with every spirit, however, cause while they just had Bans in first edition many of them could be used as Banes (objects or other things that might damage the spirit) or Bans (things the spirit couldn't do, or must react in a certain way to). Predators fortunately usually has multiple Bans per spirit and you might find them with one you can just relabel to Bane. And obviously, the unihar isn't a thing anymore.

    In case folks aren't aware, the PDF of Predators, which...
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