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  • semicasual
    replied to Back Alive or Maybe Dead [Quest]
    She moved to the left side of the car to check on Seres.


    The girl was still hanging on. She had pulled in her legs and was bracing herself against the side of the car as best she could. But it looked like she wasn't going to be able to pull herself in through the window, not without loosening her grip and possibly tumbling off the train - or worse, getting dragged along the tracks. The rope still hung from her neck, trailing in the dust beside the rails.

    The Ranger holstered her weapons, laid down on her stomach, and scooted as close to the edge as she could....
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    Last edited by semicasual; 07-20-2018, 10:21 PM.

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  • semicasual
    replied to Back Alive or Maybe Dead [Quest]
    The Ranger gathered her strength, the leapt up and pulled herself onto the roof of the car.

    She got on her feet atop the swaying, rattling roof the carriage. Up here, the wind caught and pushed against her poncho like a sail, and she had to brace herself to keep her footing.

    Less than two arms length from her, there was fearsome-looking bug-beastman. He had a squat, stout human upper body with that merged into giant black scorpion's body around the thorax. Or so the Ranger assumed - a big, dark-brown coat covered most of his body, so there was some guesswork involved....
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  • semicasual
    replied to Games Discussion/What Are You Playing?
    I've been playing Kingdom Come: Deliverance for a while now. I've never played a historical fiction RPG before (at least, not one that wasn't fantastic in some way), and I'm pretty impressed by how much effort has gone into making everything seem authentic. And the melee combat is some of the most involved I've ever seen in a first-person RPG....
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  • semicasual
    replied to Back Alive or Maybe Dead [Quest]
    The Ranger calmly walked to the end of car and escorted the woman back to her seat.

    She holstered Judgement and put her free hand on the woman's shoulder. The woman stopped pulling on the door and looked back at her.

    The Ranger squeezed the woman's shoulder and gently pulled her away from the door. She didn't resist - it was like all the fire had gone out of her and all she could do now was play along. The Ranger kept up eye contact with her all the way back to her seat, and when she was seated the Ranger kept looking at her as she returned to the door.Then,
    ...
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    Last edited by semicasual; 07-08-2018, 01:05 PM.

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  • semicasual
    replied to Urchin Quest
    You’ve been reading up on training animals, and while cats are famously hard to train, you’ve learned a bit about how to soothe them and make them feel comfortable. Instead of getting in its space, you squat across the alley from the Raptor Cat and extend one arm. If it doesn’t respond, you’ll slowly creep closer and see if you can splint its leg before you tie it up and drag it. The last thing you want to do is make its injury even worse.

    If we wind up selling it, we'll want it as healthy as possible. And if we wind up keeping it as a pet (as opposed to a musk-generator), we'd better...
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  • semicasual
    replied to Games Discussion/What Are You Playing?
    I didn't think so? It's not the most diverse combat system I've ever seen (because you only control one character, whose moveset is based on which of 4 weapons he is using), but it's pretty solid, the animations look good, and there's a wide range of interesting enemies. IIRC, Recettear used a lot of pallet-swapped enemies and combat was always a bit awkward.

    Out of curiousity, what weapons did they use? I went with a greatsword and a bow, but I can imagine how a different loadout might be difficult to work with.

    Yes, but they're not as prominent. And by "not as...
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    Last edited by semicasual; 07-05-2018, 10:02 PM.

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  • semicasual
    replied to Games Discussion/What Are You Playing?
    I'm midway through Moonlighter. It's crashed a few times, but other than that it's been great.

    If you're familiar with Recettear - imagine that, but with better animation and reoriented to put as much emphasis as possible on the dungeon-crawling.

    If you're not familiar with Recettear, imagine being somebody who runs an item shop for wandering RPG adventurers. Now, imagine that you have to personally go into dungeons outside of business hours to gather up materials to sell in your store. That basically sums up both games.

    The biggest contrast between them...
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    Last edited by semicasual; 07-05-2018, 02:29 PM.

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  • semicasual
    replied to Games Discussion/What Are You Playing?
    Just beat Iconoclasts.

    In a lot of ways, this game reminds me of Owlboy. Both are bright and colorful, but wind up being about some fairly dark stuff. Both have exaggerated, larger-than-life characters who nonetheless have a human side. Both have things go horribly wrong, even though you're trying your best, often because of things you have no control over. It's that last part that leaves me feeling a bit disatisfied with the whole experience - I might win the game... but I don't really feel like I've "won."

    At least in Iconoclasts, people aren't regularly...
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  • semicasual
    replied to Back Alive or Maybe Dead [Quest]
    The Ranger tipped her hat down, adjusted her mask, then turned and walked into the car ahead of them.

    The baggage car was, as you'd expect, full of baggage. Boxes and baskets and sacks and cases of all kinds were stacked on shelves, crowding the narrow space. The ranger nearly had to turn herself sideways to fit in the narrow aisle left between all the packed stowage.

    As she neared the exit to the car, she heard a thump against the ceiling, followed by a skittery series of taps.. She froze and looked up at the dark wooden roof. A few tense moments passed in relative...
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  • semicasual
    replied to Back Alive or Maybe Dead [Quest]
    A weathered, hungover train-guard stood on the forward-facing stoop of the caboose, drinking strong tea and watching the scenery go by in a blur. She did a double-take when she saw a great, flaming hell-beast suddenly appear from behind the rocks, and choked when it began racing towards her.

    It resembled a lizard, but it was bigger than a horse, had a misshapen lump on its back, and was on fire. The guard dropped her tea and fumbled for the short bow she thought she'd brought out onto the stoop with her, only to realize she'd left it inside. She had enough time and presence...
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semicasual
semicasual
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"Status? What status?"
Last Activity: 07-20-2018, 10:36 PM
Joined: 11-08-2013
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