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  • WHW
    replied to The LGBT Thread II
    The problem with weddings in Poland is that traditionally, it's the parents of the groom and bride who pay for all the expenses. Wedding equal a large, often two day party. Alcohol, food, a music band, and a place for guests to sleep are all expected to be provided. Which means that quality of the wedding is often used as a Social Status check, and fucking something up will lead to rumors and ostracism. Because of the humongous costs that a "expected" Polish wedding involves, it's very hard for a young couple to do it on their own - and if they do, it will often involve making it smaller...
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  • This is going to be weird, but I'm not sure what would be a good thread to post this in, or even if I should post it at all. But I guess there is no harm in asking, sooo...
    Context. Context is important to not sound like a madperson. OK, so here is some context.
    I'm not a native English speaker. I've only received about three semesters worth of formal education in English due to our university rules, and their quality...let's just say it was a lip service. My ability to speak and write English comes fully from "learning" it passively - watching original Cartoon Network and...
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  • WHW
    replied to The LGBT Thread II
    Polish law doesn't acknowledge single gender relationships in any way, to the point of ignoring single gender marriages of Poles who got married outside of the country. And when European Union yells at us for that, people who subscribe to Church or more right-wing parties put pressure to ignore it, and call any attempt at compromise "surrendering our sovereignty to Brussels" and "disgrace to Constitution".
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    Last edited by WHW; Yesterday, 05:29 PM.

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  • WHW
    replied to On infiltrations
    PMS is one of these things that would work really well in a video game, but is little harder for me to utilize in tabletop. I try to give each character at least one "detailed" PMS description per game, with their preferred flavor (there is a person who loves creepy stuff so she gets goosebumpey sightings, while other dude gets more of a curious doctor whoisz ding), and boil most of the other instances to just "it pings your PMS"....
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  • Yeah, Sanctum-dives can be as dangerous as Temples-of-Time-Before dives....
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  • WHW
    replied to On infiltrations
    I don't remember if that's in the books or if it's something we homebrewed, but I remember that we ran this way since 1st ED....
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  • WHW
    replied to On infiltrations
    That's why we homeruled that spells ping when
    A) They go off
    B) They make an active impact - Shielding Spell get's it's shield challenged by something, Accelerated Mage uses their super speed, and so on

    It works pretty OK in practice for what we wanted....
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  • WHW
    replied to On infiltrations
    Irritating / not irritating depends on the individual Peripheral Sights (if your PMS takes a form of headache, then well; if it's the sexiest laughter you ever heard, then well), but I assume that magic is in general pleasant experience to both cast and witness for a Mage, unless it's specifically designed to be somehow unpleasant or the Mage in question is a Banisher. "Magic as a drug" and so on. If so, it would be actually another mechanism pushing Mages to congregate, because being with other Mages = having your Sight gently caressed = pleasure....
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  • When you go back using Shifting Sands, "current" Initiative shift to the subjects, and if it's the caster, then he doesn't get "another" turn to play with because it's technically continuation of the turn where he cast the spell and thus his instant action is already used up?
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  • WHW
    replied to Mutapan Empire!
    "Silver Ladder x Free Council" is one of most natural and easiest to write crossovers in the Pentacle. It's really easy to write a Ladder NPC that will find themselves at home no matter if we are talking about Consilium or Assembly.
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  • WHW
    replied to Mutapan Empire!
    Silver Ladder and Free Council have a neat dynamic in that both of them will be interested in cultural magic and both might practice or research it, but with very different ideological underpinning. Silver Ladder will look for a reflection of Original Mega Truth hidden inside it, while Free Councilor will insist that "Mega Truth" is a reflection of culture, not the other way around....
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  • WHW
    replied to Mutapan Empire!
    Isn't that percept about social mobility?
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  • You already can modify items using Matter to provide dice tricks and equipment bonuses, so it's kinda on the point.
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  • WHW
    replied to Mutapan Empire!
    You could assume that you have a unique chance to see a part of the shattered society you try to reassemble that wasn't discovered by other people like you before, and thus you could show them other things your peers have collected while trying to find their part and learn about it. Cultural exchange, basically.
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  • WHW
    replied to On infiltrations
    Is PMS precise enough to tell you how many spells are around that person anyway?...
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  • WHW
    replied to On infiltrations
    Funny thing, if active spells were more common and pinging PMS in presence of other mages, hiding such thing in a plain sight would be much easier....
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  • WHW
    replied to Okay, so let's read this thing
    Here are some "tricks" that I apply to rolls in order to make them easier, harder, or different without manipulating dice pools too much:

    - EXCEPTIONAL CIRCUMSTANCES
    If you want to reward a player for something and want to make them feel like they made an impact, instead of adding dice you may instead reduce their threshold of Exceptional Success from 5 to 3. I like this Difficulty Mod a lot, because it rewards a player for having a good dice pool, and when looking for Ex Success specifically, it scales much better than simple dice. It's a nice way to introduce something...
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  • What is the purpose of Synthesis Embodiment of Strix? What *is* the mental make up of the...thing that emerges? What are their memories? What...is???????
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  • WHW
    replied to How paranoid are your mages?
    I'm going to bow out of the conversation, mostly because I feel that we have presented our perspectives on it and only thing left is to agree or disagree. Thanks for a civil discussion, though!
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  • WHW
    replied to How paranoid are your mages?
    That sounds like an effect of Space Magic, not Area Factor. It also sounds like Dynamic Magic, too.
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WHW
WHW
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"Mage is a great game, all you need to do is remove Mages and/or Players from it."
Last Activity: Today, 01:57 AM
Joined: 11-04-2015
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