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  • Ghosthead
    replied to Women in Armor II
    I think I would agree that the stress is that a lot of it is really about balance. You can take characters like this in small doses as part of the array of characters being presented.

    And actually I would argue rather strongly that in small doses having characters like this present is fun, and more than that it is also enhancing to the game's feel that it is referencing the genres where character designs like this are present, and for this latter reason it is almost essential that to some degree these characters are present. For an example that exists in game already, Volfer (who...
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  • Ghosthead
    replied to Cup boils over, does this charm see use?
    Is Cup Boils Over un-thematic for Solars while its prerequisites Voice-Caging Calligraphy and Mind-Swallowing Missive are, or are all equally unthematic or thematic?

    If Voice-Caging Calligraphy and Mind-Swallowing Missive are thematic, what would fall as a thematic progression for them which is not akin to Cup Boils Over?

    Talking of theme, I could argue you could find it easier to imagine for Sidereals as an Endings Charm, if you take the text literally that it makes a character's soul rejoin the cycle of Lethe and rebirth; it fits with the Endings' theme of endings...
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  • Ghosthead
    replied to Cup boils over, does this charm see use?
    I would guess it's an interesting attempt to implement a story trope - the Count of Monte Cristo-esque revenger who isolates his enemy socially, then destroys him emotionally through a devastating speech. But I think few players would ever want to be themselves the victim of it, or would want to victimize someone else with it, and few STs would feel comfortable subjecting a player to such, even if they were intimacy-less. And whether that should trope ever obtain expression in mechanics as a Charm is also questionable.
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  • Hmm... With respect, where the shinto-Celestial Bureaucracy-myth gods of Exalted make new gods, I'm fairly certain they have a bunch more ways to do it than sex. (Or they should)....
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  • But gods do create other gods and Primordials do create other Primordials though?

    (Agree that if Exalted are creating Exalt as an analogy to the cycle of being Primordials->gods->Exalted, then that's not quite right. But it's not so clear to me that's the intent).
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  • The things I'm not crazy about in the premises are:

    - Exalted themed off existing Exalted: It doesn't seem like the themes of the personalities of PCs as a particular Solar, etc. lend themselves as much to new Exalted as those of gods. I'm a bit suss of that sort of thing as it seems like the weak themes of the "Devil Tigers".
    - Suggestion (if I detect it right) that Exalted kind of "graduate" at high levels of power to their own Exalted is a bit rote and seems inconsistent with setting history.

    Those said, I wouldn't be against a character whose...
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  • Ghosthead
    replied to What's it like fighting a war supernal?
    So. Many. Variables. Maybe the high command assassinate you as a threat, etc.

    With the caveat that to actually have good, specific examples, I think you'd need a thick knowledge of the East Asian theatre of war that I simply don't have, and assuming the most straightforward interpretation of the premise:

    Assuming you have command, then you would succeed wherever strategic and tactical blunders on how to use their forces had ever led the Japanese to stumble.

    Where their problems were others; logistical and resources, technological, politically winning "hearts...
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  • There's a lot of 'Rule of Cool' in Exalted - you can just as rightly state that someone with high Martial Arts wouldn't practice animal styles that IRL are totally going to make folk who understand what works well in real MMA unarmed combat and why it works cringe... but it's a conceit of setting that they do work well for mortals, even before you get to the Exalted's magic.

    I mean, an Exalted where the mortal and Exalted heroes of legend, able to do things which to us are the impossible tropes of legend in their melodramatic kung fu sort of world, have the power of realizing that...
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  • Ghosthead
    replied to [3E] Building a Lintha Character
    Tbh, I think the whole castration thing, for whatever its value (or not) as critique of cultural concerns with "purity" or as subversion-twist of the "fading ancient race" trope, is probably overrated as an actual problem for the Lintha anyway.

    Plenty of groups sustain some level of non-reproduction by their population, and often increase faster or at the same rate as those that don't have the same stricture. Societies are often Malthusian, and Y's offspring's child or adult mortality can improve from X's non-reproduction, given finite resources.

    (And...
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Ghosthead
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Last Activity: Yesterday, 03:07 PM
Joined: 11-08-2013
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