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  • Ghosthead
    replied to Resplendencies, Effect Points, and Paradox
    Hmm... I certainly think Sidereal games (in the idiom of Sidereals as Celestial bureaucrats) are enriched by some sort of framework for Sidereals to hustle their way through the bureaucracy to powerful blessings and curses and destinies which they then use in the world to make events work out as they want/as they should (the same thing to many Sids!). I'm less committed to 1e/2e being the implementation of this system, but there should be something beyond Charms... I think the symbolism of the Colleges and Constellations is great though, and a really rich basis for cool powers, as well.
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  • Ghosthead
    replied to Is Exalted the distant past of the WoD?
    I'm of at least half of a mind that I kind of like the idea that *a* future of Creation is *like* the World of Darkness.

    It adds to the epic tragic feel of Creation to think of cycles of violence of failure and entropic decay compounding over time, until it becomes this world which has forgotten itself and become prosaic, and where everything is tainted by a banal, cynical, pragmatic sort of evil, even the magic that is left, that's just a gothic horror that lives in the shadows.

    I think Exalted has somewhat de-emphasized that epic tragedy thing (and this is OK!), but...
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  • Ghosthead
    replied to Tell me about The Realm
    On reflection (if of interest to anyone) the Magistrates seem to stand a bit between A) the Chinese story tradition of morally "upright" heroic magistrate-detectives who investigate crimes and its actual historical experience (county magistrates appointed for short terms outside of their home region), and B) the more Western genre tradition of private investigators, "hardboiled PIs" or "gentleman detective", who are portrayed as less completely admirable - often eccentric and "picaresque" if not almost anti-heroic - and stand outside of the state and government...
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  • Ghosthead
    replied to Exigent KS?
    One of the things about Liminals I think is that they'd benefit particularly much from having a set of diverse characters within the splat presented to us.

    My image of them at the moment is frankly tied to a very singular culture presenation - Frankenstein's Monster. So my intuition is very Limnals = Frankenstein's Monster Does Kung Fu. Imagined in lots of fairly drab, dingy green and brown earth tones. And I literally don't have any other images for them. that's pretty much what the 4 images of a Liminal in the 3e core was (albeit with also a couple of er... saucy, female versions...
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    Last edited by Ghosthead; 06-27-2020, 08:45 AM.

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  • Ghosthead
    replied to Is Usurpation the right term still in 3e?
    Incoming ramble basically repeating my now standardized thoughts when this topic of apocalyptic threats comes about :

    My feeling on apocalyptic threats is; presenting them as an inevitable consequence of the inertia of the world should the Solars not intervene, flattens out the trajectory of where stories go in Exalted and flattens out the dialogue between Exalted factions about who should rule and how they should interact.

    It's absolutely fine and fun for individual games to introduce "Apocalyptic Battle of Darkness Against The Light" type of scenarios, but...
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  • Ghosthead
    replied to Success of the Usurpation
    Absolutely. And on the Sidereal and Dragonblooded side of the ledger, a bit of the same too (though I would assume they were a *bit* more unified).
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  • Ghosthead
    replied to Success of the Usurpation
    Version of the Usurpation that are heavily reliant on formented conflict between Solars, are not wrong... but I would tend not to go with them.

    For why, again this gets back to looking at what the Usurpation is supposed to be, in its themes - for me, and I think this is borne out by the descriptions we get in memories of past lives, it's an event where the Solars were challenged, and their world order and legitimacy openly rejected by their lessers (by a "class" that they thought were beneath them), and they were openly cast down, righteously or with great injustice (depending...
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  • Ghosthead
    replied to Success of the Usurpation
    Hmm... Yeah, to the extent the Usurpation could be said to be improbable via the mechanics for Second Age Solars that we have I would prefer the gap to bridged by.... "Turns out late First Age Solar hubris is one hell of a dice penalty! In exactly this circumstance!" over the usurpers simply lucking out and achieving something unlikely.

    Part of that is that the Path of Bronze is supposed to be the relatively safe* but lesser option. If it's actually the "Kind of corner case probability-wise" option that's not really much safer or more secure than the Path of Gold,...
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  • Ghosthead
    replied to Exalted needs a Revamp
    I kind of why you would have that experience.

    Thinking about this idea, from my perspective, part of why I think some of the fans of older editions get really attached to all the splats being playable (beyond simply wanting to play them of course!) is that part of Exalted's distinctive thing as a fantasy setting was that you had multiple playable splats who all had their own way of looking at things and their own perspective, style, "genre" and take on heroism. All of them were viable playable characters, and none of their perspectives were "the designated heroes"....
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  • Ghosthead
    replied to Success of the Usurpation
    Hmm... It's one thing to say "That they lost is inconsistent with the mechanics". to which the response would be that the mechanics are representative and not exhaustive, unless anything is too badly out of whack. But it's a tenable thing to discuss.

    It's kind of another to say effectively "That they lost is inconsistent with the facts of the setting", as the fact that they lost is kind of one of the most key basic establishing facts of the setting.

    Which of these is more your argument Numinous?
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  • Ghosthead
    replied to Success of the Usurpation
    Yeah, Rain of Doom (to use the example of a mass attack spell) is obviously good, but it seems not without counters - you disperse your army to not be all under the same area, if you recognize it early, or you use a sorcerer to counter it, which sometimes works? If you even have that many Dragonblooded together in one place in the first place? It's a city-killer, not that much of an army killer

    Solar sorcerers have good tools to prevent huge masses of low-level Dragonblooded being sent against them, but it's not like... "Nice lot of thousands of Dragonblooded you got all standing...
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  • Ghosthead
    replied to Success of the Usurpation
    Good points Chausse, Alucard, et al.

    Thinking aout this more, I think there's room for a good middle-ground actually, where I'd probably go for it being about 50-70% alpha-strike ambush by an relatively elite group of chosen Dragonblooded, backed up by the Sidereals (both directly in battle and by their destiny-rigging, squirreling away of artefacts, etc.), probably preferentially targeting certain Solars who are more vulnerable to surprise and ambush... then when the advantages of ambush are lost, that's when the Usurpation that really becomes a movement that brings in a much wider...
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  • Ghosthead
    replied to Success of the Usurpation
    I'm not crazy about emphasizing large numbers as:

    1) it kind of plays down Dragonblooded as individual heroes a bit, and
    2) more crucially, it breaks plausibility of this as a secret-until-the-last-possible-moment coup by the Solars trusted lieutenants. which is to me, what the Usurpation is supposed to be, thematically. 50k Dragonblooded were in on the plan, and then the super-social, super-spy Exalted don't figure it out? if you're talking a plot by perhaps the 2k highest and hand-picked by the Sidereals Dragonblooded, who launch a surgical strike, this at least makes sense...
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Ghosthead
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