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  • Ghosthead
    replied to Sidebar on Transgender Dynasts
    Pretty much agree, those concerns aside, on another practical also not sure that it would be cool to offer people who want to play a trans character a choice between either being able to be fully realize their physically and retain any of their sense of self mentally. I'm not sure I'd find that experience as that welcome. Seems like if you're going to go with that route of keeping a "Better than Earth 2019" magical transgender therapy as a more than Tier 2 Terrestrial Working for thematic reasons, because it symbolically falls into a greater and harder level of power for you (giving...
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  • Ghosthead
    replied to Climate of Creation
    Creation's basically like the part of northern hemisphere focused on North African and Western Eurasia*, writ large (like, see), with far less change in climate over the same distance. Albeit, the extremes of cold and heat at the poles are more intense, and the topology is lots more rugged in many places, many microclimates, etc.

    *3e's map is actually even more like this than 1e and 2e I think, since the greater extent of the north and south matches more closely North African and the Arctic Circle, while Dreaming Sea somewhat parallels the Indian Ocean (both thematically and in ...
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  • Ghosthead
    replied to Exalted meeting alien invasion
    Hey, on reflection, my response earlier probably a bit harsher than strictly necessary - if that sort of space-opera-meets-cyberpunk off-brand Weyland-Yutani military SpaceCorp vs the Exalted and promptly going down scenario is a fun imagination experiment for you, then run with it.

    I guess basically that hit a button that triggered a flashback to the grim old days where talking about these sort of scenarios would cause forum participants to leap into proclaiming the undeniable axiomatic "primacy" of the Exalted, and how anything other than them (eventually) winning flatly...
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  • Ghosthead
    replied to My reaction to Lilith
    I think you're talking about "rhetoric" (with the caveat "and media") in a fairly widely sweeping manner here, while I'm talking (and this may not have been clear at all) about ideas around messaging that people are argued (with various degrees of plausibility) to receive through subtle tropes and images in narrative media culture.

    There's a difference between "People can respond to political rhetoric by changing ideas and attitudes about politics" which if they didn't, well, politics would be virtually impossible, and assertions that a particular subtle...
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  • Ghosthead
    replied to Exalted meeting alien invasion
    Eh, I'm going to be a downer here*; you can pull in whatever out of setting element you want and then have the Exalted beat it up "because Exalted supremacy" and carefully tailoring things on the assumption that they can adapt and their opponents can't, if you want, but I don't really particularly see the point of it?

    Person A:"We have artificial intelligence and de-personalised leadership institutions that are fundamentally free of the biases of human cognition and personalised kingship!"
    Person B: "Oh yes, but the Exalted win or make golden paint...
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  • Ghosthead
    replied to My reaction to Lilith
    I think it's very hard to know what's wrong or right here; I'm only offering a perspective and subjective experience here. It's essentially not going to be possible to prove that some trope is disproportionately popular or anything, or that when women are portrayed as passive or at risk of sanity following rupture of a relationship it's "different" than for men (in these sort of arguments, I find participants will just be selective to the ends supporting their argument, until it becomes totally untenable, unlike other arguments where persuasion is actually totally possible and changing...
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  • Ghosthead
    replied to My reaction to Lilith
    It is pretty common in general, however is probably filtered through particularly tendency of heroic fiction to have active protagonists and antagonists who tend to skew male, such that even male characters who "don't move on" end up more like Rakan Thulio (a non-stalker-ish version of Rakan Thulio at least), rather than not doing anything. Even in heroic fiction you have plenty of male characters who go off and lose their wife or something and just dwell on in forever, but they're usually explicitly "Old Farmer X", "Censor who did nothing when they killed his wife, until...
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  • Ghosthead
    replied to Lunars Kickstarter - February 12th
    The 1e version as I recall was more well worded, to clearly be kindred of the general (and snobbish) bias of the Celestial gods against elementals and their bias in favour of the Incarna.

    It felt like it fit with the Dragonblooded's framing as the frequently underestimated "lowest" among the Exalted, and frowned on by a fairly unjustly snooty Celestial order that under-recognizes their accomplishments (for all that these are lesser in scope than the Celestials, they are more to aid Creation than most among the decadent Celestial Bureaucracy can honestly say they provide)....
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  • Ghosthead
    replied to Beastmen and the effects on their society
    Go full "pastoralist". Giant flying chocobos! You eat their eggs and use their feathers, bone and eggshell for your goods. (If not exactly this then there are probably some unusual domesticates about in Creation that can fly about)....
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  • Ghosthead
    replied to Demons - must they be dangerous?
    I am not sure that any particular species of serf is more or less bound by their nature against their aspirations, than is true for humanity. But I am also not sure if their aspirations tend as much towards diverse forms, absent external pressure. That is, tentatively, they are no less free willed than humans, but they do not have the same variety in where their will is pushing them.

    On the evil of demons I would say my impression is; they tend to combine beauty and grotesquerie, they tend to have strong creative urges and purpose we would find at least somewhat admirable, they tend...
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  • Hmmm...

    1) these sort of extreme specializations tend to work best in regions where extensive trade and mobility are backed by an integrated market and relative peace. otoh, I think you can treat that a bit loosely in spirit (since X-country is a fantasy thing and we do have states like Sijan already).

    medical exports and medical tourism are doable, but you need a very well integrated trade system before people are going to start totally moving away from subsistence wherever they are in favour of trading for food (because any disruptions to your trade system and you...
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  • Yeah, I'm well aware of the genre and its tropes; it's that I'm not sure that anyone would really feel the difference if Ability pre-requisite scores were lower though, rather than rationalize it the way that they are generally loosely used already (note upthread arguments about whether 5 really means you are the one of the best in the world and so on).

    I suppose some of my grumbles about drawing a distinction between Solar Charms and Dragonblooded Charms on this topic come from a dislike of a trope where Solar Charms are portrayed as the righteous, fairly won and merited products...
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  • To be honest, Ability prerequisites seem pretty loosely related to any Charm function and whether that Charm function seems to need skill or not - I'd scratch my head if trying to explain in detail why any of the Solar 'Essence Charged Arrow Attack' type Charms would actually *need* any particular level of skill. They just seem to be like that because that's the game design wants them to be restricted to characters who've met a certain level of investment, not because there's any obvious reason in setting why it should be so. (There's a rewrite of Exalted rules that does away with Ability pre-requisites...
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  • Agree that definitely however SMA *is* telegraphed for Solars when it's properly and fully described needs to be followed up by mechanics.

    (As discussed I'm actually OK with "These secret super style are not built for Solar Exalted, and though you can learn them, it is perhaps not your best option". Transcending your natural *level* through MA through tutelage of the Sidereals as an important element for Dragonblooded, probably yes, for Solars, probably not so much.

    It's basically what seems to happen with Immaculate MA and I'm OK with that, and it avoids two-tier...
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  • I mean, one last thing (hopefully) on the SMA tangent (which is a faaar future question really), it may be pretty important for the developers will be a deep consideration of Sidereal MA away from the how they have drifted in fan consciousness to "Sidereal power level breaking ultra MA that Solars want!".

    Originally I think maybe the vibe was that their original presentation where Jenna M just seemed to think that SMA she'd built were like that because this is just the level *all* elder high Essence Charms would be pitched at, and she did not think that SMA were necessarily...
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  • It is a tricky issue - I have to admit, my personal preference is that I just really don't care about the image of Sidereals being martial arts sifus to the Solars who make them stronger at MA than they would otherwise be.

    I'd prefer just to go the route of having Solars with Celestial MA just be on a level with Brawl anyway, which frankly IMO they should be anyway, without any of the kind of complexities SMA being important to the development of Solar Exalted martial arts specialists introduces. I'm not really a fan of the idea that Solars who use MA should be weaker without a Sidereal...
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  • I guess how I would try to phrase it is:

    Solars absolutely have a relative advantage in being great sorcerous king heroes. (This is how it should be as well. For all that I totally get that people don't want to feel that when they play their Solar sole wandering yojimbo Jedi Knight type they're doing something "wrong" since Solars "should be" leaders. But they've still gotta have that relative advantage.).

    If anyone is going to build the Tower of Babel, metaphorically speaking, it's going to be them.

    In the bigger picture, then, keys might...
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  • Feels like this is probably a good idea. It doesn't seem to make so much sense to have these gated weird elder powers for Sidereals which are more loosely focused on combat, into Solar access at low essence with a supernal combat ability.

    If Solars don't have the essence to power them, assuming something like sutras, they can become a trap build (looks impressive on paper and too attractive in weird power not to buy, just not really viable), and distract from more viable options, or if that's not the case, they can easily drift into becoming an open ur-power subject to having a special...
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  • Certainly doesn't seem crazy at all and quite sensible put like that, but isn't one of the benefits of Solar XP for MA intended to be strongly encouraging some combat dabbling for social and intellectual focused characters through MA?

    Where in theory again this is the best way for social characters to dabble in combat abilities, due to set up providing a complete combat package, but with some specific limitations per MA and complexity in combining MAs that mean you're not too powerful compared to focused characters. I may be off base with this though.
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  • If not due to lack of high Essence 4-5 MA Charms (and that's fairly irrelevant), and more due to expense of combining styles, what do you reckon would be a solution to this...? (If it does need a solution). More synergistic options, cheaper access to Charms, etc.? Could SMA even present a solution to that sort of problem, if it's much consistent with how it's been presented in previous editions?...
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Ghosthead
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Last Activity: Yesterday, 08:50 PM
Joined: 11-08-2013
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