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  • It kinda makes the theory of the Shan'iatu being the last survivors of an even older rite of return sound feasible. If there is an obelisk/fountain on the moon, I wouldn't be at all shocked. But I do like the idea of them being a product of a Sothic Turn. Perhaps even the one preceding the one you mentioned. If the First Prophets of the old world learned about them, it'd cause a deeper crisis of faith than the Dreams of Avarice. The Deceived would seem to have beliefs that support the idea of them--the broken temakh memories seem to include the Shaniatu traveling the world and starting little...
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    Last edited by Cleverest of Things; Yesterday, 05:44 PM.

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  • Cleverest of Things
    replied to A Walk in the Hedge
    I'd assume they're more or less just ephemeral goblins. Plus, it'd be nice if they fit into onieromachy, and crossed over with mage and beast so that dream goblins can show up to mess with heads....
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  • Most of this comes down to the fact that the Rite of Return programmed Mummies to hunt relics and obey. The spell itself doesn't quite FORCE mummies to do these things, but the feeling of ''this is what I must do'' is given to them by the magic that animates them. The Guilds are questionable-- mummies believe that their Guilds are programmed into them as well, but evidence exists to make some believe the Guilds exist out of old habits and a need to cling to what is familiar. I hope I didn't use any metaphors or terms you don't know. If you need further help with a phrase, just ask!
    ...
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  • Cleverest of Things
    replied to A Walk in the Hedge
    So, in the vein of the editions being standalone books, does the changeling core include the basic horror rules and dread powers, for those of us using the god machine core rather than CofD core?...
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  • I like open development, and this company can be great about it. I was there when Mummy was being talked about, and the end product represented what the developers and fans talked about. Some developers are more interactive than others, but so far, open development has always been fun, and always gets me excited for a product.

    While I was nervous about Bulwark being axed as a mechanic (if it has. I have a feeling its in the air, and its a tough decision and part of the open development process) I've decided to keep it as local freehold slang for what happens when all the courts...
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  • That one could be interesting, if LDI tries to recruit the smartest brother in the cult. LDI may not even know the kid is associated with one of the Arisen. That could complicate things, and could go different ways depending on whether LDI or the cultist finds the truth first. The Deceived could have some liberal arts majors, or even professors, in their pockets. The bros might not know why the damned art department os adamantly voting to underfund the fraternity (or Greek life as a whole) until the deceived reveals its nefarious plans. Shuanksen are a bit harder to justify in a smaller town,...
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  • One of my npcs is similar. I went with Tef-aabhi, specifically a blood mason. He uses the fraternity like the Skull and Bones society, to recruit and gather people with bright futures and further the heka they produce. I agree that Alchemist would be a good fit, too. Mine was around in ancient Greece, and he's a spoiled frat boy. Ive had delegates meet him at a frat party. Initiation hazing is cool for flavor for whatever guild. I'd definitely make some of the brothers into developed characters, that can make stories easy to pull off. Alumni's dirty secrets that a mummy can uncover, for...
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Cleverest of Things
Cleverest of Things
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Last Activity: Today, 05:32 PM
Joined: 11-08-2013
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