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  • Had our third session on Friday. Were planning to go to a party, but that fell through, so we suddenly had a whole evening alone with my girlfriend and nothing to do with the time. Naturally, we decided to play Mage.

    Maria's Avatar has changed slightly from its initial conception - it now appears as her reflection, on any reflective surface rather than merely digital ones. It works better in-game, more likely I can have it show up at any given time/place where an Avatar appearance is appropriate.

    We also discovered that Maria has Meditation as one of her tools. Throughout...
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  • Questions about Enhanced and Imbued items

    Last night I played my first session of Mage: The Awakening. I'm apparently to be the "common sense" of the group - everyone else is off-the-walls (in a good way), while my character is subtle, quiet, and has a good head on her shoulders. Fun!

    Now had a chance to examine the rulebook a bit more (I read parts in a hurry before the session), I have some questions. Since I'm playing a Prime/Matter focused mage (and I've joined a 50-xp group), seems important to understand my options.

    Let's say I want to make a bulky sweater that's permanently armored. I see several...
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  • Ah, the Mind rules are stashed at the top of the Mind sphere, rather than as part of the general magic or 'resisting magic' stuff. Found it in the book now, thanks all.

    For reference: "Resisting Psychic Assaults" on page 544 mentions the Willpower roll, but not the rest of it, which is why I was confused. The difficulty of Mind effects is only mentioned on page 519 - it would be nice if there'd been an asterisk in the Common Magical Effects chart to repeat that Mind often uses WP as a difficulty and the +3 modifier.
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  • "Who can you trust" was definitely an issue in the second session, very short though it was. Maria, our PC protagonist, plugged the USB stick left to her into a laptop. She thought it was a nice secure linux instillation, but the stick self-executed a 'homing beacon' and played her a video message. Basically, one of her former superiors at the company apologized for dragging her into this and announced that one of his agents would be by shortly to speak with her.

    Maria had her first use of a Sphere, securing her laptop against future hacks - it's now firmly under her Awakened...
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  • That sounds pretty neat. I'll second Otto D'Fey suggest that there be plenty of ways for the PCs it interact with events - not just trying to stop it (if that's what they're up to), but also maybe attempting to rescue certain people from inside without opening the gates all the way. Also, what's the fall-back plan if they fail? Because, you know, unless it's the climax of the campaign, you should know what happens if they just don't stop things.

    Random thought - perhaps the fallback is that the Technocracy's going to zorch the whole thing with Copernicus Research Base's star-laser....
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  • Ran the first session last night, and it was a big hit. There was a scarred, unstoppable Iteration X terminator-lady (She's arete 5, Primium-tatooed, Stamina 7 monster) and a bunch of Black Suits storming (but very methodically) her office building. Maria (the PC) avoided getting 'neuralized' like all her coworkers because her avatar pointed and she looked away just in time to avoid getting frozen.

    One of the Black-Suits tagged her with a drug of some sort, and Maria fled down the stairs. She nearly escaped before collapsing. Her boss - the VA that the Technocrats were causing a fuss...
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  • Thanks for the ideas! Gives me a bunch to think about. Also, nice Ink avatar. Lovely movie, and one of my inspirations for running a Mage game. I'm normally an Exalted fangirl.



    "Who can I trust" is definitely the opening theme. I'm going go pretty hard at it, when, returning home after her awakening, the VA tells her girlfriend what happened (pretty sure the player will do this), and the Sister of Hypolita - the girlfriend - panics and throws a "go to sleep" Mind whammy at her, to try and get time to process "holy shit, this person I've let into...
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    Last edited by BlueWinds; 01-03-2018, 01:40 AM.

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  • BlueWinds
    started a topic Campaign idea feedback (new Mage ST)

    Campaign idea feedback (new Mage ST)

    So, I've run many different games over the years, but I'm about to embark upon my first experience with Mage - running a solo face-to-face M20 game. I'd much appreciate any ideas, thoughts, cautions more experienced players and storytellers have to offer.

    The player will be a new Virtual Adept, with Data, Mind and Life spheres and Arete 2. Her magic is pretty stereotypical for a VA, with tools like computers, machines, mathematics, etc. A particular focus of hers is transhumanism - I expect cybernetic augmentation to come up relatively soon, though she won't begin with any, since...
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BlueWinds
BlueWinds
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