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  • Tuch
    replied to Question about spell casting
    It's damage or duration, not both.

    Examples for continuous damage usually spread the damage over the duration not inflict it every turn. Most likely for balancing purposes more than anything else. I'm not saying you couldn't go that route but many more successes might be best if you do.

    Sorry I don't have page references I'm not near books atm.
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  • Tuch
    replied to The Anti-Christ
    I probably shouldn't even go here, especially in this thread, but I was wondering what brought out this statement and why. If it's because you dismiss the Bible as such then then there's no point in the discussion. If this is only how you feel about the Rapture itself then we have grounds for discussion. Though probably in another thread or in PMs.

    Either way I do agree with the remainder of you post....
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    Last edited by Tuch; 05-27-2018, 07:27 PM. Reason: Spelling

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  • Tuch
    replied to The Anti-Christ
    Trinity and rapture are never mentioned it the bible either so semantics aren't the issue. He's refere to as the beast in Revelation but in study and discussion the beast is normally referred to as the antichrist. In the gospels Jesus mentions many antichrists are to come, but in common discussions the term antichrist almost always refers to the beast of Revelation. Just as I believe the OP is doing
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  • Tuch
    replied to The Anti-Christ
    As Lian is saying. There are many antichrists mentioned in the Bible who are those that work against the teachings of Christ.

    The Antichrist, mentioned in Revelation and Daniel however is much different in that he is possessed by Satan himself. This antichrist would be unkillable, and recovers from a mortal wound leading many to worship him. Biblically he doesn't die but is instead cast alive into the Lake of Fire with the False Prophet.
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  • Tuch
    replied to A few doubts about rules of magick
    Shadow would be Forces 3 though likely fleeting as it would fail everytime it disappeared. Remember there are no shadows in the dark.

    Spirit was Spirit 3 for self and 4 for others in revised. For some reason I thought M20 made it all Spirit 4. I'd have to look that one up again. The Taftini had a rote that enchanted forcefields to their spirit in Lost Paths.
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    Last edited by Tuch; 05-24-2018, 01:40 PM.

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  • Tuch
    replied to A few doubts about rules of magick
    Locking an effect requires a Patern Sphere at the rank required to make a change to the patern in question.

    To lock ANY effect to an object you need Mater 2 for a simple object (rock, shirt, hammer). For a complex object (car, gun, computer) you would need Mater 4.

    For living creatures you would need Life 3 for yourself or Life 4 for others.

    You only need to Lock effects if you want them to stay active away from you presence or if you don't want to maintain concentration on them.
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  • Tuch
    replied to Mage Combat Blenders
    You can bring the difficulty down to 2. Its arete rolls that can go no lower than 3
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Tuch
Tuch
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Last Activity: 06-20-2018, 08:40 AM
Joined: 11-10-2013
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