Worrying: I don't why I had this idea, and I don't know if it's any good, and I know I won't be working on it in the foreseeable future:
Instead of being corrupted solar shards, these Infernals are more like Exigents; when ever a Yozi gets annoyed at one of their 3rd circle souls, they summon it to a special basilica, sealing the Unquestionable as a tight little sphere, draining their essence and power to create an Exaltation without killing the demon; and when the exalt dies, the demon regains their power without a permanent sacrifice.
Unlike Exigents, these Infernals have a large general set of charms set to attributes, however their anima and favoured attributes are decided by the 3rd circle used to create the exaltation - So a Ligier based one would have an anima of green fire and hundreds of glorious arms of demonic power, favouring Appearance, Dexterity and Intelligence (for shining glory and infernal craftsmanship). The general charms are decent, but there are a special more powerful charms, each of which are based on and controlled by a particular Yozi; requiring their tutelage, or at least their patronage, in order to learn it. After learning it, the Infernal can use the charm as often as they want, however, each of these charms come with something called a 'catch', something the Infernal can do to enhance the charm, all of which obvious helps or at least appeases the Yozi; like enforcing a Law of Cecelyne or using a Ebon Dragon charm to support one his scheme's on Creation. So these Infernals are free of direct Yozi control, but are given incentive to push the agendas of those damned Primordials. Note; this isn't the best in setting, but gives an interesting dynamic for players to use.
Instead of being corrupted solar shards, these Infernals are more like Exigents; when ever a Yozi gets annoyed at one of their 3rd circle souls, they summon it to a special basilica, sealing the Unquestionable as a tight little sphere, draining their essence and power to create an Exaltation without killing the demon; and when the exalt dies, the demon regains their power without a permanent sacrifice.
Unlike Exigents, these Infernals have a large general set of charms set to attributes, however their anima and favoured attributes are decided by the 3rd circle used to create the exaltation - So a Ligier based one would have an anima of green fire and hundreds of glorious arms of demonic power, favouring Appearance, Dexterity and Intelligence (for shining glory and infernal craftsmanship). The general charms are decent, but there are a special more powerful charms, each of which are based on and controlled by a particular Yozi; requiring their tutelage, or at least their patronage, in order to learn it. After learning it, the Infernal can use the charm as often as they want, however, each of these charms come with something called a 'catch', something the Infernal can do to enhance the charm, all of which obvious helps or at least appeases the Yozi; like enforcing a Law of Cecelyne or using a Ebon Dragon charm to support one his scheme's on Creation. So these Infernals are free of direct Yozi control, but are given incentive to push the agendas of those damned Primordials. Note; this isn't the best in setting, but gives an interesting dynamic for players to use.
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