While I am aware that waiting to at least the Storyteller's Guide in order to see how Getimians turn up is, probably, the wisest move, as an ardent Nocturnals fan I'm kinda of tired of waiting and living in a constant waiting and fear that my favorite Exalted splat would be invalidated. As such, I thought that while we don't know exactly about the capabilities of the Getimians, we probably know enough to start and developing the core themes of what being a Nocturnal means- or, at least, what is the base upon which we could be building in order to make the Nocturnals into something unique.
First, we should examine what we actually know about the Getimians-
a) Each of them is a stillborn fate, a person who should not have existed, yet does
b) Whatever their maker and "god" may be, Rakan Thulio is the most dominant figure in their early life, contacting them through dreams and visions to lure them to his cause
c) Getimians are known to host pattern spiders in their spine, which move through their body and shift the Essence between their chakras
d) Their Essence is divided into yin and yang pools, with certain Charms working differently depending on the Essence which powers them
e) Using a form of internal alchemy (called Getimian Alchemy), they can synthesize new Fates and unleash them upon the world from the yin/tang Essence
f) They are created- not by Rakan Thulio, but they are more in the style of Alchemical/Liminal Exalted than the others by the virtue of not really being existing mortals which gained Exaltation, but entities which were born due to the event which formed their Exaltation
g) have access to Sidereal Martial Arts (I think) and resonate with Starmetal
Now, looking at what we know, I must say that they don't seem to have much in common with what I think about when I think about Nocturnals- but there may be some conceptual similarities. The biggest overlaps may come from the connection to the Sidereal Exalted, the possible paradox/time manipulation themes, and the possible mechanical similarity between Fluctuations and Getimian Alchemy.
Now, the first overlap is also the easiest to solve- that is, the relationship between Sidereals and Nocturnals vs Sidereals and Getimians. To quote Vance, Nocturnals serve more as the Sidereals' Lunars, while the Getimians are their Abyssals/Infernals. While The Nocturnals have some... complicated relationships with the Chosen of the Maidens, the thing is that they share kinship- just like how Nox and his sisters had before the Primordial War. That is expressed in their themes- the Sidereals represents fate, order and maintenance of Creation. The Nocturnals represents free will, dreams and possibilities of the unknown. The Sidereals weave and maintains Creation's future, while the Nocturnals introduce change and possibilities upon which they could draw. They complement each other, just like how the Solars' shinning perfection and the Lunars' shifting forms challenge and complete one another to allow each of them to grow.
The Getimians, on the other hand, don't seem to do that- theirs is an existence which should not be, and each carriers a seed of not a future which might be, but of a past which was erased, discarded and lost- or at least, thought to be lost, until perhaps "found" by Rakan Thulio. Getimians see Heaven and its messengers as their enemies (at least, at first), and feel no "kinship" to those who may be responsible to the life they should have had, yet were taken from them.
The last overlap is also not that impossible to solve, as the themes and concepts behind the two mechanics seems to be different- Nocturnals use Fluctuations in order to produce their visions of what the future holds, transforming the world around them to produce new possibilities. Those possibilities are always presented as temporary creations- and what grants the Nocturnals their title as Heralds. They show what the world could produce- dreaming a world which does not exist, but might be.
Getimian Alchemy is described somewhat differently- it is meant to allow the Getimian to control their own, personal fate, and unleash new fates upon the world. They carefully balance and control their internal energies in order to produce a new fate- one which goes against Fate's web. They don't imagine a different world and then make that dream into reality- they enforce their own will, their own fate, upon the Loom to disrupt it. It is even described differently- as the Getimians weave a new fate which either disrupts the patterns of the Loom or control the movement of their own fates, while the Nocturnals cause the Loom to shake and twist for only a short time, to shape the world to their needs.
Now, the remaining overlap is the most difficult to estimate, as we don't know much about the extent of the Getimians' time manipulation abilities other than that their existence is, basically, an alternative timeline which does not exist and that their name has a connotation of "time" (even though the actual meaning is "to happen". Well, that and that the Nox vs Grougaloragran battle from Wakfu could be used as an example for a Getimian vs Lunar fight. From the Nocturnal's side, the time manipulation is a derivative of their more general theme- that is, possibilities. Possibilities are, after all, possible futures. Choosing between alternative futures could be interpenetrated as choosing between different timelines. Choosing between different timelines is practically time travel. However, I think that it needs to be emphasized that Nocturnals should govern the future- what might be, not might have been.
So, after talking so much about Nocturnals are already different than Getimians, we should ask what Nocturnals should be in 3e, and which of their themes should be emphasized. As this question was already asked here and here, we should first sum up those two and build upon them in our journey after the place of the Chosen of Possibilities in 3e-
a) Fluctuations are, of course, important- the ability to call forth a new possibility is the iconic power of those Exalts. As such, we need to make sure that Fluctuations are both mechanically compelling and setting-wise unique, and that they truly express the idea of a "future which might be".
b) Alter Ego is yet another cool concept, as well as their renewal- dying and being born as a different person, or creating an ideal self, both express the themes of possibility and choice over fate. The Getimian work to enforce themselves upon the world, while the Nocturnal shape themselves toward a future only they can see.
c) Probability and paradox, re-defining what is possible and what the future holds. Practically, both cheating your way out of a situation and solving a paradox by re-defining the problem. Kind of reminding how Nocturnal Exaltations were originally trapped- as Nox is the god of possibilities, his Essence was captured by an impossible situation- and creating a way out of that paradox was the only way to free the Exaltations. Nocturnals are cheaters, who find loopholes in the rules of the universe in order to make the impossible, possible.
d) References to quantum mechanics have been emphasized many times through the original book- which makes sense. Quantum mechanics is a probabilistic theory, which defines that you can't know what the future holds. More specifically, the game leaned toward the Many Worlds Interpretation, and the Nocturnals choosing which future they would live in. As 3e leans more toward a fantasy styling of the setting and less magi-tech one, perhaps the references should be adjusted or toned down.
e) Adjustments for the Curse of Servitude may be required, for both mechanical and setting-wise reasons. It may have been seen as too limiting, and its story may reinforce the theme of "Sidereals are at fault of everything which is wrong about the world". Still, I think its existence is required to make sure that the Nocturnals are, indeed, harlequins and cheaters, and gives an anchor to their conflict for freedom. I kinda toyed with the thought of modifying the curse into the inert nature of Nox- the god which could not choose between sides, and tried to choose both, and making the Curse being tied to their intimacies- that is, the stronger they care about someone (either positively or negatively), the more that someone has power over the Nocturnals, physically making them into "slaves to their passions", just like their god.
f) Magical materials- while it was Adamant in 2e, as it meant to cover the "missing Exalted" situation, in 3e it was confirmed that the Heart Eater were originally those Exalts. As such, another material may be needed- Onyx was suggested, but we already have two "stoney" materials (jade and adamant), and "magical onyx" does not strike me as having too much of a mythical connections. Perhaps using some metals with alchemical significance could be better- magical copper is painfully missing in the setting, and Black Lead was eventually not used as the Infernals' magical material (at least, in 2e). Perhaps the Nocturnals don't have a resonating magical material at all- they simply can't favor one material over the others, and limit themselves in the process.
g) Another thing to consider is that 3e explicitly tries to not tell us why exactly someone gains an Exaltation, and as such saying that the Nocturnals are chosen among those with "thwart fates" could be against its themes. Still, I think that it should kept in some fashion, as it signifies that Nocturnals work toward a future not dictated by fate. Perhaps the Exaltation would take the form of who they may be, as Nox takes their own faces to offer them a freedom outside of fate's web?
h) Finally, some choices need to be made about Nox himself. As a god of possibilities, I won't be surprised if there would be as many myths about his origin as his chosen- was a he betrayer god, siding with the Primordials over his kin? Was he betrayed, his sisters not trusting his unpredictable nature? Is he an Incrana at all? Is he an entity from the future, trying to pave the possibility for its own existence? Or perhaps a being from the past, whose existence was removed being recognition? Does he creates paradoxes, or perhaps tries to solve them? Is the act of Exaltation is perhaps granting his Chosen the future that they yearn for, and the power to achieve it? Does Nox exists at all, or is he simply a title used by the future self of each and every one of us?
Well, that's it for the sum up- and I think it is enough material to, at least, start to conceptually build the place for Nocturnals in 3e's setting. Please feel free to share your thoughts on the subject!
First, we should examine what we actually know about the Getimians-
a) Each of them is a stillborn fate, a person who should not have existed, yet does
b) Whatever their maker and "god" may be, Rakan Thulio is the most dominant figure in their early life, contacting them through dreams and visions to lure them to his cause
c) Getimians are known to host pattern spiders in their spine, which move through their body and shift the Essence between their chakras
d) Their Essence is divided into yin and yang pools, with certain Charms working differently depending on the Essence which powers them
e) Using a form of internal alchemy (called Getimian Alchemy), they can synthesize new Fates and unleash them upon the world from the yin/tang Essence
f) They are created- not by Rakan Thulio, but they are more in the style of Alchemical/Liminal Exalted than the others by the virtue of not really being existing mortals which gained Exaltation, but entities which were born due to the event which formed their Exaltation
g) have access to Sidereal Martial Arts (I think) and resonate with Starmetal
Now, looking at what we know, I must say that they don't seem to have much in common with what I think about when I think about Nocturnals- but there may be some conceptual similarities. The biggest overlaps may come from the connection to the Sidereal Exalted, the possible paradox/time manipulation themes, and the possible mechanical similarity between Fluctuations and Getimian Alchemy.
Now, the first overlap is also the easiest to solve- that is, the relationship between Sidereals and Nocturnals vs Sidereals and Getimians. To quote Vance, Nocturnals serve more as the Sidereals' Lunars, while the Getimians are their Abyssals/Infernals. While The Nocturnals have some... complicated relationships with the Chosen of the Maidens, the thing is that they share kinship- just like how Nox and his sisters had before the Primordial War. That is expressed in their themes- the Sidereals represents fate, order and maintenance of Creation. The Nocturnals represents free will, dreams and possibilities of the unknown. The Sidereals weave and maintains Creation's future, while the Nocturnals introduce change and possibilities upon which they could draw. They complement each other, just like how the Solars' shinning perfection and the Lunars' shifting forms challenge and complete one another to allow each of them to grow.
The Getimians, on the other hand, don't seem to do that- theirs is an existence which should not be, and each carriers a seed of not a future which might be, but of a past which was erased, discarded and lost- or at least, thought to be lost, until perhaps "found" by Rakan Thulio. Getimians see Heaven and its messengers as their enemies (at least, at first), and feel no "kinship" to those who may be responsible to the life they should have had, yet were taken from them.
The last overlap is also not that impossible to solve, as the themes and concepts behind the two mechanics seems to be different- Nocturnals use Fluctuations in order to produce their visions of what the future holds, transforming the world around them to produce new possibilities. Those possibilities are always presented as temporary creations- and what grants the Nocturnals their title as Heralds. They show what the world could produce- dreaming a world which does not exist, but might be.
Getimian Alchemy is described somewhat differently- it is meant to allow the Getimian to control their own, personal fate, and unleash new fates upon the world. They carefully balance and control their internal energies in order to produce a new fate- one which goes against Fate's web. They don't imagine a different world and then make that dream into reality- they enforce their own will, their own fate, upon the Loom to disrupt it. It is even described differently- as the Getimians weave a new fate which either disrupts the patterns of the Loom or control the movement of their own fates, while the Nocturnals cause the Loom to shake and twist for only a short time, to shape the world to their needs.
Now, the remaining overlap is the most difficult to estimate, as we don't know much about the extent of the Getimians' time manipulation abilities other than that their existence is, basically, an alternative timeline which does not exist and that their name has a connotation of "time" (even though the actual meaning is "to happen". Well, that and that the Nox vs Grougaloragran battle from Wakfu could be used as an example for a Getimian vs Lunar fight. From the Nocturnal's side, the time manipulation is a derivative of their more general theme- that is, possibilities. Possibilities are, after all, possible futures. Choosing between alternative futures could be interpenetrated as choosing between different timelines. Choosing between different timelines is practically time travel. However, I think that it needs to be emphasized that Nocturnals should govern the future- what might be, not might have been.
So, after talking so much about Nocturnals are already different than Getimians, we should ask what Nocturnals should be in 3e, and which of their themes should be emphasized. As this question was already asked here and here, we should first sum up those two and build upon them in our journey after the place of the Chosen of Possibilities in 3e-
a) Fluctuations are, of course, important- the ability to call forth a new possibility is the iconic power of those Exalts. As such, we need to make sure that Fluctuations are both mechanically compelling and setting-wise unique, and that they truly express the idea of a "future which might be".
b) Alter Ego is yet another cool concept, as well as their renewal- dying and being born as a different person, or creating an ideal self, both express the themes of possibility and choice over fate. The Getimian work to enforce themselves upon the world, while the Nocturnal shape themselves toward a future only they can see.
c) Probability and paradox, re-defining what is possible and what the future holds. Practically, both cheating your way out of a situation and solving a paradox by re-defining the problem. Kind of reminding how Nocturnal Exaltations were originally trapped- as Nox is the god of possibilities, his Essence was captured by an impossible situation- and creating a way out of that paradox was the only way to free the Exaltations. Nocturnals are cheaters, who find loopholes in the rules of the universe in order to make the impossible, possible.
d) References to quantum mechanics have been emphasized many times through the original book- which makes sense. Quantum mechanics is a probabilistic theory, which defines that you can't know what the future holds. More specifically, the game leaned toward the Many Worlds Interpretation, and the Nocturnals choosing which future they would live in. As 3e leans more toward a fantasy styling of the setting and less magi-tech one, perhaps the references should be adjusted or toned down.
e) Adjustments for the Curse of Servitude may be required, for both mechanical and setting-wise reasons. It may have been seen as too limiting, and its story may reinforce the theme of "Sidereals are at fault of everything which is wrong about the world". Still, I think its existence is required to make sure that the Nocturnals are, indeed, harlequins and cheaters, and gives an anchor to their conflict for freedom. I kinda toyed with the thought of modifying the curse into the inert nature of Nox- the god which could not choose between sides, and tried to choose both, and making the Curse being tied to their intimacies- that is, the stronger they care about someone (either positively or negatively), the more that someone has power over the Nocturnals, physically making them into "slaves to their passions", just like their god.
f) Magical materials- while it was Adamant in 2e, as it meant to cover the "missing Exalted" situation, in 3e it was confirmed that the Heart Eater were originally those Exalts. As such, another material may be needed- Onyx was suggested, but we already have two "stoney" materials (jade and adamant), and "magical onyx" does not strike me as having too much of a mythical connections. Perhaps using some metals with alchemical significance could be better- magical copper is painfully missing in the setting, and Black Lead was eventually not used as the Infernals' magical material (at least, in 2e). Perhaps the Nocturnals don't have a resonating magical material at all- they simply can't favor one material over the others, and limit themselves in the process.
g) Another thing to consider is that 3e explicitly tries to not tell us why exactly someone gains an Exaltation, and as such saying that the Nocturnals are chosen among those with "thwart fates" could be against its themes. Still, I think that it should kept in some fashion, as it signifies that Nocturnals work toward a future not dictated by fate. Perhaps the Exaltation would take the form of who they may be, as Nox takes their own faces to offer them a freedom outside of fate's web?
h) Finally, some choices need to be made about Nox himself. As a god of possibilities, I won't be surprised if there would be as many myths about his origin as his chosen- was a he betrayer god, siding with the Primordials over his kin? Was he betrayed, his sisters not trusting his unpredictable nature? Is he an Incrana at all? Is he an entity from the future, trying to pave the possibility for its own existence? Or perhaps a being from the past, whose existence was removed being recognition? Does he creates paradoxes, or perhaps tries to solve them? Is the act of Exaltation is perhaps granting his Chosen the future that they yearn for, and the power to achieve it? Does Nox exists at all, or is he simply a title used by the future self of each and every one of us?
Well, that's it for the sum up- and I think it is enough material to, at least, start to conceptually build the place for Nocturnals in 3e's setting. Please feel free to share your thoughts on the subject!
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