Back during Second Edition, I did a revision of the ghost rules presented in Roll of Glorious Divinity II to make them more player friendly. A bit after Third Edition was released, I started work on creating an updated version to hopefully release alongside the "Year In Black". Despite taking far longer than expected, my project has finished. The Year In Black is still distant on the horizon, but quality takes time, but in the meantime you can try to satisfy your urge for Underworld content with what I've put together.
Dead But Not Gone: Ghosts is 200 pages of setting material, Grave Goods, Hearthstones, Evocations, Arcanoi, and antagonists for anyone wanting to run a game involving ghosts or the Underworld. Even if you don't want to use my rules as given, it's also a gold mine for ideas, from setting elements to Artifacts.
I hope you all enjoy the book and I'd love to hear what you think of it.
Dead But Not Gone: Ghosts is 200 pages of setting material, Grave Goods, Hearthstones, Evocations, Arcanoi, and antagonists for anyone wanting to run a game involving ghosts or the Underworld. Even if you don't want to use my rules as given, it's also a gold mine for ideas, from setting elements to Artifacts.
I hope you all enjoy the book and I'd love to hear what you think of it.
Comment