XD yeah the artifact generator is far from finished. "Object", "tool", "vehicle", "shinies", "do something shiny", "do something necrotic", and "do something Infernal" are all placeholders for more specific ideas.
I'm glad these are fixed and functional! I'll edit the OP with the new urls.
Looking back, I see that I haven't lived up to my word to update these with new info after getting the 3E corebook. That was sooo long ago... and I still haven't updated the Old Realm. But I still plan to ... eventually.
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Random Name Generator
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All of the new links work for me! (Chrome on Win10) My favorite one that came out of the artifact generator:
"An armor forged from alloyed two-colored jade, alloyed with Shimmering stone and black jade. It is decorated with Coral. This wonder grants the power to do something shiny and do something shiny."
Jade/Jade with Jade, does something shiny AND something shiny. XD
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Thank you folks.
People on Discord say that Dashnet just plain doesn't function in http. I'm going to try to get urls that force it to use https:// and stop redirecting to http.
Exalted Word Salad Names: https://orteil.dashnet.org/randomgen/?gen=idbeAjts
Dynastic Names: https://orteil.dashnet.org/randomgen/?gen=AYsfB34A
Old Realm Names: https://orteil.dashnet.org/randomgen/?gen=FaifGb1M
Infernal Old Realm Names: https://orteil.dashnet.org/randomgen/?gen=EcFUJXMw
Random Phonetic Names: https://orteil.dashnet.org/randomgen/?gen=K4rM3Z41
Artifact Descriptions: https://orteil.dashnet.org/randomgen/?gen=98pbXTPq
Test: https://orteil.dashnet.org/randomgen/?gen=baTuuJWS
Please tell me if any of these fail.
Edit: Thank goodness, they all work (at least for me). Oh man, now I remember why I hadn't made that artifact generator public. LOLOh well, who knows when I would've finished it.
Last edited by Erinys; 03-11-2021, 11:37 PM.
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Those scripts all load for me too (using Chrome on Windows)... though the script on orteil still isn't working.Last edited by Blood_Orchid; 03-11-2021, 08:05 AM.
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Originally posted by Erinys View PostI am sorry I didn't see this or deal with it earlier. I have been very sick. Sorry for a double post, I sometimes can't edit my posts.
My Pastebin account seems to be fine, and my scripts are not expired, but Orteil is blocking access to them for some reason.
I'm glad that people were still using them. I will try to restart them on Orteil. God, this is the same day that some j******ss decided to delete ALL THE DATA from my DriveThruRPG account . I did not need this.Originally posted by Erinys View PostCould someone please do me a favor? Look at each of these links and tell me if you can load them and view the scripts?
Exalted Word Salad Names: https://pastebin.com/idbeAjts
Dynastic Names: http://pastebin.com/AYsfB34A
Old Realm Names: http://pastebin.com/FaifGb1M
Infernal Old Realm Names: https://pastebin.com/EcFUJXMw
Random Phonetic Names: http://pastebin.com/K4rM3Z41
Artifact Names: https://pastebin.com/98pbXTPq
Test: https://pastebin.com/baTuuJWS
$name : Exalted Name Generator
$name : Scarlet Dynasty Name Generator
And so on. Not familiar enough with the scripting to identify any particular errors though, so stuff like the {50%} doesn't mean anything to me where it pops up, but seems to follow the syntax listed on RandomGen
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Could someone please do me a favor? Look at each of these links and tell me if you can load them and view the scripts?
Exalted Word Salad Names: https://pastebin.com/idbeAjts
Dynastic Names: http://pastebin.com/AYsfB34A
Old Realm Names: http://pastebin.com/FaifGb1M
Infernal Old Realm Names: https://pastebin.com/EcFUJXMw
Random Phonetic Names: http://pastebin.com/K4rM3Z41
Artifact Names: https://pastebin.com/98pbXTPq
Test: https://pastebin.com/baTuuJWSLast edited by Erinys; 03-10-2021, 07:36 PM.
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I am sorry I didn't see this or deal with it earlier. I have been very sick. Sorry for a double post, I sometimes can't edit my posts.
My Pastebin account seems to be fine, and my scripts are not expired, but Dashnet is blocking access to them for some reason.
I'm glad that people were still using them. I will try to restart them on Dashnet. God, this is the same day that some j******ss decided to delete ALL THE DATA from my DriveThruRPG account . I did not need this.Last edited by Erinys; 03-11-2021, 02:13 PM.
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Did Pastebin delete everything?
They did not notify that they deleted my account, nor why.I don't know if I even have a copy of the codes saved. Why would they delete everything?
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It is my experience that their functionality comes and goes, it’s probably an issue with the hosting site.
Update: The Exalted name generator work for me but it appears the pastebin source for the Dynastic names has expired.Last edited by Lioness; 12-19-2020, 04:06 PM.
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Void circle thread necromancy. I use these fairly commonly when scrambling for good sounding names sometimes, but they seem to have ceased functioning finally. Any issues for anyone else or is it just me?
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Happy bump. I've been using these generators in my current game and they remain very useful.
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Omg, thank you for the random Dynast name generator! It's a lifesaver for brainstorming NPCs. <3
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Given that Old Realm had thousands of years to evolve linguistically, I recommend leaving in those canon names that had real-world inspiration. Old Realm's tenure as Creation's (likely) primary language offers plenty of room for phonetic variety.
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*thumbs up*
A question has come up for me about the whole idea of post-hoc construction of an Old Realm "language" or even "phonology" and rather than start a new thread, necro the old one, or hijack the New 3E Demons thread, I'll try to solicit opinions here since the newest random generators are the main output of my playing with Old Realm.
I originally assumed that some gods, elementals, First Age Exalted, and demon names, and First Age place names, were nonsense words. After disregarding names that I recognized as coming from real world languages, I figured I had some that I could use to construct an imaginary thing that I could point to and say "This is what Old Realm sounds like." That's what I wanted to be able to do.
Then Robert Vance pointed out Kate Monk's Onomasticon, where I discovered that more than half of the "lexicon" of supposed nonsense words I had used are also real-world people names. Which implies that the names I didn't find in that one website are probably all, or almost all, real-world names that I would find in other sources if I dug enough. Which leaves me feeling like my approach wasn't valid because there's no core of "genuine" Old Realm names to work with.
Originally posted by Erinys View PostSo... all that fun work I did constructing post-hoc phonology and random name generators for Old Realm was garbage? I mean I knew nobody ever sat down and made an actual language, but I hoped there was enough "lexicon" that had no real-world origin that I could construct something.
I know it's probably silly to care about verisimilitude for something like this, but I care! I like verisimilitude, and don't have a gaming group to spend my time with.
My question is, should I discard more than half of the canon names I used for my phonology exercise and Old Realm random generators, and tighten up the sounds based on just the ones that are left?
Or should I just say "screw it," assume that every name is ripped from the real world, and include the sounds of the names that I had discarded before because I recognized their real world sources?
Which approach produces a more useful set of sounds for names that can be used in games and fit with the setting? Probably the latter. But the question is also philosophical to me; the latter approach also means giving up on my suspension of disbelief, which I'm always loathe to do. Is the first approach viable?Last edited by Erinys; 05-15-2016, 02:48 PM.
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This is excellent! Many of the results I'm getting are enough to inspire characters on name alone. Some of my favorites so far:
Magnanimous Dormouse Daimyo
Day Heart Executioner
Mountain Crushing Scholar
Mad Volcano
Drunken Face Conquerer
Savage Coati
Honor and Hematite Warrior
Violet Knight of The Sunset
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