You're welcome.
As further feedback, the first Evocation can probably now be back at 3m, or even 2m; it now takes your action in the round, so you can't attack anymore while doing it. I'd also suggest, if you want to plus it up a bit, is that it can be used continually for the round until an opponent exceeds its 'Parry' value. That way, it's freakishly effective against people who can't garner at least 5 successes, but basically once per round against Exalts and others who can generate a dice pool in excess of 10 regularly.
I would recommend this rewrite:
Guard the Field
Cost: 3m+1m/attack Minimums: Essence 1
Type: Simple
Duration: 1 Turn
Prerequisite: None
This Evocation represents a special Defend Other action. It follows the rules for Defend Other with the following exceptions: First, it applies to all characters within Short Range that the wielder has a Positive Tie towards. Secondly, it uses the wielder's (Dexterity+Thrown+Specialty)/2 to calculate the Parry of the Defense. Lastly, the attacker cannot choose to hit the wielder of this Artifact. Each attack intercepted costs 1m. This Evocation ends after any attack exceeds the Parry of The Defender's Blade.
Resonant: This Evocation applies to all applicable characters within Medium Range.
If I understand it correctly, this should give you everything you were looking for while minimizing the mechanical language (and piggybacking off the Defend Other work in the book).
Thoughts?
As further feedback, the first Evocation can probably now be back at 3m, or even 2m; it now takes your action in the round, so you can't attack anymore while doing it. I'd also suggest, if you want to plus it up a bit, is that it can be used continually for the round until an opponent exceeds its 'Parry' value. That way, it's freakishly effective against people who can't garner at least 5 successes, but basically once per round against Exalts and others who can generate a dice pool in excess of 10 regularly.
I would recommend this rewrite:
Guard the Field
Cost: 3m+1m/attack Minimums: Essence 1
Type: Simple
Duration: 1 Turn
Prerequisite: None
This Evocation represents a special Defend Other action. It follows the rules for Defend Other with the following exceptions: First, it applies to all characters within Short Range that the wielder has a Positive Tie towards. Secondly, it uses the wielder's (Dexterity+Thrown+Specialty)/2 to calculate the Parry of the Defense. Lastly, the attacker cannot choose to hit the wielder of this Artifact. Each attack intercepted costs 1m. This Evocation ends after any attack exceeds the Parry of The Defender's Blade.
Resonant: This Evocation applies to all applicable characters within Medium Range.
If I understand it correctly, this should give you everything you were looking for while minimizing the mechanical language (and piggybacking off the Defend Other work in the book).
Thoughts?
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