A lot of people like to describe themselves as Narrativist gamers, and Exalted provides a great opportunity for melodrama, moral dilemmas, social conflict and epic story arcs that make for interesting stories, BUT the game itself has always been incredibly crunchy in its mechanics, and because of the complex interaction of multiple charms, different approaches to combat, etc, Exalted also rewards very mechanics driven, strategic play.
So for those who tend to favour a narrative-heavy style of play, how to you integrate or limit the mechanics of a game like Exalted without losing the fun and flavour that the charms and other mechanics bring to the game?
So for those who tend to favour a narrative-heavy style of play, how to you integrate or limit the mechanics of a game like Exalted without losing the fun and flavour that the charms and other mechanics bring to the game?
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