Originally posted by wonderandawe
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Things to include in an ST Screen
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Originally posted by wonderandawe View Post
Swan is forever more Keanu Reeves.
(And The Matrix is more of a Mage: the Ascension feel than Exalted. That certainly doesn't help!)
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Originally posted by Bastet View PostWoah... I know Kung Fu.
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Holy shit! Not only does it have Kejak's burning grey(?) eyes of judgement, it has Swan dopely contemplating his hand*.
*Yes, I know it is suppose to be a Martial Arts pose.
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A Storyteller's Screen? Well, just like First Edition's, I feel it would absolutely need to have Chejop's burning gaze of judgement, which seems to follow you no matter where you try to sit, and disorients you if you stare at it for too long.
Last edited by AnubisXy; 06-17-2016, 06:25 PM.
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Page refs, page refs, page refs. Hell, maybe a complete copy of the corebook's index.
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-Step by step rules for Combat: Withering attacks, Decisive attacks, Gambits, Rush, Disengage, Aim, Defend Other, Full Defense, Go to Ground, etc
-Environmental Hazard/Poison/Disease rules.
-Sorcerous Working rules
-A list of weapons keywords and their functions (smashing, piercing, etc)
-Stealth/Surprise/Ambush rules
-Essence rules: Anima levels, regeneration rules
-Social Influence rules: Instill, Inspire, Threaten, etc... Resolve and Guile calculations... How and when to spend Willpower... Decision points
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Flint made a great condensed version of the core rulebook downloadable here. Much of what's in those 9 pages would work well on a GM screen.
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I have a pathfinder screen and the only part I used on it was the Condition Modifiers (Blind, Stunned, etc).
Maybe a quick index for important parts of the book. Like Experience Costs on page xx, Character Creation on page xx, Social Influence on Page xx, etc.
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Things to include in an ST Screen
I've seen this beautiful invention here, and want to make my own ST screen, having never really used one before. From people's played experience (both of Ex3 and other roleplaying games), what kind of information would be most useful on this thing?Tags: None
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