Yes, yes. I know Sidereals have a closed charm set, but since the Ex3 Sidereal book is a long time coming, I'm going to brainstorm some charms. I got a few charms in mind, but having trouble figuring out which ability to put them. With the Sidereal Charm set, the first ability that comes to mind isn't really the right answer.
Atmospheric Analysis Deliberation
This feels like a Secrets Charm, but the Serenity abilities seem to fit best. Linguistics? Socialize? Lore? Survival due to the "talking about the weather" aspect?
Sometimes a Sidereal need to relay information to an individual without the rest of listeners knowing. The Sidereal must initiate physical contact, like a hug or a handshake, to activate the charm on an individual. Then the Sidereal can start discussion about an innocuous topic, like the weather or gardening. The target of the charm will understand the Sidereal’s words as a metaphor for a topic of the Sidereal’s choice.
Alternate Destiny Accommodation
Should probably be a Journey’s ability, but this charm fits none of their Ex2 abilities. Occult? Bureaucracy?
It is not easy for even a Sidereal to be in two places at once. This charm allows a Sidereal to loan one of her inactive Resplendent Destinies to another Sidereal. The Sidereal with the loaned destiny can don the destiny as usual, but is unable to use any of its resplendency powers. (may add something about increase paradox, but who knows what is going to happen with paradox in Ex3?)
Atmospheric Analysis Deliberation
This feels like a Secrets Charm, but the Serenity abilities seem to fit best. Linguistics? Socialize? Lore? Survival due to the "talking about the weather" aspect?
Sometimes a Sidereal need to relay information to an individual without the rest of listeners knowing. The Sidereal must initiate physical contact, like a hug or a handshake, to activate the charm on an individual. Then the Sidereal can start discussion about an innocuous topic, like the weather or gardening. The target of the charm will understand the Sidereal’s words as a metaphor for a topic of the Sidereal’s choice.
Alternate Destiny Accommodation
Should probably be a Journey’s ability, but this charm fits none of their Ex2 abilities. Occult? Bureaucracy?
It is not easy for even a Sidereal to be in two places at once. This charm allows a Sidereal to loan one of her inactive Resplendent Destinies to another Sidereal. The Sidereal with the loaned destiny can don the destiny as usual, but is unable to use any of its resplendency powers. (may add something about increase paradox, but who knows what is going to happen with paradox in Ex3?)
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