Originally posted by Totentanz
View Post
It wouldn't be so bad if all we knew from the very start of the game was "The Curse ate away at the hearts of the Exalted, leading them to passions, folly and war, and the Solars, the greatest, were ultimately the most diminished, and cast asunder". That would be "Unity of presentation".
If the Great Prophecy had never been set up as a resonant choice, and the Usurpation never as a struggle against tyranny. (I'd probably be like 75% okay with that as an alternative thing.)
But if we're in the position of the setting is taking the choice of the Great Prophecy as a choice between a more glorious or a safer world seriously, then yes, it is bad to undermine that by bait and switch making the choice of the Paths of Bronze and Golds due to the Great Curse. Even if "unity of presentation".
Leave a comment: