Back to our Scion group, this session is something of a dungeon crawl, as the group spends as much time on traps and sticky situations as they do fighting. It was fun to see them reach for their thinking caps. Note Phaedra’s player had to miss due to illness, but otherwise had full group.
Session VII
We Only Come Out at Night Part IV
Ji-Woo’s visions
Berlin
It seemed like we spent an eternity in the sewers. I felt the narrow walls pressing in on me, and the tunnels we traversed became smaller and narrower the further we went. I feared that we would eventually be crawling through little more than crawlspaces, and I knew that if it came to that, I was doomed. Rajani seemed to know the way, which was good because I was disoriented and scared. And then I couldn’t breathe anymore. The filters on my gas mask were clogged and an awful, suffocating smell crept in. I panicked and was about to tear my gas mask off when Andy flew up beside me and firmly took my arms. He asked me to sing one of my favorite songs with him. I could hardly breathe, much less sing, but I knew he was trying to calm me down, so I did my best. I’ve been listening to a lot of Cibo Matto lately, so we sang “Sci-Fi Wasabi.” It helped. I was able to calm down a little, but I was crying which was awful because I couldn’t wipe my eyes through the lenses of the gas mask, and all I wanted to do was get out of those tunnels.
Rajani was worried about me. She seemed to understand how horrible claustrophobia can be. And when we found the broken pipes that were releasing the noxious gas, Magnus sealed them with ice using Zane’s flask of water. As the gas dissipated, I was able to breathe a little better.
But then I noticed that we were lost. We kept going around in circles. I started to panic again, thinking that we would never find our way out of those awful tunnels. But Andy was able to find the way out using some sort of magic, so I didn’t actually freak out.
And then there was a room criss-crossed with a web of heavy electrical wires, sparking and dangling lightning into the flooded floor of the chamber. Nemi looked around for a way to short out the wires and shut the whole thing down, but couldn’t see any way to do it, so I had to fly everyone through one at a time, all except for Andy, who flew himself, and Zane, who scurried across the walls and ceiling like a gecko. Zane reminds me a little more of a rat, but a cute one. But rats don’t really cling to walls like spiders, and spiders are too creepy to compare to Zane. Geckos are kinda cute, though. Except for the one in those insurance commercials. He creeps me out.
Rajani admired my wing tattoos as I carried her across. Well, she admired my wings, anyway. They don’t actually look exactly like my tattoos; they are composed of the graceful and slightly abstract brush strokes of an ink painting instead of the precise and detailed work on my tattoos, but I think both are equally beautiful, and so did Rajani. I’d like her to do my next tattoo, when I decide what I want.
Magnus is so heavy. I thought I would die carrying him across.
It wasn’t long after that when I heard another party of zombies up ahead in another spacious chamber. I was feeling a bit better, and Andy helped by dip-kissing me (well, knocking the filters of our gas masks together, really) in order to provide me with a bit of a blessing. And then I got a hug from Zane as she bolstered me. The hug helped me feel better. If things go badly with Iris and I decide to leave Berlin, I wonder if Zane will go to Copenhagen or Amsterdam with me?
During the fight, Nemi took out a zombie with his poisoned spike! And Magnus paid me a big compliment. He was fighting a big bad aptrgangr, but after I took out a zombie, I spiraled through the air behind the creature and shot it dead. When Magnus saw me coming, he just turned away from the aptrgangr, dismissing it be cause he knows how lethal I can be.
Wow. I never thought of myself as lethal before, but I guess that’s what’s happened. Is this the fate my brother was destined to receive if I hadn’t stolen it from him? Was he supposed to become a stone-cold killer? An two-gun assassin? Poor Yoon-Su! I’ll be sure to use your powers for good, brother.
I wonder how Yoon-Su is doing. I should consult the fates to see what he’s up to now. I miss him and my father sometimes. Father always loved me, and it was selfish of me to run away without a word of goodbye. Maybe he gets along better with that bitch who calls herself my mother now that I’m gone. My REAL mother is much cooler.
Speaking of cooler, the next obstacle we ran into was a long series of glacially cold hallways. The walls and floor were slick with ice, and just approaching the place threatened to give me frostbite. The only thing to do was to hurry through. Fortunately, I was still insulated against harm by Zane’s magic. It was a good thing too. If it hadn’t been for that, I probably would have frozen to death before I could fly all the way through. My wings grew brittle as the ink began to freeze and then break, but I managed to make it. The others eventually caught up, only to see me huddling, shivering and miserable on a dry part of the floor.
Fortunately, we found the exit just beyond the freezing tunnels. There was a big steel door that said “No Entrance” in German and Russian. It was obviously an exit from the sewers into some building beyond. I could barely wait while Zane cleverly picked the lock and Magnus shoved open the door. Beyond was a spacious, open basement filled with machinery. It was still underground, but there was room to breathe! And just the knowledge that the sky awaited me only a few short meters overhead was enough to flood me with relief. I tore off my gas mask and ran into the basement and right into a zombie.
But there were only two of them, and they were as surprised to see use as we were to see them, so they died very quickly. Andy killed one, so maybe he’s becoming lethal too.
The noise of all the machinery drowned out the sounds of the fight, so Zane crept upstairs to see what lay above us. There was a factory overhead. Zane couldn’t tell what it was making, but it was full of zombies and aptrgangr. An office overlooked the factory floor, and within it were a few zombies, a couple of aptrgangr, and a terrifying creature that looked like a skeletal corpse with its withered skin frozen blue and wrapped tight around its bones. It had long, pale blonde hair, and seemed quite powerful. I thought it might be a lich. It loomed over a map, upon which were marked the places we had fought against its servants, so Zane, being a mischievous little imp, marked the factory as well since we were about to cause quite a disturbance there.
None of us wanted to fight a whole factory full of undead, but the cacophony of the industrial symphony that filled the factory would mask the sounds of a fight, even my gun shots, so we agreed to sneak up to the office and defeat the lich and his guards. Perhaps Magnus will send his shrikes to clean out the rest of the factory. Before going, I looked around and asked who was going to dip kiss or hug me this time, since that seems to be the preferred method for blessing me before a fight. Magnus immediately grabbed me and dip-kissed me. That was fun. He’s a great kisser. I’ve kissed all of the guys in the group now, and they are all good kissers, certainly better than most of the lousy boyfriends I’ve had over the past few years. Now I just have to see how the ladies in the group rate. I bet Phaedra is a terrible kisser; she’s too uptight.
So we sneaked into the office and attacked. Magnus faced the lich alone while the rest of us fought his minions. The lich wielded the powers of winter and the cold that kills, but Magnus is made of frost, so the lich’s magic had little effect on him. Nemi disabled the office speaker system so that no one could broadcast a warning to the rest of the factory. I focused on the aptrgangr, which probably wasn’t the wisest choice for me, since they were able to infect me with crippling illness. I spent much of the fight struggling to stay on my feet due to the feverish chills that wracked my body, but Zane was there for me, and her healing touch kept me from the brink of collapse. I was still able to be lethal, though. I took out both the aptrgangrs and shot the lich in the head after it started wrestling with Magnus. But it didn’t die when it was supposed to. Nemi and I realized that we would have to immolate it.
Nemi didn’t know that Zane’s pouch of food is not magical, so he was surprised when he asked for an orange and Zane gave him only a look of confusion and a pack of orange jelly. I explained that oranges are the same color as fire, which Zane understood. I tugged a bottle of whiskey from Magnus’ pack, tossed it above the lich’s head and shot it, showering both Magnus and the lich with alcohol. An instant later, Zane lit her half-smoked cigarette and then tossed it onto the lich, who erupted in flames. Magnus sort of ignored the fire and dropped the lich’s burning body. The lich’s frosty blue skull rolled to my feet, barely touched by the flames. I decided to keep it so that I can learn the secrets of the winter’s cold. It is a bit creepy, but it will help if I trim down and braid the singed hair into a pair of pig tails.
I wish I had my absinthe. I could really use a drink now while we investigate the office to find out what these guys are up to. Just the soothing ritual of preparing a glass would help me shake off the last of my claustrophobic tension.
Rajani’s Journal
I really don’t like sewers.
It’s not because of the cramped spaces, though I think that is Ji-Woo’s main objection (claustrophobia is not funny). It’s more for the fact that it smells and evil undead creatures seem to live in them.
After taking out the zombie pen, we headed on and found that we were walking in circles. It seemed that whoever or whatever is leading this zombie invasion had a few traps set up so we couldn’t find their lair. Too bad for them that we have people who are way smarter than that.
After the strange circles, there were some gas mains that were broken and leaking. Ji-Woo was freaking out. I feel really sorry for her. I wish there was something I could do to help. Andy helped, though, by helping her through. I was able to hold my breath most of the way, but Magnus had offered me his whisky soaked rag and that got me all the way through. Magnus then took Zane’s flask of water and sealed the leaks with ice. Rather ingenious that was. I was impressed.
The next trap was a bunch of live electrical wires in a room with standing water. Ji-Woo flew me over. I took great interest in her wings and how they worked. The tattoos are really well done. I actually wonder if she would let me tattoo her. Her skin is perfect for that. Zane walked across the ceiling to get past. Andy flew and Ji-Woo carried Nemi and Magnus. She seemed a bit tired after getting Magnus over, but he is rather, um, large.
One more trap, a room full of ice. Andy slid across on his stomach like a penguin. He is absolutely insane sometimes, but I do appreciate his company. To Magnus, this was nothing. But that is the way of the Aesir. Ji-Woo’s wings grew brittle as she flew across. I was worried about her and checked to make sure there were no issues with the tattoos.
We finally came to a door, a large, steel door. It was locked and I was just going to pull it off, but Zane got in there and unlocked it before I could let anyone know that was my intention. We realized this was quite obviously the end of the line. Ji-Woo looked rather relieved, understandably.
Zane scouted out the area and found a way to where the mastermind was holed up where we only had to sneak past a few zombies. Amusingly, it had a huge map with pins on it pointing out places they had seen us. There were a couple of aptegangers, some regular zombies and some toughened zombies. Then there was this big, frosty thing.
We headed out and snuck up to the room. Busting through the door, we attacked as one. Magnus worked on the big guy since his cold wouldn’t affect him. I concentrated on all the zombies first. With combined attacks from all of us, we were able to finally get them all taken down, including the litch. That’s what the big guy was. Never knew those actually existed until now. And it had to be burned in order for it to die. Well, we’re going to take a break, get our acts together and get the hell out of here.
Zane’s Letters
(continued)
Got myself another few ticks to write down what’s been going on. We put right to Mr. Dickhead the Litch. He was the boss of the zombie gang. He’d gone and put a whole bunch of traps in the sewers, to bugger us up. It was specially wrong that he made it all cold in some places. Sewers are supposed to be warm, that’s what makes them nice and all. Well, that and the nice shit that gets tossed down them sometimes. I hope no toshers got caught in anything, though I guess if they were down there, they probably got et by a zombie any road.
Any road, after we blowed up all the zombies in the big room, Rajani managed to figure out what of the tunnels was most used, seeing as we thought that would take us to the big blokes. It got so the tunnels were smelling bloody weird, and not just like shit and stuff. It was the kinda smell that said something was sick-making, and Ji-Woo said she heard a hissing sound. Turns out the litch had broken some of the gas pipes. Mags grabbed my canteen and froze some water on the pipes to get them to stop spewing bad stuff all over, but there was still plenty hanging about. Me and Mags and Nemi could all hold our breathes for long enough, and Rajani almost could - Mags gave her his whisky mask so’s she could breathe that instead of the bad stuff and so she got through alright. Ji-Woo got hit bad. She wasn’t very hurt, but the not being able to breathe proper thing made the claustrophobia thing get well rough. Andy helped her out though, getting her to sing a bit, one of her happy bouncy songs that she hums sometimes. It’s a really weird song, but it helped her get all calmed down.
After that it didn’t seem so bad, but we figured out after a bit that we were just going about it circles. Once we’d noticed though, it was no problem. Andy’s got magic that means he can’t get lost if he’s trying not to, so we got through the circle-y stuff. Then we found a bit of tunnel where the litch’d torn up all the wires, and stuck them in the water so it was all electrified and ouchy. Andy could fly, and Ji-Woo flew the rest over, not touching the water. I can walk on ceilings now, so I used Mags’ back to jump up there without touching the electrified part. He was kinda angry with me for that, on account of me walking in the muck and having shit all over my shoes. I didn’t mean to get him dirty or nothing, I just didn’t think about it. So I brushed it off, and washed a bit with my canteen. I don’t think he’s still mad at me, maybe.
Then we found some actual guards, instead of another nesh trap. There was one of the big blokes, and 4 zombie types. Ji-Woo had been calling her flying folks about ‘hugs’ and since I didn’t get to fly with her, I gave her a hug to boost up her health a bit. I got Nemi and Mags too, and Nemi got the rest of everybody. We finished our usual bits of powering up, and charged the buggers.
I bounced about like usual, knocking the sad bastards off balance. I actually got in a decent hit on the big guy, for once. Ji-Woo made me a bit dizzy myself, not like that or nothing, but she was spiralling all over the place, since we was in a nice big room to fight them. She actually finished off the big bloke, so Mags came on over and helped finish off the zombie I was working on once I’d knocked the others all skewed. He hit them the same time I did, so it looked a bit like I punched the bugger’s head straight off! Really, it was Mags’ axe though. Rajani dealt with most of the zombies, whirlwinding around with her ace tattoo sword, and Nemi got one too, with his fist spike thing.
There was one more of the litch’s bloody traps. This next one made the whole tunnel right cold. It’s just wrong, like I said before. Rajani and me ran right through it and we was able to keep balanced and all. Andy didn’t think he could keep his balance so good, so he just slid down on his belly! It looked fun. Nemi thought the same, but he decided to let his boots freeze a bit to the ground and got icy spike things on his boots, what let him walk safe. Mags just didn’t care, on account of him being that badass. Ji-Woo flew across, so didn’t have to worry about balance at all. Her wings did get a little broken though, cause they froze up and got all crackly. They were ok when they thawed out though, and her cold ouchies just hurt her boosted health, so they faded away.
Then we finally got to the end of things, with a giant metal door, that said “No Entrance” in German and something in funny letters. Mags and Nemi were giving inspirational-type speeches, then I jimmied the lock. I oughta let Mags and Rajani break it down next time. They always seem so sad when I open it all quiet-like. Past the door it was a building, not sewers anymore, so Ji-Woo got all excited and tore off her mask. Before we could do owt else though, a couple of zombies charged at us. We’d kinda surprised them when we opened the door, so they weren’t properly ready or nothing, so we took down one of them almost right away, with Mags tossing his axe at him, and Ji-Woo splitting a bullet past the axe head, and then I slammed a fist into his face. The others went after the second. Rajani got a good hit in, but Andy missed with his gun, and Nemi just kinda flailed around looking daft. It made sense next though, cause he’d turned on his moon power, and so when Andy got another shot, it was a really good one, and the zombie fell down.
There was nobody else around nearby, and it was kinda noisy, so nobody heard all the guns and things, so we decided to get all boosted up. Ji-Woo had gotten used to how we’d been boosting up for a bit, so asked who was gonna dip-kiss or hug her this time, so Mags did. Dip-kissed her, that is. They’re right silly, they are. So I splashed them with water for their boost, got Nemi and disappeared to go check out the place.
There was one big room with lots and lots of zombies. Not as many as before, with the grenades, but maybe 30. They were all downstairs though, and there was upstairs, so even Andy and Mags were able to sneak past them. The machines in the place seemed fancy, maybe even kinda like dwarf things, or magic-y type machines. Maybe that’s why they needed the dwarfs and all. I got no idea what they do, and we haven’t had time to have a proper butcher’s at them yet. Also, guarding the door to the outside was 2 aptergangers and 5 zombies.
Then I found the litch. He was a big, fuck-off skeleton, who was all done up in blue. I didn’t know bones turned blue when they got cold like skin and things do, but it was kinda like that sort of blue. He also had right long hair, all the way down to his knee. He wasn’t happy either. He had a city map on the wall, with pins pushed in where we’d been fighting his zombies. He even had the big room with the grenades on there. He didn’t have his traps, or guards marked though, so I marked them for him. I also put a pin where the office was, and on the guards in the hallway outside, cause I could totally see the future. Ji-Woo said so. With him in the room was 2 more aptergangers, 5 zombies like we been fighting, and 2 different, slow-type zombies.
We got the two hall guards even quicker than last time. I didn’t even have to hit them, which was good on account of it meant I could stay all invisible. Nemi and Ji-Woo snuck up to peek in at the office before we hit it, which was good on account of they noticed he had some kinda radio thing that might could call up the zombies from the big room, which would be bad. So Nemi’s job was to make it so he couldn’t do that.
Mr. Litch started up the fight by throwing some kinda frost magic at Mags which was just silly. Mags told him how to properly hurt somebody with frost by slamming him with his axe. Andy copied what it looked like the litch had done to curse him back. And then, Nemi tumbled over a chair and threw it at him. I figured he’d gotten teased enough, so I bounced the two aptergangers heads off each other. Rajani was a blinding boss, taking care of almost all the regular zombies right off. Nemi took care of the last one after the radio, while Ji-Woo did for one of the big blokes, but not before it hit her with the flurgy. She got for-true hurt then, so I ducked over and cooled down her fever with my canteen and healed her all up. One of the slow zombies tried to grab at me while I did, but it wound up on the floor tangled up in the map without me even doing anything, cause I’m too brill for that nonsense.
After a bit, the litch figured out it couldn’t hurt Mags, so he tried to hold Mags still and called for his blokes to get the Giant Kin, which I figured out meant Mags when they all started hitting him. I guess it makes sense, he is a stonking big bloke, and I’m not just saying it cause I’m a bit on the short side. Mags just grabbed him back though. Ji-Woo got in a good hit now that he weren’t dodging or nothing, and then Nemi, Ji-Woo and me noticed that he was actually dead, proper dead again, or was supposed to be. Nemi and Ji-Woo figured that he had to be burned to really die, so Nemi asked me for an orange from my pouch, on account of it being the same color as fire. That didn’t really make sense at all, and I didn’t have nothing but orange jelly, so Ji-Woo grabbed up one of Mags’s whisky bottles and tossed it up in the air, and shot it up when it was right above the litch’s head. I saw what she was doing so I lit myself a ciggie, took a drag and tossed it at the doused litch. It lit right up, but took a few second to get him proper. Nemi used up the broken glass too, grabbing a piece in between his fingers so’s it was like having two spikes and finishing up a slow zombie that way. Mags finished off the last apterganger almost without thinking, once the litch bloke was dead.
Mags got hurt a bit, but mostly his boosted stuff, so he’s alright. Ji-Woo was fine once I’d gotten rid of the flurgy from the apterganger, so we’re all doing good. Turns out the litch’s head can work for frost magic type things. I think Ji-Woo’s gonna keep hold of it for now, with its long hair and everything. I’ll finish up later, when we get out of the zombie building.
End Session VII
The traps were places where I planned several ways around them, and decided to keep an open mind for ways for the players to figure out how to deal with them as well.
First trap was poison gas. The requirements were being able to hold one’s breath for 15 min, or make Stamina + Fortitude roll to resist the gas, with one roll per 5 minutes they missed the breath holding mark by. The gas mask had a very large bonus, Magnus’s whisky soaked cloth a very small one. It was mainly an issue for Ji-Woo, who would have automatically passed her roll given the gas mask but had no Fortitude Skill at all so could not apply her Epic success and the penalty for no Skill was crippling for her. Magnus managed to reduce the breath holding time by going in and freezing water over the pipes releasing the gas.
The second test simply required someone to have Unerring Orientation or Cynosure. Ji-Woo had Stars 1 but had Perfect Timing. Fortunately Andy had Unerring Orientation.
The third test was electricity. The water did a lot of damage, requiring flight to get over or climbing knacks. The difficulty to fly was low for oneself or high-ish for someone being carried, with Zane being easier and Magnus being harder. Andy was able to fly himself but had no real chance of carrying someone, lacking Epic Dex himself. Zane used her knacks to climb, Ji-Woo made the rolls to carry each person across. Her Dexterity+ Athletics, especially with her Epic Dexterity, made the rolls not bad. It was not impossible to cross the water but difficult without very high Stamina, Epic Stamina and Fortitude, and they elected not to chance it given Ji-Woo was a skilled flyer.
The forth was a standard “Aptrganger and some buffed Draugr” fight. Nothing they had not dealt with.
Fifth was the cold hall. They had a few options here. Frost Immunity made it moot, while given it was a straightway unlike the gas high movement speed (via Epic Dexterity, Lighting Sprinter, or Uller’s Stride) could reduce the number of times one took damage. Dressing warmly would also have helped, and 5 uses of Unbarred Entry would allow one to essentially skip the area going through walled areas. Also, setting oneself on fire would remove the damage is fully immolated and give people moving at the same pace a bonus. Magnus had Frost Immunity, and no one had Unbarred Entry. No one was dressed warmly. For the most part though the large number of dexterity oriented people meant they mostly got through OK, though Andy had a really rough time with it. No one had Fire Immunity, so no walking bonfires.
Between Nemi and Zane everyone was Bolstered, that helped especially with the frost area.
The last “test” was just the metal door, which could be torn through by high damage people or lockpicked with good Larceny. Tearing through meant immediate normal combat, Larceny meant getting a free round of attacks on the Draugr on the other side by ranged people or meleeists good at sneaking. Zane picked the door, and they got the free round of attacks. The Draugr did not die out of hand, but died in combat rounds before getting an action.
The Lich was devastating to anyone without Frost. He had a frost aura damaging anyone without Frost in melee (except Undead) and fired high power frost bolts which could freeze one in place, and added frost damage to attacks. He was kept in check as Magnus tanked him. The two “slow type” zombies were standard made-with-death purview zombies, as opposed to the hungry dead as Draugr zombies they had been fighting (through there were five of them too)
You may notice a lot of rough stuff (frost aura, needing stealth for surprise) for Meleeists this time. It balanced the fact that in the club there was dark penalties for ranged without the right boons, and the chance there and first train fight of hitting innocents if a ranged attack missed.
That should cover everything, but if you have comments or questions they are welcome.
Session VII
We Only Come Out at Night Part IV
Ji-Woo’s visions
Berlin
It seemed like we spent an eternity in the sewers. I felt the narrow walls pressing in on me, and the tunnels we traversed became smaller and narrower the further we went. I feared that we would eventually be crawling through little more than crawlspaces, and I knew that if it came to that, I was doomed. Rajani seemed to know the way, which was good because I was disoriented and scared. And then I couldn’t breathe anymore. The filters on my gas mask were clogged and an awful, suffocating smell crept in. I panicked and was about to tear my gas mask off when Andy flew up beside me and firmly took my arms. He asked me to sing one of my favorite songs with him. I could hardly breathe, much less sing, but I knew he was trying to calm me down, so I did my best. I’ve been listening to a lot of Cibo Matto lately, so we sang “Sci-Fi Wasabi.” It helped. I was able to calm down a little, but I was crying which was awful because I couldn’t wipe my eyes through the lenses of the gas mask, and all I wanted to do was get out of those tunnels.
Rajani was worried about me. She seemed to understand how horrible claustrophobia can be. And when we found the broken pipes that were releasing the noxious gas, Magnus sealed them with ice using Zane’s flask of water. As the gas dissipated, I was able to breathe a little better.
But then I noticed that we were lost. We kept going around in circles. I started to panic again, thinking that we would never find our way out of those awful tunnels. But Andy was able to find the way out using some sort of magic, so I didn’t actually freak out.
And then there was a room criss-crossed with a web of heavy electrical wires, sparking and dangling lightning into the flooded floor of the chamber. Nemi looked around for a way to short out the wires and shut the whole thing down, but couldn’t see any way to do it, so I had to fly everyone through one at a time, all except for Andy, who flew himself, and Zane, who scurried across the walls and ceiling like a gecko. Zane reminds me a little more of a rat, but a cute one. But rats don’t really cling to walls like spiders, and spiders are too creepy to compare to Zane. Geckos are kinda cute, though. Except for the one in those insurance commercials. He creeps me out.
Rajani admired my wing tattoos as I carried her across. Well, she admired my wings, anyway. They don’t actually look exactly like my tattoos; they are composed of the graceful and slightly abstract brush strokes of an ink painting instead of the precise and detailed work on my tattoos, but I think both are equally beautiful, and so did Rajani. I’d like her to do my next tattoo, when I decide what I want.
Magnus is so heavy. I thought I would die carrying him across.
It wasn’t long after that when I heard another party of zombies up ahead in another spacious chamber. I was feeling a bit better, and Andy helped by dip-kissing me (well, knocking the filters of our gas masks together, really) in order to provide me with a bit of a blessing. And then I got a hug from Zane as she bolstered me. The hug helped me feel better. If things go badly with Iris and I decide to leave Berlin, I wonder if Zane will go to Copenhagen or Amsterdam with me?
During the fight, Nemi took out a zombie with his poisoned spike! And Magnus paid me a big compliment. He was fighting a big bad aptrgangr, but after I took out a zombie, I spiraled through the air behind the creature and shot it dead. When Magnus saw me coming, he just turned away from the aptrgangr, dismissing it be cause he knows how lethal I can be.
Wow. I never thought of myself as lethal before, but I guess that’s what’s happened. Is this the fate my brother was destined to receive if I hadn’t stolen it from him? Was he supposed to become a stone-cold killer? An two-gun assassin? Poor Yoon-Su! I’ll be sure to use your powers for good, brother.
I wonder how Yoon-Su is doing. I should consult the fates to see what he’s up to now. I miss him and my father sometimes. Father always loved me, and it was selfish of me to run away without a word of goodbye. Maybe he gets along better with that bitch who calls herself my mother now that I’m gone. My REAL mother is much cooler.
Speaking of cooler, the next obstacle we ran into was a long series of glacially cold hallways. The walls and floor were slick with ice, and just approaching the place threatened to give me frostbite. The only thing to do was to hurry through. Fortunately, I was still insulated against harm by Zane’s magic. It was a good thing too. If it hadn’t been for that, I probably would have frozen to death before I could fly all the way through. My wings grew brittle as the ink began to freeze and then break, but I managed to make it. The others eventually caught up, only to see me huddling, shivering and miserable on a dry part of the floor.
Fortunately, we found the exit just beyond the freezing tunnels. There was a big steel door that said “No Entrance” in German and Russian. It was obviously an exit from the sewers into some building beyond. I could barely wait while Zane cleverly picked the lock and Magnus shoved open the door. Beyond was a spacious, open basement filled with machinery. It was still underground, but there was room to breathe! And just the knowledge that the sky awaited me only a few short meters overhead was enough to flood me with relief. I tore off my gas mask and ran into the basement and right into a zombie.
But there were only two of them, and they were as surprised to see use as we were to see them, so they died very quickly. Andy killed one, so maybe he’s becoming lethal too.
The noise of all the machinery drowned out the sounds of the fight, so Zane crept upstairs to see what lay above us. There was a factory overhead. Zane couldn’t tell what it was making, but it was full of zombies and aptrgangr. An office overlooked the factory floor, and within it were a few zombies, a couple of aptrgangr, and a terrifying creature that looked like a skeletal corpse with its withered skin frozen blue and wrapped tight around its bones. It had long, pale blonde hair, and seemed quite powerful. I thought it might be a lich. It loomed over a map, upon which were marked the places we had fought against its servants, so Zane, being a mischievous little imp, marked the factory as well since we were about to cause quite a disturbance there.
None of us wanted to fight a whole factory full of undead, but the cacophony of the industrial symphony that filled the factory would mask the sounds of a fight, even my gun shots, so we agreed to sneak up to the office and defeat the lich and his guards. Perhaps Magnus will send his shrikes to clean out the rest of the factory. Before going, I looked around and asked who was going to dip kiss or hug me this time, since that seems to be the preferred method for blessing me before a fight. Magnus immediately grabbed me and dip-kissed me. That was fun. He’s a great kisser. I’ve kissed all of the guys in the group now, and they are all good kissers, certainly better than most of the lousy boyfriends I’ve had over the past few years. Now I just have to see how the ladies in the group rate. I bet Phaedra is a terrible kisser; she’s too uptight.
So we sneaked into the office and attacked. Magnus faced the lich alone while the rest of us fought his minions. The lich wielded the powers of winter and the cold that kills, but Magnus is made of frost, so the lich’s magic had little effect on him. Nemi disabled the office speaker system so that no one could broadcast a warning to the rest of the factory. I focused on the aptrgangr, which probably wasn’t the wisest choice for me, since they were able to infect me with crippling illness. I spent much of the fight struggling to stay on my feet due to the feverish chills that wracked my body, but Zane was there for me, and her healing touch kept me from the brink of collapse. I was still able to be lethal, though. I took out both the aptrgangrs and shot the lich in the head after it started wrestling with Magnus. But it didn’t die when it was supposed to. Nemi and I realized that we would have to immolate it.
Nemi didn’t know that Zane’s pouch of food is not magical, so he was surprised when he asked for an orange and Zane gave him only a look of confusion and a pack of orange jelly. I explained that oranges are the same color as fire, which Zane understood. I tugged a bottle of whiskey from Magnus’ pack, tossed it above the lich’s head and shot it, showering both Magnus and the lich with alcohol. An instant later, Zane lit her half-smoked cigarette and then tossed it onto the lich, who erupted in flames. Magnus sort of ignored the fire and dropped the lich’s burning body. The lich’s frosty blue skull rolled to my feet, barely touched by the flames. I decided to keep it so that I can learn the secrets of the winter’s cold. It is a bit creepy, but it will help if I trim down and braid the singed hair into a pair of pig tails.
I wish I had my absinthe. I could really use a drink now while we investigate the office to find out what these guys are up to. Just the soothing ritual of preparing a glass would help me shake off the last of my claustrophobic tension.
Rajani’s Journal
I really don’t like sewers.
It’s not because of the cramped spaces, though I think that is Ji-Woo’s main objection (claustrophobia is not funny). It’s more for the fact that it smells and evil undead creatures seem to live in them.
After taking out the zombie pen, we headed on and found that we were walking in circles. It seemed that whoever or whatever is leading this zombie invasion had a few traps set up so we couldn’t find their lair. Too bad for them that we have people who are way smarter than that.
After the strange circles, there were some gas mains that were broken and leaking. Ji-Woo was freaking out. I feel really sorry for her. I wish there was something I could do to help. Andy helped, though, by helping her through. I was able to hold my breath most of the way, but Magnus had offered me his whisky soaked rag and that got me all the way through. Magnus then took Zane’s flask of water and sealed the leaks with ice. Rather ingenious that was. I was impressed.
The next trap was a bunch of live electrical wires in a room with standing water. Ji-Woo flew me over. I took great interest in her wings and how they worked. The tattoos are really well done. I actually wonder if she would let me tattoo her. Her skin is perfect for that. Zane walked across the ceiling to get past. Andy flew and Ji-Woo carried Nemi and Magnus. She seemed a bit tired after getting Magnus over, but he is rather, um, large.
One more trap, a room full of ice. Andy slid across on his stomach like a penguin. He is absolutely insane sometimes, but I do appreciate his company. To Magnus, this was nothing. But that is the way of the Aesir. Ji-Woo’s wings grew brittle as she flew across. I was worried about her and checked to make sure there were no issues with the tattoos.
We finally came to a door, a large, steel door. It was locked and I was just going to pull it off, but Zane got in there and unlocked it before I could let anyone know that was my intention. We realized this was quite obviously the end of the line. Ji-Woo looked rather relieved, understandably.
Zane scouted out the area and found a way to where the mastermind was holed up where we only had to sneak past a few zombies. Amusingly, it had a huge map with pins on it pointing out places they had seen us. There were a couple of aptegangers, some regular zombies and some toughened zombies. Then there was this big, frosty thing.
We headed out and snuck up to the room. Busting through the door, we attacked as one. Magnus worked on the big guy since his cold wouldn’t affect him. I concentrated on all the zombies first. With combined attacks from all of us, we were able to finally get them all taken down, including the litch. That’s what the big guy was. Never knew those actually existed until now. And it had to be burned in order for it to die. Well, we’re going to take a break, get our acts together and get the hell out of here.
Zane’s Letters
(continued)
Got myself another few ticks to write down what’s been going on. We put right to Mr. Dickhead the Litch. He was the boss of the zombie gang. He’d gone and put a whole bunch of traps in the sewers, to bugger us up. It was specially wrong that he made it all cold in some places. Sewers are supposed to be warm, that’s what makes them nice and all. Well, that and the nice shit that gets tossed down them sometimes. I hope no toshers got caught in anything, though I guess if they were down there, they probably got et by a zombie any road.
Any road, after we blowed up all the zombies in the big room, Rajani managed to figure out what of the tunnels was most used, seeing as we thought that would take us to the big blokes. It got so the tunnels were smelling bloody weird, and not just like shit and stuff. It was the kinda smell that said something was sick-making, and Ji-Woo said she heard a hissing sound. Turns out the litch had broken some of the gas pipes. Mags grabbed my canteen and froze some water on the pipes to get them to stop spewing bad stuff all over, but there was still plenty hanging about. Me and Mags and Nemi could all hold our breathes for long enough, and Rajani almost could - Mags gave her his whisky mask so’s she could breathe that instead of the bad stuff and so she got through alright. Ji-Woo got hit bad. She wasn’t very hurt, but the not being able to breathe proper thing made the claustrophobia thing get well rough. Andy helped her out though, getting her to sing a bit, one of her happy bouncy songs that she hums sometimes. It’s a really weird song, but it helped her get all calmed down.
After that it didn’t seem so bad, but we figured out after a bit that we were just going about it circles. Once we’d noticed though, it was no problem. Andy’s got magic that means he can’t get lost if he’s trying not to, so we got through the circle-y stuff. Then we found a bit of tunnel where the litch’d torn up all the wires, and stuck them in the water so it was all electrified and ouchy. Andy could fly, and Ji-Woo flew the rest over, not touching the water. I can walk on ceilings now, so I used Mags’ back to jump up there without touching the electrified part. He was kinda angry with me for that, on account of me walking in the muck and having shit all over my shoes. I didn’t mean to get him dirty or nothing, I just didn’t think about it. So I brushed it off, and washed a bit with my canteen. I don’t think he’s still mad at me, maybe.
Then we found some actual guards, instead of another nesh trap. There was one of the big blokes, and 4 zombie types. Ji-Woo had been calling her flying folks about ‘hugs’ and since I didn’t get to fly with her, I gave her a hug to boost up her health a bit. I got Nemi and Mags too, and Nemi got the rest of everybody. We finished our usual bits of powering up, and charged the buggers.
I bounced about like usual, knocking the sad bastards off balance. I actually got in a decent hit on the big guy, for once. Ji-Woo made me a bit dizzy myself, not like that or nothing, but she was spiralling all over the place, since we was in a nice big room to fight them. She actually finished off the big bloke, so Mags came on over and helped finish off the zombie I was working on once I’d knocked the others all skewed. He hit them the same time I did, so it looked a bit like I punched the bugger’s head straight off! Really, it was Mags’ axe though. Rajani dealt with most of the zombies, whirlwinding around with her ace tattoo sword, and Nemi got one too, with his fist spike thing.
There was one more of the litch’s bloody traps. This next one made the whole tunnel right cold. It’s just wrong, like I said before. Rajani and me ran right through it and we was able to keep balanced and all. Andy didn’t think he could keep his balance so good, so he just slid down on his belly! It looked fun. Nemi thought the same, but he decided to let his boots freeze a bit to the ground and got icy spike things on his boots, what let him walk safe. Mags just didn’t care, on account of him being that badass. Ji-Woo flew across, so didn’t have to worry about balance at all. Her wings did get a little broken though, cause they froze up and got all crackly. They were ok when they thawed out though, and her cold ouchies just hurt her boosted health, so they faded away.
Then we finally got to the end of things, with a giant metal door, that said “No Entrance” in German and something in funny letters. Mags and Nemi were giving inspirational-type speeches, then I jimmied the lock. I oughta let Mags and Rajani break it down next time. They always seem so sad when I open it all quiet-like. Past the door it was a building, not sewers anymore, so Ji-Woo got all excited and tore off her mask. Before we could do owt else though, a couple of zombies charged at us. We’d kinda surprised them when we opened the door, so they weren’t properly ready or nothing, so we took down one of them almost right away, with Mags tossing his axe at him, and Ji-Woo splitting a bullet past the axe head, and then I slammed a fist into his face. The others went after the second. Rajani got a good hit in, but Andy missed with his gun, and Nemi just kinda flailed around looking daft. It made sense next though, cause he’d turned on his moon power, and so when Andy got another shot, it was a really good one, and the zombie fell down.
There was nobody else around nearby, and it was kinda noisy, so nobody heard all the guns and things, so we decided to get all boosted up. Ji-Woo had gotten used to how we’d been boosting up for a bit, so asked who was gonna dip-kiss or hug her this time, so Mags did. Dip-kissed her, that is. They’re right silly, they are. So I splashed them with water for their boost, got Nemi and disappeared to go check out the place.
There was one big room with lots and lots of zombies. Not as many as before, with the grenades, but maybe 30. They were all downstairs though, and there was upstairs, so even Andy and Mags were able to sneak past them. The machines in the place seemed fancy, maybe even kinda like dwarf things, or magic-y type machines. Maybe that’s why they needed the dwarfs and all. I got no idea what they do, and we haven’t had time to have a proper butcher’s at them yet. Also, guarding the door to the outside was 2 aptergangers and 5 zombies.
Then I found the litch. He was a big, fuck-off skeleton, who was all done up in blue. I didn’t know bones turned blue when they got cold like skin and things do, but it was kinda like that sort of blue. He also had right long hair, all the way down to his knee. He wasn’t happy either. He had a city map on the wall, with pins pushed in where we’d been fighting his zombies. He even had the big room with the grenades on there. He didn’t have his traps, or guards marked though, so I marked them for him. I also put a pin where the office was, and on the guards in the hallway outside, cause I could totally see the future. Ji-Woo said so. With him in the room was 2 more aptergangers, 5 zombies like we been fighting, and 2 different, slow-type zombies.
We got the two hall guards even quicker than last time. I didn’t even have to hit them, which was good on account of it meant I could stay all invisible. Nemi and Ji-Woo snuck up to peek in at the office before we hit it, which was good on account of they noticed he had some kinda radio thing that might could call up the zombies from the big room, which would be bad. So Nemi’s job was to make it so he couldn’t do that.
Mr. Litch started up the fight by throwing some kinda frost magic at Mags which was just silly. Mags told him how to properly hurt somebody with frost by slamming him with his axe. Andy copied what it looked like the litch had done to curse him back. And then, Nemi tumbled over a chair and threw it at him. I figured he’d gotten teased enough, so I bounced the two aptergangers heads off each other. Rajani was a blinding boss, taking care of almost all the regular zombies right off. Nemi took care of the last one after the radio, while Ji-Woo did for one of the big blokes, but not before it hit her with the flurgy. She got for-true hurt then, so I ducked over and cooled down her fever with my canteen and healed her all up. One of the slow zombies tried to grab at me while I did, but it wound up on the floor tangled up in the map without me even doing anything, cause I’m too brill for that nonsense.
After a bit, the litch figured out it couldn’t hurt Mags, so he tried to hold Mags still and called for his blokes to get the Giant Kin, which I figured out meant Mags when they all started hitting him. I guess it makes sense, he is a stonking big bloke, and I’m not just saying it cause I’m a bit on the short side. Mags just grabbed him back though. Ji-Woo got in a good hit now that he weren’t dodging or nothing, and then Nemi, Ji-Woo and me noticed that he was actually dead, proper dead again, or was supposed to be. Nemi and Ji-Woo figured that he had to be burned to really die, so Nemi asked me for an orange from my pouch, on account of it being the same color as fire. That didn’t really make sense at all, and I didn’t have nothing but orange jelly, so Ji-Woo grabbed up one of Mags’s whisky bottles and tossed it up in the air, and shot it up when it was right above the litch’s head. I saw what she was doing so I lit myself a ciggie, took a drag and tossed it at the doused litch. It lit right up, but took a few second to get him proper. Nemi used up the broken glass too, grabbing a piece in between his fingers so’s it was like having two spikes and finishing up a slow zombie that way. Mags finished off the last apterganger almost without thinking, once the litch bloke was dead.
Mags got hurt a bit, but mostly his boosted stuff, so he’s alright. Ji-Woo was fine once I’d gotten rid of the flurgy from the apterganger, so we’re all doing good. Turns out the litch’s head can work for frost magic type things. I think Ji-Woo’s gonna keep hold of it for now, with its long hair and everything. I’ll finish up later, when we get out of the zombie building.
End Session VII
The traps were places where I planned several ways around them, and decided to keep an open mind for ways for the players to figure out how to deal with them as well.
First trap was poison gas. The requirements were being able to hold one’s breath for 15 min, or make Stamina + Fortitude roll to resist the gas, with one roll per 5 minutes they missed the breath holding mark by. The gas mask had a very large bonus, Magnus’s whisky soaked cloth a very small one. It was mainly an issue for Ji-Woo, who would have automatically passed her roll given the gas mask but had no Fortitude Skill at all so could not apply her Epic success and the penalty for no Skill was crippling for her. Magnus managed to reduce the breath holding time by going in and freezing water over the pipes releasing the gas.
The second test simply required someone to have Unerring Orientation or Cynosure. Ji-Woo had Stars 1 but had Perfect Timing. Fortunately Andy had Unerring Orientation.
The third test was electricity. The water did a lot of damage, requiring flight to get over or climbing knacks. The difficulty to fly was low for oneself or high-ish for someone being carried, with Zane being easier and Magnus being harder. Andy was able to fly himself but had no real chance of carrying someone, lacking Epic Dex himself. Zane used her knacks to climb, Ji-Woo made the rolls to carry each person across. Her Dexterity+ Athletics, especially with her Epic Dexterity, made the rolls not bad. It was not impossible to cross the water but difficult without very high Stamina, Epic Stamina and Fortitude, and they elected not to chance it given Ji-Woo was a skilled flyer.
The forth was a standard “Aptrganger and some buffed Draugr” fight. Nothing they had not dealt with.
Fifth was the cold hall. They had a few options here. Frost Immunity made it moot, while given it was a straightway unlike the gas high movement speed (via Epic Dexterity, Lighting Sprinter, or Uller’s Stride) could reduce the number of times one took damage. Dressing warmly would also have helped, and 5 uses of Unbarred Entry would allow one to essentially skip the area going through walled areas. Also, setting oneself on fire would remove the damage is fully immolated and give people moving at the same pace a bonus. Magnus had Frost Immunity, and no one had Unbarred Entry. No one was dressed warmly. For the most part though the large number of dexterity oriented people meant they mostly got through OK, though Andy had a really rough time with it. No one had Fire Immunity, so no walking bonfires.
Between Nemi and Zane everyone was Bolstered, that helped especially with the frost area.
The last “test” was just the metal door, which could be torn through by high damage people or lockpicked with good Larceny. Tearing through meant immediate normal combat, Larceny meant getting a free round of attacks on the Draugr on the other side by ranged people or meleeists good at sneaking. Zane picked the door, and they got the free round of attacks. The Draugr did not die out of hand, but died in combat rounds before getting an action.
The Lich was devastating to anyone without Frost. He had a frost aura damaging anyone without Frost in melee (except Undead) and fired high power frost bolts which could freeze one in place, and added frost damage to attacks. He was kept in check as Magnus tanked him. The two “slow type” zombies were standard made-with-death purview zombies, as opposed to the hungry dead as Draugr zombies they had been fighting (through there were five of them too)
You may notice a lot of rough stuff (frost aura, needing stealth for surprise) for Meleeists this time. It balanced the fact that in the club there was dark penalties for ranged without the right boons, and the chance there and first train fight of hitting innocents if a ranged attack missed.
That should cover everything, but if you have comments or questions they are welcome.
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