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  • A double Kickstarter on Scion 2E Dragon and Masks of the Mythos is coming to an end, only 9 days left. There are published mechanical chapters for both books, we can talk about them below.


    My stuff for Realms of Pugmire, Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E, MtC 2E & BtP
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    • Originally posted by FallenEco View Post
      But I just looked at Titanomachy again and there is quite a few draconic Titans, which got me wondering about Draconic Scions (or Legendary Heirs).
      The idea of being both a Heir and a Scion simultaneously.
      Since we have a couple of days before the character creation preview drops and this silly idea won't leave my head,might as well find out other people's thoughts on it.
      Well, being generally immune to fatebinding unless you're wearing a divine mantle makes Legend hard to justify. Although, it does sound like full dragons will have the option of being able to wear divine mantles as a Titan and/or a God.

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      • Well, Greater Wyrms can possibly be less powerful than gods, what would give them at least some desire for this extra power and justify why some dragons have divine mantles.


        House Rules - The Basics - House Rules for Trinity Continuum
        House Rules - Quantum - House Rules for Trinity Continuum: Aberrant
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        Fists and Tomes - Inspired Martial Arts and Mysticism for Talents

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        • I really dig the Cipher and Memory rules; besides being rule and narrative justification to go all-out at times, they're the perfect "temptation" mechanic, because it's all carrot. You lose nothing except some bonus XP and a super ability for ignoring them. It also ties very well into the theme of how binding power can be; if you accept and embrace the draconic potential in you, you find the power comes with chains that bind you deeper to your ancestor's agenda and myth. You may not care, but many others do, and thus, the choice; embrace humanity, or wyrmhood. And just to muddle the waters, being a dragon does not mean you have to abandon humans as a species; it just means you are accepting it needs to be done in a draconic way, and that means playing by your Handler's rules.
          Last edited by Leliel; 02-09-2021, 03:20 PM.


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          • Where are those Heist rules we were promised for Dragon? I seem to missed them...


            My stuff for Realms of Pugmire, Scion 2E, CoD Contagion, Dark Eras, VtR 2E, WtF 2E, MtAw 2E, MtC 2E & BtP
            LGBT+ through Ages
            LGBT+ in CoD games

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            • We still have one more Dragon drop left.

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              • I posted it in Discord, but I think it may fit here too.

                Bioagent pointed that there is little to no alien/transhuman to add to you character by RAW. I agree and have a suggestion:

                Maybe Awareness should have a side effect, like Transcendence in Aberrant, that makes you less social, at least with people that is not as aware as you, and may cause some weird omens that resemble more physical deformities or mental unbalances than the godly omen you get from legend, like turning gradually you into a deep one, or adding tentacles, or a weird grim.

                On Awareness 1 you get it when imbue or spend awareness (or it’s a mental effect, like a tendency of not taking people into account, laughing when it’s not proper, violent behavior, etc), on awareness 5 it’s physical and permanent and getting worse every dot you gain after that, on awareness 10 you are not human anymore, you may look like Cthulhu or just look like a blob with pseudopods, what ever.


                House Rules - The Basics - House Rules for Trinity Continuum
                House Rules - Quantum - House Rules for Trinity Continuum: Aberrant
                House Rules - Psi - House Rules for Trinity Continuum: Æon
                Fists and Tomes - Inspired Martial Arts and Mysticism for Talents

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                • In addition, there is no Virtue set for being a part of the Mythos "pantheon". I am putting together a large feedback document.

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                  • Originally posted by Mateus Luz View Post
                    I posted it in Discord, but I think it may fit here too.

                    Bioagent pointed that there is little to no alien/transhuman to add to you character by RAW. I agree and have a suggestion:

                    Maybe Awareness should have a side effect, like Transcendence in Aberrant, that makes you less social, at least with people that is not as aware as you, and may cause some weird omens that resemble more physical deformities or mental unbalances than the godly omen you get from legend, like turning gradually you into a deep one, or adding tentacles, or a weird grim.

                    On Awareness 1 you get it when imbue or spend awareness (or it’s a mental effect, like a tendency of not taking people into account, laughing when it’s not proper, violent behavior, etc), on awareness 5 it’s physical and permanent and getting worse every dot you gain after that, on awareness 10 you are not human anymore, you may look like Cthulhu or just look like a blob with pseudopods, what ever.
                    I will say most of the weirdness and drawbacks of Awareness I think meant to come from the Mythos Fatebindings RAW, which you’re obviously going to deal with more and more as your Awareness grows.

                    Beyond that there are of course Omens as your Legend grows.


                    Check out my expansion to the Realm of Brass and Shadow

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                    • Originally posted by Bioagent View Post
                      In addition, there is no Virtue set for being a part of the Mythos "pantheon". I am putting together a large feedback document.
                      I keep thinking Nihilism or some variation of it would be the most likely for one of them. I'm just really not sure what its counter would be.


                      What is tolerance? It is the consequence of humanity. We are all formed of frailty and error; let us pardon reciprocally each other's folly. That is the first law of nature.
                      Voltaire, "Tolerance" (1764)

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                      • Originally posted by No One of Consequence View Post

                        I keep thinking Nihilism or some variation of it would be the most likely for one of them. I'm just really not sure what its counter would be.
                        I don’t see how Nihilism would function in play. It helps you when you give into despair and do nothing?

                        i say Revelation v Dread. Revelation applies seeking out forbidden truths and revealing them to others, Dread helps acting defensively based on fear. They overlap when you seek out info you need to protect against a Mythos threat, or if you reveal just enough to intentionally scare someone away from digging further, for example.

                        Now obviously these don’t really apply to the GOO themselves, but I don’t think any comprehensible Virtues could.


                        Check out my expansion to the Realm of Brass and Shadow

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                        • If I had to make a virtue set, it would be something along the lines of Grit vs. Cosmos.

                          GRIT represents your ability to remain rooted in your convictions and ideologies despite being surrounded by cosmic horror and the ineffability of existence and such, basically what lets you hang on to your sense of "humanity" after sprouting 4-dimensional tentacles from your fingernails. But in excess it also makes you hidebound and narrow-minded, unable to accept things outside your worldview, and makes you start going insane as soon as you see something a bit weird.,

                          COSMOS represents your attunement to the inscrutable forces of the mythos, your ability to comprehend their mysteries, and to see reality as it truly is without mortal preconceptions, essentially letting you interact with the Mythos on their own level, but if you tip too far you fall into their blase nihilism, ceasing to care about what happens to a world you now see in lacking any value or significance.

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                          • Originally posted by glamourweaver View Post

                            I don’t see how Nihilism would function in play. It helps you when you give into despair and do nothing?
                            No. While it would include a certain degree of existential nihilism (the idea that a single person - or even the entire human race - is completely insignificant and meaningless on the cosmic scale, which is a theme in some of Lovecraft's Mythos work), it would really focus more on the ideas of every individual being alone in the universe and never really being able to understand why they are here or what their purpose is. From that point, it moves into the areas of moral nihilism (that no action is morally or ethically preferable over another), scientific nihilism (efforts to apply scientific knowledge or study, especially to aspects of the Mythos, are at best dubious if not pointless), political nihilism (desiring the complete destruction of any existing political institutions, including the principles, values and social mechanisms that uphold them), and certain aspects of metaphysical nihilism (that human perception in too limited to actually understand reality and how it actually works).
                            I'm not entirely sure how such a thing would function in play, although the rejection of human morality and perspective may make it easier to comprehend and interact with aspects of the Mythos. Possibly also in acts of destroying or otherwise undermining things and in being able to do actions most people and cultures would consider aberrant or monstrous. It may or may not be a Titanic virtue, depending on how those work or if they are still being used.


                            What is tolerance? It is the consequence of humanity. We are all formed of frailty and error; let us pardon reciprocally each other's folly. That is the first law of nature.
                            Voltaire, "Tolerance" (1764)

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                            • Query: Backed but haven’t been keeping up, is there/will there be an option for one of the origin paths to be a Mythos Denizen (one of the more relatable ones perhaps like the Deep One Hybrids, a K’n-Yan serpent folk or a Ghoul? Like from Ruthenna Emrys’ works?)

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                              • The preview did not contain denizen paths for Mythos denizens, but I know there have been requests made. I would expect something like that to end up in the final version or in the companion.

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