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Which Creature/Group would "Blank" Fictional Character would be in?

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  • How about the Dracula in Netflix Castelvania?

    Tzimisce with mastery of Protean, Thaumaturgy, and Daimonion?


    • From the Conjuringverse

      Batsheba should be either a Spectre or a Wraith defending her fetters namely, the house.

      The Annabelle Demon is, obviously, a demon. Given the fact the Mullins summoned it into the doll without any sort off specialized ritual, I'm inclined to think it's a Fallen that lost its vessel and began using the doll as a reliquary.
      It could be of any House.

      Valak is, in my opinion, a bona fide Earthbound. Given its mastery of the souls of the dead, I'd be inclined to think of it as a Slayer. However, its ability to change shapes and its title "Marquis of snakes" makes me think it could be a Devourer who had a hand in creating those animals.


      • Spider-man, especially Spider-man from the PS4 game is 100% a progenitor.

        "Steel isn't strong, boy. Flesh is stronger."


        • InuYasha

          Nature: Caregiver
          P’o Nature: The Vitalist
          Demeanour: Fanatic
          Chi Balance: Balanced
          Direction: West
          Dharma: Resplendent Crane 3
          Physical: Strength 2, Dexterity 4, Stamina 4
          Social: Charisma 3, Manipulation 3, Appearance 4
          Mental: Perception 3, Intelligence 3, Wits 3
          Talents: Alertness 4, Awareness 5, Empathy 4, Expression 1, Intimidation 3, Subterfuge 2
          Skills: Archery 4 (Precision shots), Crafts 2 (Chi-shaping), Etiquette 1, Meditation 3, Melee 2, Performance 1, Stealth 3, Survival 2
          Knowledges: Academics 1, Medicine 4 (Herbalism), Occult 4, Rituals 4
          Disciplines: Equilibrium 5, Feng Shui 5, Iron Mountain 3, Tapestry 3, Yang Prana 2, Yin Prana 2
          Backgrounds: Demon Jade Talisman 5 (Fragment of the Shikon no Tama), Nushi 5 (Shinidamachū*)
          Chi Virtues: Yin 5, Yang 5
          Soul Virtues: Hun 5, P’o 3
          Willpower: 8
          Rites: Harmonious Shielding of the Guarded Home, Harmony with Night, Construct the Dragon Bone Prison, Restoring the Dharmic Balance
          Merits: Eternal Cherry Blossoms, Iron Will, Medium, True Love (InuYasha)
          Flaws: Different Body, Enemy 5 (Naraku), Sleeping With the Enemy (InuYasha)
          Chi Points/Turn: 1

          *Allows the usage of Osmosis at any Dharma level granting Yin Chi.

          Tōga (Inu no Taishō)
          Breed: Lupus
          Auspice: Ahroun
          Beast Court Auspice: Fist
          Tribe: Hakken
          Nature: Alpha
          Demeanor: Idealist
          Rank: 5
          Physical: Strength 5 (7/9/8/6), Dexterity 4 (4/5/6/6), Stamina 5 (7/8/8/7)
          Social: Charisma 5, Manipulation 2 (0/0/0/0), Appearance 4 (3/0/4/4)
          Mental: Perception 4, Intelligence 2, Wits 5
          Talents: Alertness 4, Athletics 4, Brawl 5, Empathy 2, Intimidation 5, Leadership 4, Primal-Urge 5
          Skills: Etiquette 3, Melee 5, Stealth 3, Survival 3
          Knowledges: Occult 5 (Spirits), Rituals 3
          Backgrounds: Fetish 10 (Tenseiga*, Tessaiga**), Pure Breed 5
          Rage: 6
          Gnosis: 8
          Willpower: 8
          Glory: 10
          Virtue: 9
          Wisdom: 4
          Gifts: (1) Fair Path, Fatal Flaw, Resist Pain, Rhythm of War, Sense Wyrm; (2) Shield of Rage, Spirit of the Fray, Storm Winds Slash, Strength of Gaia; (3) Coup de Grace, Thunder of Susano’o; (4) Black Mamba Strike, Stoking Fury’s Furnace, Walking the Bone Road; (5) Chaos Mechanics, Gift of the Spriggan
          Rites: Rite of Talisman Dedication, Rite of the Fetish
          Merits: Long-Distance Runner, True Love (Izayoi)
          Flaws: Impatient, Metis Child (Sesshōmaru)

          *Aggravated damage to undead and spirits, no damage to living beings. Activating Tenseiga grants access to the Gurahl Gift: Gaia’s Breath for the scene.
          **Grand Klaive, activating Tessaiga grants access to the Gift: Tornado Rider for the scene.

          Avatar the Legend of Korra

          Faction: Dreamspeakers
          Tribe: Ice Stalkers (Gurahl)
          Essence: Questing
          Nature: Guardian
          Demeanor: Crusader
          Physical: Strength 4, Dexterity 4, Stamina 4
          Social: Charisma 3, Manipulation 1, Appearance 3
          Mental: Perception 3, Intelligence 2, Wits 3
          Talents: Alertness 2, Animal Kinship 2, Athletics 4, Awareness 1, Brawl 3, Diplomacy 1, Empathy 4, Expression 2, Flying 3, Intimidation 2, Leadership 2, Subterfuge 1
          Skills: Acrobatics 5, Climbing 1, Drive 1, Martial Arts 4, Meditation 3, Melee 4, Riding 3, Survival 2, Swimming 2, Technology 1
          Knowledges: Academics 1, Cosmology 3, Cultural Savvy 3, History 1, Lore 4 (Spirits), Occult 2
          Backgrounds: Allies 10, Avatar 5, Cult 5, Fame 5, Influence 7, Legend 5 (Avatar), Node 10 (Republic city’s spirit portal), Pure Breed 1, Status 4, Totem 2 (Raava)
          Arete: 6
          Gnosis: 3
          Spheres: Forces 4, Life 1, Matter 2, Prime 1, Spirit 5
          Honor: 5
          Succor: 5
          Wisdom: 5
          Gifts: Mother’s Touch
          Willpower: 6
          Quintessence: 10
          Paradox: 0
          Merits: Cyclic Magick (moon cycle), Gnosis 7, Local Hero, Shapechanger Kin (Gurahl), Spirit Magnet 3, True Love (Asami)
          Flaws: Cyclic Magick (moon cycle)

          Love, Death and Robots [Good Hunting]

          Attributes: Strength 3, Dexterity 4, Stamina 2, Charisma 4, Manipulation 5, Appearance 4, Perception 3, Intelligence 4, Wits 5
          Abilities: Academics 4, Alertness 2, Athletics 2, Awareness 3, Cosmology 3, Empathy 3, Enigmas 5, Esoterica (Occult Secrets) 5, Etiquette 2, Expression 4, Intimidation 3, Leadership 3, Martial Arts 2, Melee 3, Occult 4, Research 2, Seduction 3, Stealth 4, Subterfuge 5
          Willpower: 5
          Health Levels: OK, OK, ‒1, ‒1, ‒2, ‒3, ‒5, Incapacitated
          Armor Rating: 0 (two soak dice, total)
          Powers: Aww! (4 pts.); Human Guise (4 pts.)*; Human Speech; Mystic Shield (four dice, 8 pts.)

          *Yan lost the shapechanging abilities of a hulijing and it is locked in human form.

          Anne Rices Vampire Chronicles

          Clan: Akashans (Toreador bloodline)
          Sire: Arikel
          Nature: Monster
          Demeanor: Visionary
          Generation: 4th
          Embrace: 4000 BCE
          Apparent Age: Early 20s
          Physical: Strength 9, Dexterity 9, Stamina 9
          Social: Charisma 7, Manipulation 5, Appearance 8
          Mental: Perception 5, Intelligence 4, Wits 6
          Talents: Acting 1, Alertness 5, Expression 2, Leadership 3, Intimidation 5, Subterfuge 4, Seduction 3, Style 3
          Skills: Etiquette 3 (Ancient Egyptian), Stealth 1
          Knowledges: Cultural Savvy 2, Esoterica 1 (Astrology), Investigation 1, Law 3 (Ancient Egyptian), Lore 5 (Vampire), Occult 3
          Disciplines: Auspex 9 (Clairvoyance, Telepathic Communication, Psychic Assault, False Slumber), Celerity 5, Flight 5, Fortitude 9, Obfuscate 6 (Mind Blank, Soul Mask), Presence 9 (Love, Vengeance of the Martyr’s Legacy, Ironclad Command, Pulse of the City), Potence 5, Quietus 9 (Silence of Death [Vizier], Ishtar’s Touch, Dagon’s Call, Baal’s Caress [Vizier], Taste of Bliss, Ripples of the Heart, Poison the Well of Life, Songs of Distant Vitae, Condemn the Sins of the Father), Serpentis 1, Thaumaturgy 5 (Movement of the Mind 5, Lure of Flames 5)
          Combination Disciplines: Burning Wrath, Mark of the Heart’s Blood*, Quick Sight
          Thaumaturgy Rituals: Communicate with Kindred Sire, Communicate with Kindred Bond Mate
          Backgrounds: Herd 5, Status 5
          Virtues: Conscience 0, Self-Control 4, Courage 5
          Morality: Humanity 1
          Willpower: 10
          Merits: Concentration, Early Riser, Language (English; native Ancient Egyptian), Hidden Diablerie, Light Sleeper, Precocious, Skin of Porcelain
          Flaws: Slow Healing
          Blood Pool/Max per Turn: 50/10

          *Combination discipline (Presence 9, Quietus 9) to emulate the effect of Akasha’s link through the bloodline. Any damage done to Akasha is inflicted upon all members of her bloodline as soakable damage of the same type (bashing, lethal, aggravated) that Akasha received. Furthermore, if a bloodline member commits diablerie on the holder, the diablere grants the discipline itself (without needing to fulfill the prerequisites) and rises the diablerist generation to 4th if it was higher than that.

          Buffy the Vampire Slayer

          Clan: Hell’s Teeth (Baali bloodline)
          Sire: Darla
          Nature: Penitent
          Demeanor: Guardian
          Generation: 7th
          Embrace: 1753 CE
          Apparent Age: 26
          Physical: Strength 4, Dexterity 3, Stamina 4
          Social: Charisma 3, Manipulation 3, Appearance 4
          Mental: Perception 4, Intelligence 2, Wits 4
          Talents: Alertness 4, Art 3 (Drawing), Athletics 4, Brawl 4, Cooking 1, Empathy 1, Intimidation 4, Leadership 3, Seduction 3, Streetwise 2, Subterfuge 2
          Skills: Drive 2, Etiquette 2, Melee 4, Research 2, Stealth 4 (Lurking), Technology 1, Torture 3
          Knowledges: Academics 3, Computer 1, Cultural Savvy 5, Expert Knowledge 4 (Demonology), History 5, Investigation 2, Occult 3
          Disciplines: Auspex 1, Celerity 3, Fortitude 3, Potence 3, Obfuscate 1, Presence 2
          Backgrounds: Allies 5, Resources 3
          Virtues: Conscience 5, Self-Control 5, Courage 5
          Morality: Humanity 7
          Willpower: 10
          Merits: Acute Sense 3 (Sight, Hearing, Smell), Blush of Health, Calm Heart, Code of Honor, Early Riser, Eat Food, Efficient Digestion, Eidetic Memory, Iron Will, Language 5 (Korean, Tibetan, Greek, Latin, Italian, Spanish, French, Belarusian, Romanian, German; native English), Light Sleeper, Natural Linguist, Rep, Simpy Waiting, True Love (Buffy), Unbondable
          Flaws: Arcane Curse (inability to enter a private home unless invited, killed by a wooden stake in the heart) 5, Cast No Reflection, Repelled by Crosses, Repulsed by Garlic
          Blood Pool/Max per Turn: 20/4

          Laundry Files

          Yarisol’mün "Jar-Jar"
          Clan: Maeghar (Tremere sire)
          Sire: Unknown
          Nature: Conformist
          Demeanor: Loner
          Generation: 8th
          Embrace: 2010
          Apparent Age: Early 20s
          Physical: Strength 2, Dexterity 2, Stamina 2
          Social: Charisma 1, Manipulation 1, Appearance 2
          Mental: Perception 3, Intelligence 5, Wits 3
          Talents: Alertness 3, Awareness 4, Brawl 2
          Skills: Animal Ken 1, Crafts 1, Melee 1, Survival 2
          Knowledges: Investigation 3, Lore 5 (Changelings, Vampires), Occult 5 (Thaumaturgy)
          Disciplines: Auspex 2, Dominate 3, Koldunic Sorcery 2 (Way of Fire 2), Mytherceria 5, Necromancy 3 (Path of the Sepulchre 3), Thaumaturgy 5 (Path of Spirit Manipulation 5, Path of Blood 3)
          Combination Disciplines: Blood Sight, Thaumaturgical Sight
          Necromantic Rituals: Call of the Hungry Dead, The Hand of Glory
          Thaumaturgical Rituals: Blood Rush, Sense the Mystical, Donning the Mask of Shadows, Mirror Walk
          Backgrounds: Generation 5
          Virtues: Conscience 1, Self-Control 5, Courage 4
          Morality: Humanity 6
          Willpower: 4
          Merits: Blush of Health, Concentration, Early Riser, Eat Food, Iron Will, Language (English; native Alfär), Light Sleeper, Precocious
          Flaws: Bound, New Arrival, Shy, Vulgar
          Blood Pool/Max per Turn: 15/3

          Tower of God

          Varagarv (Mad Dog)
          Breed: Metis
          Auspice: Ahroun
          Tribe: Get of Fenris
          Nature: Bravo
          Demeanor: Big Bad Wolf
          Rank: 2
          Physical: Strength 4 (6/8/7/5), Dexterity 3 (3/4/5/5), Stamina 5 (7/8/8/7)
          Social: Charisma 2, Manipulation 2 (0/0/0/0), Appearance 3 (2/0/3/3)
          Mental: Perception 3, Intelligence 2, Wits 3
          Talents: Alertness 3, Athletics 4, Brawl 5, Intimidation 4, Primal-Urge 4
          Skills: Melee 3, Stealth 3, Survival 3
          Knowledges: Academics 1, Investigation 1, Occult 3
          Backgrounds: Fetish 5 (Blood Tamara [Talen]*, Shadow Wolves**)
          Rage: 5
          Gnosis: 5
          Willpower: 8
          Glory: 4
          Honor: 1
          Wisdom: 1
          Metis deformity: Eyes of Darkness, Horns
          Gifts: (1) Primal Anger, Razor Claws, Resist Pain, Rhythm of War; (2) Spirit of the Fray
          Rites: None
          Merits: Huge Size, Silver Tolerance
          Flaws: Double Jeopardy, Pack Mentality

          *Allows the use of the Gift: Luna’s Armor.
          **Grants use of the Gift: Shadow Pack save that the shadow duplicates are always in Lupus form.

          WTC Season 2

          Javier E. Hernandez.
          Faction: Orphans
          Essence: Pattern
          Nature: Mentor
          Demeanor: Conformist
          Physical: Strength 2, Dexterity 2, Stamina 2
          Social: Charisma 3, Manipulation 3, Appearance 2
          Mental: Perception 2, Intelligence 4 (Pragmatic), Wits 4 (Change of Plans)
          Talents: Alertness 1, Animal Kinship 1, Athletics 1, Brawl 1, Cooking 1, Empathy 1, Expression 2, Instruction 3, Intuition 2, Leadership 2, Subterfuge 2
          Skills: Fast-Talk 2, Martial Arts 1, Melee 1, Research 3, Speed-Reading 2, Stealth 1
          Knowledges: Academics 4, Belief Systems 2, Computer 3, Cultural Savvy 3, Finance 1, Lore 2 (Changing Breeds), Lore 4 (Vampires), Medicine 1, Science 1, Technology 2
          Backgrounds: Allies 2 (Family and Friends), Arcane 5, Avatar 5, Certification 1, Contacts 2, Resources 2
          Arete: 3
          Spheres: *Entropy 3, Mind 3
          Willpower: 5
          Quintessence: 5
          Merits: Jack-of-All-Trades, Language 1 (English, Portuguese; native Spanish), Lucky, Natural Linguist, Perfect Liar, Sterile, Unaging
          Flaws: Dark Secret (Isekai), Debts 3, Extreme Kink 5 (Hard Candy), Impediment 1 (Bladder, Eyes), Inappropriate 1, Mr. Red Tape
          Paradigm: A Holographic Reality, Everything is Data, Tech Holds All Answers
          Practices: Psionics
          Instruments: symbols; writings, inscriptions, and runes; languages, eye contact, energy, social domination, meditation
          Last edited by lbeaumanior; Yesterday, 11:39 PM.


          • Hellsing/Hellsing Ultimate Ideas and Question (and spoilers galore)

            The villains who make up the "Werewolf" unit are pretty easy to stat-up, IMO, especially using the BNS LARP rules. There's actually a couple of options for each one - although all but one is actually a vampire and the nickname of the unit is just a nickname, there is an argument for them actually being Abominations, especially in the BNS rules (though it requires a bit of breaking the rules presented on Abominations there... they are villains so I'm cool with it). Not only is their unit name "Werewolves," they often fight with rows of fang-like teeth. This is arguably a style choice by the manga-ka, but visually it strikes me as them taking on Glabro before going into battle to get some stat boosts.

            Tubalcaine Alhambra [EDIT: who actually isn't a werewolf but is distinct enough to define] is mostly likely an Assamite. His deck of cards could be steel throwing weapons coated in Quietus-active blood (which would explain how they cut into Alucard and keep him bleeding). He also seems to have a great deal of Presence, and in BNS likely has the power Unnatural Grace as well. If statted as an Abomination, the cards can also be Fetishes. I'm thinking he'd be a Glass Walker, given his influence over the police. Chaos Mechanics would allow him to utilize different types of fuel at once, as well. For an Auspice, either Ragabash or Galliard could work (Ragabash for stealth and infiltration; Galliard for social manipulation factors.

            Lt. Rip Van Winkle was the easiest. She's an 8th Gen Toreador - Celerity and Auspex for sniping/shooting, and a love of opera? I considered Assamite for her but it doesn't really work anywhere near as well. In the LARP rules, 8th Gen also allows her to have a single Elder Power - Projectile - and still get Celerity techniques - Bullseye is a must for her. However, in the LARP rules, she is the one who needs to be an Abomination most - the Black Furies have a merit called "Arrows of Artemis" which can significantly improve damage output (Rage is a track as opposed to fuel in BNS rules, for those who haven't played; as it goes up, you increase regeneration, get extra actions, and do extra damage. Normally the damage is Melee or Brawl only, but Arrows lets Black Furies add it to any ranged attack). In this case, her rifle also becomes a Fetish. Her Auspice could be Ragabash or Ahroun.

            Zorin Blitz is a bit trickier. She's either a Ravnos with Dementation, or a Malkavian with Chimerstry training. In the LARP I would likely go Malkavian because they have way better Merits. She's clearly Elder level, given how widespread her attacks go. If incorporating Abomination status, I think Fianna makes an oddly appropriate choice; there aren't a ton of illusions in BNS Werewolf, but Fianna has one (and access to Spiritual Emblem, which could make any single tattoo of hers a fetish). Probably Galliard or Ahroun (I'm noticing a slight pattern here).

            The one I need help with is Walter. What clan does he fit at the end?
            Last edited by EndlessKng; 05-04-2019, 09:24 AM.


            • Originally posted by Alucard View Post
              What would Doctor Strange (MCU) fall under? He seems like a weird hybrid to me. Hermenetic/Akashic ?

              What spheres as he mastered as of Infinity War?
              This was never answered as far as I know, and would need to be update for Endgame in any case. He had a pretty impressive forces feat in there at the end.


              • Originally posted by Alucard View Post
                This was never answered as far as I know, and would need to be update for Endgame in any case. He had a pretty impressive forces feat in there at the end.

                For the film version, I'm thinking Order of Hermes/Akashic Dual Tradition is probably the closest. I know the feat you're talking about, but I'm not sure it requires a major update to his Forces - he already was demonstrating powerful Forces spheres.

                That said, he isn't necessarily a master of that many spheres; many of his feats arguably could be done with lower levels. Correspondence master, likely. Arguably NOT Time, since he was wielding an artifact that had Archmastery of Time built in. But his Forces feats probably could be achieved with three or four dots, along with a parallel amount of Prime.

                The real reason I vote OoH/Akashic is style of using magic. The mages of his order utilize circles and patterns clearly inspired by western Hermeticism (real world Hermeticism, mind) and related practices; however, they also emphasize body work and martial arts in their practices. Given that two of their three "must keep safe" locales were in Hong Kong and London, and Kamar-taj is in India, the two orders merged makes sense for the movie version of the character. The idea that they are drawing upon energy from other dimensions is a bit of a sticking point, admittedly - it kind of fits in with the Hermetics but not quite - but then again, each order has different interpretations and factions with varying practices, so it's ultimately a non-issue IMO.


                • I pretty much agree with that. What about spirit? Doesn't he need some of that to get into the mirror dimension and Doramu's realm? Correspondence alone wouldn't suffice, would it?
                  Last edited by Alucard; 05-06-2019, 06:14 AM.


                  • That dimension was overlapping with earth when he did that, so it would have been possible to reach it w/o Spirit. However, considering that the job of the sorcerer supreme it's to protect earth from such things some Spirit would be in order


                    • Originally posted by Aleph View Post
                      That dimension was overlapping with earth when he did that, so it would have been possible to reach it w/o Spirit. However, considering that the job of the sorcerer supreme it's to protect earth from such things some Spirit would be in order

                      Gah. That's why I was thinking Spirit. I knew somewhere along the line Spirit was useful, but I couldn't think of anytime he actually controlled a spirit or spoke to an object (I mean, besides owning Dormammu). Forgot that you could use Spirit for going into the Umbra and related dimensions (most of my recent involvements with Spirit magic in any game have involved the spirits themselves, not crossing over).


                      • i always imagined Homestucks Roxy Lalonde as a Pardoner seeing about how her Sburb Class is Rouge of Void meaning one who steals Void for others benefit.


                        • Having seen Endgame, I'm tempted to make Strange a (Seriously, Endgame spoiler!)
                          Euthanatos, given the expert use of Entropy he shows and the use of the Good Death. Also I feel at the end there that Thanos succumbed to Jhor after it had already been eating at his mind for a while.


                          • Originally posted by Leliel View Post
                            Having seen Endgame, I'm tempted to make Strange a (Seriously, Endgame spoiler!)
                            Euthanatos, given the expert use of Entropy he shows and the use of the Good Death. Also I feel at the end there that Thanos succumbed to Jhor after it had already been eating at his mind for a while.

                            What exactly do you mean by this? I don't recall him using entropy


                            • Originally posted by Alucard View Post

                              What exactly do you mean by this? I don't recall him using entropy

                              Because he

                              was able to predict that Tony would need to sacrifice himself - and then force that future to come about by manipulating a rat to sit on the console at the right time.


                              • I think Dr. Clayton Forrester (Mystery Science Theater 3000) would be a Son of Ether with the Satellite of Love being stuck in the Umbra.

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