So: one of the things that Trinity Continuum: Aberrant has in it is a nifty little system where you can start with making what's known as a Q-Tech invention (something that only a Nova can build and use), refining it until it becomes a Novatech invention (something that only a Nova can make, but anyone can use), and then refining it further until it becomes Core-tech (something that, in theory at least, anyone can make and use). How would this be applied to Mage?
The following is a very rough idea, more of some very tentative thoughts on the subject than anything useful right now. That said, I'd like some feedback on the idea.
First, consider the different kinds of Wonders. You have Artifacts and Inventions, which are basically Wonders that let mages perform a particular spell. IMHO, these are a reasonable fit for Q-Tech: only mages can make Artifacts and Inventions, and only mages can use them. Then you get to Talismans and Devices, which are still limited to mages in terms of who can make them, but which can be used by anyone with the correct Focus (e.g., Extraordinary Citizens, in the case of the Technocracy). This isn't a perfect fit for Nova-tech; but it's close.
That leaves an equivalent of Core-tech: a refinement of the Wonder to such an extent that it becomes almost mundane: you don't need to be Awakened even to make it. At this point, it's arguable whether it's even a Wonder anymore. That said, it's possible, if you view Sorcerers as “lesser mages” (I don't), that this step in the process would involve a Sorcerer with a Path of Alchemy, Enchantment, or something similar devising a new Ritual that creates a Sorcerous equivalent of an existing Talisman or Device. Without bringing Sorcery into the mix, the next step, I think, would be to try to replicate the Talisman or Device as some sort of Charm or Gadget or even a Trinket — something that brings the result closer to the realm of the Sleepers. I've got some fuzzy thoughts of where to go from here; but they're not ready even for this thread yet.
Another thought related to this is how it all plays into Reality Zones. I think at some point, we stop talking about revising the Wonder and we start talking about revising the Consensus. If a particular Wonder is ever going to be “standardized” to the point that Sleepers (and not just Extraordinary Citizens) can both make and use it, at some point you'll need to shift the paradigm so that whatever the Wonder does is considered to be Coincidental.
Coupling this with my Spellbooks hack, this becomes the ability to shift a rote from something that only mages can teach and Sleepers can't learn to something that only mages can teach but anyone can learn, to something that anyone can teach and learn — at which point the “rote” has been integrated into the Consensus and becomes something that anyone can do if they have enough dots in a relevant Ability.
The following is a very rough idea, more of some very tentative thoughts on the subject than anything useful right now. That said, I'd like some feedback on the idea.
First, consider the different kinds of Wonders. You have Artifacts and Inventions, which are basically Wonders that let mages perform a particular spell. IMHO, these are a reasonable fit for Q-Tech: only mages can make Artifacts and Inventions, and only mages can use them. Then you get to Talismans and Devices, which are still limited to mages in terms of who can make them, but which can be used by anyone with the correct Focus (e.g., Extraordinary Citizens, in the case of the Technocracy). This isn't a perfect fit for Nova-tech; but it's close.
That leaves an equivalent of Core-tech: a refinement of the Wonder to such an extent that it becomes almost mundane: you don't need to be Awakened even to make it. At this point, it's arguable whether it's even a Wonder anymore. That said, it's possible, if you view Sorcerers as “lesser mages” (I don't), that this step in the process would involve a Sorcerer with a Path of Alchemy, Enchantment, or something similar devising a new Ritual that creates a Sorcerous equivalent of an existing Talisman or Device. Without bringing Sorcery into the mix, the next step, I think, would be to try to replicate the Talisman or Device as some sort of Charm or Gadget or even a Trinket — something that brings the result closer to the realm of the Sleepers. I've got some fuzzy thoughts of where to go from here; but they're not ready even for this thread yet.
Another thought related to this is how it all plays into Reality Zones. I think at some point, we stop talking about revising the Wonder and we start talking about revising the Consensus. If a particular Wonder is ever going to be “standardized” to the point that Sleepers (and not just Extraordinary Citizens) can both make and use it, at some point you'll need to shift the paradigm so that whatever the Wonder does is considered to be Coincidental.
Coupling this with my Spellbooks hack, this becomes the ability to shift a rote from something that only mages can teach and Sleepers can't learn to something that only mages can teach but anyone can learn, to something that anyone can teach and learn — at which point the “rote” has been integrated into the Consensus and becomes something that anyone can do if they have enough dots in a relevant Ability.
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