Agreed. But that sheer power is already addressed by the reduction in required successes. Under the proposed rules in the first post here, and art Master can attempt what would be a god-like feat for anyone else as if it was merely a mighty feat; and I'm thinking of revising the numbers from 1, three, six, 10, 15 to one, two, five, 10, 20, so that the simplest of Godlike Feats get downgraded to simple feats for a sphere 10 archmaster.
“what additional things can an archmaster do, that a master can't?” should not be primarily about scale. That's what the number of successes is for. That's the reason why I'm having so much trouble coming up with sphere 6 Effects. It's not that I can't think of things that archmages can do that would require pure power; it's that I'm having trouble thinking of things that differ in kind rather than in degree. Granting impossible properties to matter is a difference in kind; omnipresence is a difference in degree.
Also, there's a difference between Arete 10 Archmaster and Oracle. As potent as the archmaster is, he's still in the realm where he has game stats. An oracle, by contrast, is on par with those higher-ranked spirits that are so powerful that they aren't even given game stats; they have an automatic “I win” button against anyone other than their peers; and since their peers are never playable, any such conflicts (should they ever arise) are entirely up to the Storyteller to resolve.
“what additional things can an archmaster do, that a master can't?” should not be primarily about scale. That's what the number of successes is for. That's the reason why I'm having so much trouble coming up with sphere 6 Effects. It's not that I can't think of things that archmages can do that would require pure power; it's that I'm having trouble thinking of things that differ in kind rather than in degree. Granting impossible properties to matter is a difference in kind; omnipresence is a difference in degree.
Also, there's a difference between Arete 10 Archmaster and Oracle. As potent as the archmaster is, he's still in the realm where he has game stats. An oracle, by contrast, is on par with those higher-ranked spirits that are so powerful that they aren't even given game stats; they have an automatic “I win” button against anyone other than their peers; and since their peers are never playable, any such conflicts (should they ever arise) are entirely up to the Storyteller to resolve.
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