This post is about a kind of antagonist that I’ve house-ruled into my games. A Skeptic is in many ways the exact opposite of a Marauder: where a Marauder has entered a permanent state of Madness (i.e., Dynamic Quiet) that shields him from Paradox, a Skeptic is a mage who has entered a permanent state of Denial (i.e., Static Quiet) that intensifies any Paradox in his vicinity. Put another way, he is a “Nega-Mage” whose mere presence makes magic more harmful.
First, the Skeptic’s permanent Denial makes him count as a Witness to magic as if he were a Sleeper. Second, every Effect cast in his presence that generates any Paradox generates extra Paradox, up to the Skeptic’s permanent Denial or twice the amount of Paradox tha would otherwise have been generated, whichever is less. Like a Marauder, a Skeptic tends to be surrounded by a “reality bubble”; but unlike a Marauder’s reality bubble where his delusions are made manifest, the Skeptic’s reality bubble is more subtle: in his vicinity, Effects that contradict the Skeptic’s paradigm become Vulgar, while Effects that support the Skeptic’s paradigm become Coincidental.
The downside to being a Skeptic is that he isn’t immune to this increased Paradox: a Vulgar Effect cast by himself will generate excessive Paradox just as it would for anyone else, resulting in most Skeptics restricting themselves to Coincidental Effects. This is somewhat mitigated by the tendency of his own paradigm to dominate when he’s around (and thus for his preferred style of magic to tend to be Coincidental); but he doesn’t do well in situations where he doesn’t dominate the local paradigm. He’s also a very inflexible thinker, very set in his ways and very confrontational about them.
Thoughts?
First, the Skeptic’s permanent Denial makes him count as a Witness to magic as if he were a Sleeper. Second, every Effect cast in his presence that generates any Paradox generates extra Paradox, up to the Skeptic’s permanent Denial or twice the amount of Paradox tha would otherwise have been generated, whichever is less. Like a Marauder, a Skeptic tends to be surrounded by a “reality bubble”; but unlike a Marauder’s reality bubble where his delusions are made manifest, the Skeptic’s reality bubble is more subtle: in his vicinity, Effects that contradict the Skeptic’s paradigm become Vulgar, while Effects that support the Skeptic’s paradigm become Coincidental.
The downside to being a Skeptic is that he isn’t immune to this increased Paradox: a Vulgar Effect cast by himself will generate excessive Paradox just as it would for anyone else, resulting in most Skeptics restricting themselves to Coincidental Effects. This is somewhat mitigated by the tendency of his own paradigm to dominate when he’s around (and thus for his preferred style of magic to tend to be Coincidental); but he doesn’t do well in situations where he doesn’t dominate the local paradigm. He’s also a very inflexible thinker, very set in his ways and very confrontational about them.
Thoughts?
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