A while back, I posted a series of ideas for how various Spheres might get customized makeovers by the Traditions that specialize in them, in a manner akin to the likes of Data, Dimensional Science, and Primal Utility (which are the NWO’s take on Correspondence, the Void Engineers’ take on Spirit, and the Syndicate’s take on Prime). For the Sons of Ether, I suggested replacing Matter with a “Machine” Sphere that’s focused less on the basic properties of matter and more on making Wonders — that is, I was figuring that the main benefit of studying Machine rather than Matter would be that you’d be able to use Machine in a manner similar to Prime when it comes to making (techno-)magical items.
A friend of mine is preparing to run a Mage game that will be featuring Iteration X’s predecessors, and was wanting to try out the Machine Sphere idea. Unfortunately, nobody has developed it past the rudimentary outline I presented above. So I’m asking for help from the more mechanically astute (as in, game mechanics): how would you implement the Machine Sphere?
(Please refrain from turning this into a debate as to whether or not the basic notion should be tried at all, and focus instead on how to make it work.)
A friend of mine is preparing to run a Mage game that will be featuring Iteration X’s predecessors, and was wanting to try out the Machine Sphere idea. Unfortunately, nobody has developed it past the rudimentary outline I presented above. So I’m asking for help from the more mechanically astute (as in, game mechanics): how would you implement the Machine Sphere?
(Please refrain from turning this into a debate as to whether or not the basic notion should be tried at all, and focus instead on how to make it work.)
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