The premise behind this hack is the idea that the Spheres were the invention of the Order of Hermes, to serve as a glue to hold the Traditions together. They were also adopted by the Conventions in the early days of the Sorcerer’s Crusade; the idea of the Spheres was something they could get behind, and it made it easier to fight the Traditions when they were fighting on the same battlefield, as it were.
But in this hack, the Disparates never adopted the Spheres and continue to use DAMage-like Pillars to this day. So: what Pillars would each Craft specialize in? Figure that each craft has four to nine Pillars; Crafts with fewer Pillars also have broader Pillars, but also have more “blind spots” — effects that could be done with a single Sphere that require conjunctional use of Pillars, if they can be done at all.
• Sisters of Hypollyta: the Old Faith’s Seasons (Spring, Summer, autumn, Winter) live on in this Craft.
• Knights Templar: they call upon the Messianic Voices’ Archangels (Mika-El, Gavri-El, Repha-El, Uri-El).
• Children of Knowledge: four Operations (Nigredo, Albedo, Citrinitas, Rubedo).
• Batáa: use a system of Loa/Orisha worship that behaves like the Archangels in some ways and like the Spirit-Talkers’ Totems in other ways.
• Ahl-i-Batin: after they left the Traditions, they started using an expanded version of their original Ubbadan (al-Anbiya, al-Fatihah, al-Hajj, al-Layl; probably others, such as al-Kimiya).
• Lions of Zion: the Sephira (except the highest one, which is their equivalent of a “Tenth Sphere”).
• Taftâni: ???
• Kopa Loei: ??? — possibly the Spirit-Talkers’ Totems (Cheiftain, Trickster, Warrior, Wise One)?
• Wu Lung: ???
• Hollow Ones: adopted the Spheres in their quest to find acceptance among the Traditions; never saw a reason to abandon them. (Unless someone can think of an organizing principle for four or more Hollower Pillars?)
But in this hack, the Disparates never adopted the Spheres and continue to use DAMage-like Pillars to this day. So: what Pillars would each Craft specialize in? Figure that each craft has four to nine Pillars; Crafts with fewer Pillars also have broader Pillars, but also have more “blind spots” — effects that could be done with a single Sphere that require conjunctional use of Pillars, if they can be done at all.
• Sisters of Hypollyta: the Old Faith’s Seasons (Spring, Summer, autumn, Winter) live on in this Craft.
• Knights Templar: they call upon the Messianic Voices’ Archangels (Mika-El, Gavri-El, Repha-El, Uri-El).
• Children of Knowledge: four Operations (Nigredo, Albedo, Citrinitas, Rubedo).
• Batáa: use a system of Loa/Orisha worship that behaves like the Archangels in some ways and like the Spirit-Talkers’ Totems in other ways.
• Ahl-i-Batin: after they left the Traditions, they started using an expanded version of their original Ubbadan (al-Anbiya, al-Fatihah, al-Hajj, al-Layl; probably others, such as al-Kimiya).
• Lions of Zion: the Sephira (except the highest one, which is their equivalent of a “Tenth Sphere”).
• Taftâni: ???
• Kopa Loei: ??? — possibly the Spirit-Talkers’ Totems (Cheiftain, Trickster, Warrior, Wise One)?
• Wu Lung: ???
• Hollow Ones: adopted the Spheres in their quest to find acceptance among the Traditions; never saw a reason to abandon them. (Unless someone can think of an organizing principle for four or more Hollower Pillars?)
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