266) Mister Horrible's Puppet Theater [Realm]: Mind control, body jacking, emotional manipulation. These and many more besides come down to the same thing: the mage hijacking the will of someone else, and making them dance to his own purpose. Such presumption - such hubris - is not looked favorably upon by Reality. Ones who lean heavily on such usurpation of will, may find themselves transported to a Realm where their Will is usurped in kind.
The space above the mage's head opens up into a black void, and from that hole do strings shoot out. Affixed to the limbs and head of the mage, the strings hoist their captive up high, into the darkness. The moment the strings touch them, they become paralyzed, sensate yet without self-movement. They rise through cold, inky blackness for an indeterminate period, until they come to a stop. After moments, the lights come on, the mage now suspended over the floor of a stage. Moreover, they may notice that their bodies have ceased to be flesh and blood, but instead wood and paint. They have become puppets, and when their heads are allowed to look up, they see their puppet master: the abominable Mister Horrible.
Mister Horrible is a giant (or perhaps a regular sized Paradox spirit, manipulating shrunk mortals) of uncertain features. No mortals as yet have managed to see his full appearance; all that captured mages may see from their vantage point is hands clutching the control devices to which their strings are attached, as well as the end of a long, shaggy black beard. One survivor of this Realm claims to have had Mister Horrible lean in slightly, where he could see rows of yellowed, missing teeth, and the glint off two staring eyes.
The process Horrible puts his puppets through is without question: he uses them to stage puppet plays, to a mass of chattering silhouettes that act as the audience. The mages so captured have no choice in the matter, for their have no volition, or any voice of their own. Their bodies move as Mister Horrible bids them, and they speak in his voice. Unlike many of their previous victims, however, the mages do not have the mercy of ignorance when it comes to their hijacked bodies. They are painfully aware of the situation, and everything they are forced to do, to satisfy Horrible's perverse whims.
These whims are indeed perverse. The plays they are made to enact are awful, in content and in quality; Horrible is masterful with his puppetry, but lousy as a writer. Painful, trite plays are the order of the day in Mister Horrible's Puppet Theater, with clunky dialogue, poorly defined motivations, and one dimensional characters. Evidently, Horrible makes up for his deficiencies as a storyteller through low-brow comedy and subject matter worthy of the cheapest exploitation films. The mage is involved in vile acts, offensive to their sensibilities and philosophies. This is by design: Paradox seeks to punish the mage for their usurpation of free will by taking their own away, and making them do and say things that are abominable, traumatizing, and humiliating. The haughty Hermetic is forced to lick the feet of filthy beggers. The Chorister, flushed with pride for their assumed humility and grace, is made to copulate with whore puppets and blaspheme.
Moreover, befitting a Realm where all freedom is taken away, a victim trapped in Mister Horrible's Puppet Theater cannot escape by their own power. All but the most cerebral magickal Instruments are unavailable to the mage while their movements and words are not their own, and Horrible himself is possessed of ample Countermagic for those they may yet possess. No, there are only two ways a mage leaves this Realm: either Horrible grows bored of tormenting them after a while and throws them away, or the mage's companions find the Realm and cut their strings. The former option can take a while, however, so the latter is preferable.
The space above the mage's head opens up into a black void, and from that hole do strings shoot out. Affixed to the limbs and head of the mage, the strings hoist their captive up high, into the darkness. The moment the strings touch them, they become paralyzed, sensate yet without self-movement. They rise through cold, inky blackness for an indeterminate period, until they come to a stop. After moments, the lights come on, the mage now suspended over the floor of a stage. Moreover, they may notice that their bodies have ceased to be flesh and blood, but instead wood and paint. They have become puppets, and when their heads are allowed to look up, they see their puppet master: the abominable Mister Horrible.
Mister Horrible is a giant (or perhaps a regular sized Paradox spirit, manipulating shrunk mortals) of uncertain features. No mortals as yet have managed to see his full appearance; all that captured mages may see from their vantage point is hands clutching the control devices to which their strings are attached, as well as the end of a long, shaggy black beard. One survivor of this Realm claims to have had Mister Horrible lean in slightly, where he could see rows of yellowed, missing teeth, and the glint off two staring eyes.
The process Horrible puts his puppets through is without question: he uses them to stage puppet plays, to a mass of chattering silhouettes that act as the audience. The mages so captured have no choice in the matter, for their have no volition, or any voice of their own. Their bodies move as Mister Horrible bids them, and they speak in his voice. Unlike many of their previous victims, however, the mages do not have the mercy of ignorance when it comes to their hijacked bodies. They are painfully aware of the situation, and everything they are forced to do, to satisfy Horrible's perverse whims.
These whims are indeed perverse. The plays they are made to enact are awful, in content and in quality; Horrible is masterful with his puppetry, but lousy as a writer. Painful, trite plays are the order of the day in Mister Horrible's Puppet Theater, with clunky dialogue, poorly defined motivations, and one dimensional characters. Evidently, Horrible makes up for his deficiencies as a storyteller through low-brow comedy and subject matter worthy of the cheapest exploitation films. The mage is involved in vile acts, offensive to their sensibilities and philosophies. This is by design: Paradox seeks to punish the mage for their usurpation of free will by taking their own away, and making them do and say things that are abominable, traumatizing, and humiliating. The haughty Hermetic is forced to lick the feet of filthy beggers. The Chorister, flushed with pride for their assumed humility and grace, is made to copulate with whore puppets and blaspheme.
Moreover, befitting a Realm where all freedom is taken away, a victim trapped in Mister Horrible's Puppet Theater cannot escape by their own power. All but the most cerebral magickal Instruments are unavailable to the mage while their movements and words are not their own, and Horrible himself is possessed of ample Countermagic for those they may yet possess. No, there are only two ways a mage leaves this Realm: either Horrible grows bored of tormenting them after a while and throws them away, or the mage's companions find the Realm and cut their strings. The former option can take a while, however, so the latter is preferable.
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