301) If It Bleeds [Flaw]: Any item of food the mage bites, cuts, scoops, or breaks apart will ooze blood. As if the item were a fresh kill. Even if the food is entirely vegan, and wouldn't have blood. Or if the food was meat already long processed and drained of blood. The blood flows, bright scarlet and fresh as from a living wound. Smells and tastes like blood, too, which can make enjoying a meal rather awkward and unappetizing. This backlash arises in response to a mage changing inorganic matter into a living pattern, or vice versa.
302) Musical Accompaniment [Spirit]: When a mage uses Music as their literal Instrument, Paradox may decide they need a little help. The character is followed closely by a musician (or musicians, plural, under more potent backlashes), who dutifully perform in time with the mage's daily life. Common forms include a drummer boy, a lute-strumming bard, a transient with a harmonica, a punk-rock bassist, a church (or even gospel) choir, throat-singing Buddhist monks, a full marching band, and even a techno-spewing robot. Trying to beat up or kill the spirit will just result in another coming to take its place (and raising questions of assault and/or murder, if anyone saw it happen). And even trying to ditch the spirit will only work for a while, until they mysteriously catch up; teleporting away may result in the spirit being there when the mage arrives, and catching a bus will find the spirit get on at the next stop. The musician performs nonstop, varying their performance according to the tone of the scene. Though, of course, the tone of the scene will naturally be constrained by the type of music accompanying the mage. A constant accordion tune will ruin any serious moment the character may have (or at least you would think so; Klezmer musicians are known for ringing sombre pathos from folksy instruments). It may, finally, be difficult to get any sleep while the followers are around, since they don't tend to see slumber as any excuse to stop playing.
302) Musical Accompaniment [Spirit]: When a mage uses Music as their literal Instrument, Paradox may decide they need a little help. The character is followed closely by a musician (or musicians, plural, under more potent backlashes), who dutifully perform in time with the mage's daily life. Common forms include a drummer boy, a lute-strumming bard, a transient with a harmonica, a punk-rock bassist, a church (or even gospel) choir, throat-singing Buddhist monks, a full marching band, and even a techno-spewing robot. Trying to beat up or kill the spirit will just result in another coming to take its place (and raising questions of assault and/or murder, if anyone saw it happen). And even trying to ditch the spirit will only work for a while, until they mysteriously catch up; teleporting away may result in the spirit being there when the mage arrives, and catching a bus will find the spirit get on at the next stop. The musician performs nonstop, varying their performance according to the tone of the scene. Though, of course, the tone of the scene will naturally be constrained by the type of music accompanying the mage. A constant accordion tune will ruin any serious moment the character may have (or at least you would think so; Klezmer musicians are known for ringing sombre pathos from folksy instruments). It may, finally, be difficult to get any sleep while the followers are around, since they don't tend to see slumber as any excuse to stop playing.
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